DnD/Class Handbooks/Paladins/Call of Duty - Paladin
DnD/Class Handbooks/Paladins/Call of Duty - Paladin
DnD/Class Handbooks/Paladins/Call of Duty - Paladin
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Penitent Sniper<br />
“Thou shalt kill.”<br />
<strong><strong>Paladin</strong>s</strong> use ranged weapons, but they are not<br />
exactly famous for it. Some strict (and probably<br />
foolish) orders <strong>of</strong> paladins actually forbid the use <strong>of</strong><br />
ranged weapons on the field <strong>of</strong> battle. These<br />
orders are usually obsessed with<br />
honor and feel that ranged<br />
weapons, particularly crossbows,<br />
require no skill to use, and are<br />
therefore beneath them.<br />
But whether a ranged attack is<br />
seen as honorable or not, the forces <strong>of</strong><br />
good sometimes need someone who can<br />
kill evil at a thousand yards with one shot,<br />
and call a penitent sniper into service to<br />
do just that.<br />
A penitent sniper is<br />
much like a paladin. No one<br />
decides to become one;<br />
they are called by deities or<br />
mysterious forces <strong>of</strong> good. Common<br />
folk do not <strong>of</strong>ten see penitent snipers as<br />
heroes. Indeed, penitent snipers try not to<br />
be famous, and are rarely the member <strong>of</strong> an<br />
organized church or order. More <strong>of</strong>ten, they<br />
operate as loners, or as part <strong>of</strong> a motley<br />
group <strong>of</strong> good adventurers, and provide<br />
combat support from a distance. Typically,<br />
they refer to themselves only as wandering<br />
bowmen, or as humble servants <strong>of</strong> their deity.<br />
Most penitent snipers are neutral good or<br />
chaotic good, and feel that the virtuous should<br />
fight evil however they can, without any restrictive<br />
“rules”. Nevertheless, many penitent snipers are<br />
lawful good, or even paladins, and fight as<br />
honorably as anyone. They just do not believe<br />
Lvl Base<br />
Attack<br />
Bonus<br />
Fort<br />
Save<br />
Ref<br />
Save<br />
Will<br />
Save<br />
<strong>Call</strong> <strong>of</strong> <strong>Duty</strong> – A <strong>Paladin</strong>’s Sourcebook: Chapter 1: <strong>Class</strong>es and Feats<br />
Special<br />
that something as difficult to use as a bow is<br />
dishonorable in combat.<br />
Penitent snipers usually have a patron deity,<br />
but not always. When they do, it is always <strong>of</strong> good<br />
alignment, and usually a deity <strong>of</strong> goodness,<br />
protection, or war. Religious members <strong>of</strong> the class<br />
usually <strong>of</strong>fer a quiet prayer with every shot.<br />
Elves, half-elves, and humans are the most<br />
common members <strong>of</strong> this class, and most <strong>of</strong><br />
them are fighters or rogues. The class<br />
has a religious tilt, however, so a<br />
surprising number are paladins and<br />
clerics.<br />
Design Notes: This class is loosely<br />
based on “good aligned” snipers from<br />
various movies, and on some real-life<br />
heroic sharpshooters, with some added<br />
religious flavor.<br />
Hit Dice: d8<br />
Requirements<br />
Alignment: Any<br />
good<br />
Base<br />
higher<br />
attack bonus: +6 or<br />
Skills: Knowledge: Religion 2<br />
ranks<br />
Feats: Point Blank Shot, Far<br />
Shot, Weapon Focus with any bow<br />
or crossbow.<br />
<strong>Class</strong> Skills<br />
1 +1 +2 +0 +0 Detect Distant Evil, <strong>Paladin</strong> Abilites<br />
2 +2 +3 +0 +0 Wisdom Grants Strength, Ranged Smite Evil<br />
3 +3 +3 +1 +1 Aura <strong>of</strong> Accuracy, <strong>Call</strong> Celestial Spotter<br />
4 +4 +4 +1 +1 Arrow <strong>of</strong> Healing<br />
5 +5 +4 +1 +1 Pierce Evil<br />
6 +6 +5 +2 +2 Ranged Smite Evil 2/day<br />
7 +7 +5 +2 +2 Blessed Arrows<br />
8 +8 +6 +2 +2<br />
9 +9 +6 +3 +3 Greater Pierce Evil<br />
10 +10 +7 +3 +3 Holy Arrows, Ranged Smite Evil 3/day<br />
Table 1-8, the Penitent Sniper<br />
The class skills <strong>of</strong> a penitent sniper,<br />
25