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DnD/Class Handbooks/Paladins/Call of Duty - Paladin

DnD/Class Handbooks/Paladins/Call of Duty - Paladin

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<strong>Call</strong> <strong>of</strong> <strong>Duty</strong> – A <strong>Paladin</strong>’s Sourcebook: Chapter 1: <strong>Class</strong>es and Feats<br />

and loses all supernatural and spell-like abilities <strong>of</strong><br />

the class (except they keep their manifester levels,<br />

bonus feats, evil sensitivity, and their dodge evil<br />

ability). An ex-sensate may regain its abilities by<br />

receiving atonement from a good cleric.<br />

Sample NPC<br />

“Evil destroys itself; our struggle is an easy one.”<br />

Delos Ranthoon, male human Psychic<br />

Warrior 6/Pal 1/Sensate 3: CR 10; Medium<br />

Humanoid (human);HD 9d8+1d10; hp 59; Init +4;<br />

Spd 30ft; AC 23 (+5 Dex, +4 mithral shirt, +4<br />

Inertial Armor); Melee +1 impact quarterstaff<br />

+10/+5 (1d6+6); SA psionic smite 1/day, psionics,<br />

retribution (+1); SQ: detect evil, lay on hands, evil<br />

sensitivity, restoring hands, dodge evil; AL LG; SV<br />

Fort +12, Ref +10, Will +8; Str 13, Dex 20, Con 10,<br />

Int 11, Wis 13, Cha 14.<br />

Skills and Feats: Autohypnosis +11(10), Heal<br />

+11(10), Stabilize Self +11(10), Use Psionic<br />

Device +11(9); Inertial Armor, Great Sunder,<br />

Power Attack, Speed <strong>of</strong> Thought, Sunder, Weapon<br />

Focus (quarterstaff), Weapon Specialization<br />

(quarterstaff).<br />

Power Points: 16 /day<br />

Powers known: 0 level-burst, catfall, detect<br />

psionics; 1 st level- bi<strong>of</strong>eedback, call weaponry,<br />

hustle; 2 nd level- body equilibrium, combat<br />

prescience; 3 rd level - displacement<br />

Psionic Combat Modes known: empty mind,<br />

id insinuation, ego whip, mind blast<br />

SA–Psionic Smite (Su): Once per day, Delos<br />

can add +2 bonus to a psionic attack roll, and a +1<br />

bonus to the ability damage done by his psionic<br />

attack modes to evil psionic creatures, or stun an<br />

evil non-psionic creature for an additional round.<br />

SQ–Lay on hands (Sp): Delos can heal up to<br />

2 points <strong>of</strong> damage per day, and does not need to<br />

heal it all at one time.<br />

SQ–Restoring hands (Sp): Delos may heal up<br />

to 3 points <strong>of</strong> ability score damage per day, and<br />

can divine this healing up. He can also using<br />

these points to cause temporary Strength damage<br />

to undead creatures with a melee touch attack.<br />

SQ–Retribution (Su): Delos gains a +1 insight<br />

bonus to attack rolls against creatures he has<br />

detected as evil.<br />

SQ–Dodge Evil (Ex): Delos never loses his<br />

Dexterity bonus to AC against evil creatures.<br />

Equipment: mithral shirt, impact quarterstaff +1<br />

(Named “Sorrow”, this staff is mentally audible. It<br />

telepathically weeps every time it slays anything.),<br />

34<br />

cloak <strong>of</strong> resistance +2, psionic tattoos: body<br />

adjustment (x4), time hop (x4), mindlink (x4)<br />

History: Early in life, Delos was small for his<br />

age and <strong>of</strong>ten chased by bullies through the<br />

streets <strong>of</strong> the large city he called home. He got in<br />

fights every day and finally left home as a teenager<br />

to seek his fortune. Soon, he came upon a small<br />

village terrorized by an ogre named Garik. Garik<br />

regularly raided the village, taking what he wanted<br />

and beating anyone opposing him to death. Delos<br />

stood up to the huge creature and fought him <strong>of</strong>f<br />

with a tree branch. A wandering paladin, also<br />

responding to the village’s plight, witnessed this<br />

bravery and Delos’ incredible speed, and <strong>of</strong>fered<br />

to take him into his order as a squire. After<br />

traveling with the paladin and becoming impressed<br />

with his selflessness, the order accepted Delos as<br />

a member.<br />

Some time later, when his liege died in battle,<br />

Delos began to feel pain whenever evil came near,<br />

and became a sensate. He has left the paladin<br />

order, and now wanders the world, looking for a<br />

powerful psion to help him deal with his abilities.<br />

So far, none have been able to help, but he has<br />

gained numerous contacts in the psionic<br />

underworld, and has a mentor <strong>of</strong> sorts who<br />

occasionally scribes psionic tattoos for him. Delos<br />

dislikes cities, but haunts them anyway, always in<br />

search <strong>of</strong> someone who can explain his abilities,<br />

and possibly <strong>of</strong>fer a cure.<br />

Appearance: Delos is a thin man, appearing<br />

over thirty even though he is in his twenties, who<br />

nearly always wears a pained expression when in<br />

populated areas, due to his sensitivity to evil.<br />

Delos conceals his mithral shirt under voluminous<br />

cloaks and robes, and <strong>of</strong>ten poses as a traveling<br />

wizard or sage. His numerous tattoos are more<br />

difficult to conceal, and <strong>of</strong>ten mark him as a<br />

stranger.<br />

Personality: Delos’ personality is like that <strong>of</strong><br />

a kind, cheerful man who happens to have a<br />

headache. Fits <strong>of</strong> irritability and impatience spoil<br />

his otherwise benevolent nature. He is always<br />

fighting to suppress the constant pain <strong>of</strong> evil auras.<br />

Using Delos: Delos can be used as a cohort<br />

by a psion or paladin, or as a source <strong>of</strong> information<br />

in a city. He is especially good at finding strong<br />

sources <strong>of</strong> tangible evil, such as evil outsiders or<br />

spellcasters.<br />

Delos might come to the player characters for<br />

help if an evil too powerful for him to fight is<br />

nearby.

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