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THIRD ANNUAL SCREENS ISSUE - MediaPost

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TV<br />

content but also are powerful<br />

enough for content creation<br />

and link-sharing has caused a<br />

convergence between interactive<br />

television and social television<br />

applications.<br />

As these charts show, there is<br />

a very high correlation between<br />

television viewing and the use<br />

of post-PC devices for calls, text<br />

and Web/app use. Twitter and<br />

Facebook see very high activity<br />

during televised events. Twitter,<br />

for example, reached 12,233<br />

tweets per second shortly after<br />

the Giants defeated the Patriots<br />

in the Super Bowl. (Not sorry,<br />

Pats fans.) That’s 8,169 more<br />

tweets per second than last<br />

year’s big game!<br />

Some analysts speculate that<br />

the growth of social behavior,<br />

like tweeting, during televised<br />

events is related to the growth<br />

of tablet usage. Nielsen reported<br />

in late 2011 that 70 percent of<br />

iPad use occurs in front of a TV,<br />

making it seem that tablets are<br />

the preferred second-screen<br />

device for the couch.<br />

One such application that is<br />

focused on the intersection of<br />

social and interactive television<br />

is TV Dinner. (As the brains<br />

behind this start-up, we have to<br />

make the disclaimer that everything<br />

you are about to read<br />

in this section is self-serving,<br />

but we are including it here<br />

because it really matters. We<br />

don’t think we’ll be the only<br />

ones looking to create experiences<br />

that make it easier and<br />

more rewarding for people to<br />

connect while watching TV.)<br />

The vision of TV Dinner is<br />

to provide a fun experience for<br />

viewers in which they become<br />

active contributors to the<br />

48 MEDIA MAGAZINE Spring 2012<br />

NIELSEN REPORTED<br />

IN LATE 2011 THAT 70<br />

PERCENT OF IPAD USE<br />

OCCURS IN FRONT OF<br />

A TV, MAKING IT SEEM<br />

THAT TABLETS ARE THE<br />

PREFERRED SECOND-<br />

SCREEN DEVICE FOR<br />

THE COUCH.<br />

body of culture surrounding a<br />

broadcast or event. The platform<br />

essentially fuses elements<br />

of interactive television with<br />

social interaction. It launched<br />

first on the iPad because we felt<br />

it was by far the best “couch<br />

computing” device.<br />

Viewers become publishers<br />

of various types of content<br />

while watching their favorite<br />

broadcasts. The content can<br />

be image captions, poll and<br />

survey questions, or simply<br />

fun facts or opinions. Viewers<br />

are then rewarded for creating<br />

content, voting and commenting.<br />

They have the capability<br />

to earn super status within the<br />

community when their content<br />

reaches mass popularity.<br />

At scale, platforms like TV<br />

Dinner will become a hub of<br />

self-expression and a source of<br />

rich fan content. As these types<br />

of platforms gain popularity,<br />

there will be great value in the<br />

real-time insights that can be<br />

made about our relationship to<br />

all forms of media consumption.<br />

For now, platforms like TV<br />

Dinner make for a fun way to<br />

watch television and create and<br />

enjoy fan content in a way not<br />

possible with current mainstream<br />

social applications.<br />

Despite the media industry’s<br />

recent obsession with the<br />

notion of social television, the<br />

“super-fan” has long played a<br />

role in the rich culture of television.<br />

Fan art and other types<br />

of fan fiction have risen from<br />

an underground pastime to a<br />

mass, countercultural movement<br />

— so much so that, one<br />

can hardly deem these selfappointed<br />

cultural curators as<br />

counterculture at all.<br />

While there is a great deal of<br />

socialization around television<br />

on Twitter, Get Glue and other<br />

popular platforms, the most<br />

robust fan culture is still seen<br />

in the blogosphere. Blogs ranging<br />

from the thoughtful and<br />

snarky TV Critic (ex: Warming<br />

Glow, Hulu’s The Morning<br />

After) to teenage non sequiturs<br />

about pop-culture happenings.<br />

An early example of television<br />

fan culture on the Web<br />

was Lost. User-generated<br />

content around the TV show<br />

was unprecedented, but more<br />

interestingly, in the beginning<br />

it was unprompted. Given the<br />

show’s vast fan culture, producers<br />

began to tease audiences,<br />

trying to thwart would-be spoilers.<br />

This interplay between creator<br />

and viewer gave rise to the<br />

popularization of trans-media<br />

storytelling, or the unraveling<br />

of a plotline across various<br />

media types. But trans-media<br />

storytelling is not only about the<br />

interaction between a story’s<br />

point of origin and its ultimate<br />

destination. Various fan-created<br />

podcasts and blogs were created,<br />

speculating the happen-<br />

ings of both past and future<br />

episodes. Eventually, fan chatter<br />

helped shape the actual direction<br />

of the show.<br />

Since that time, fan fiction<br />

has run rampant on the Web.<br />

Show-specific sites such as<br />

drunkronswanson.com take<br />

fan culture to new and ridiculous<br />

heights (that is not to say<br />

this site is LMAO great). This<br />

site features a single animated<br />

gif of Ron Swanson dancing —<br />

full screen. As if that were not<br />

great enough, it does so at full<br />

screen. Go watch it — I dare<br />

you to not crack a smile!<br />

Popular mash-up memes<br />

based on television have also<br />

gained popularity. “Cap Gifs”<br />

and the alternate universe (AU)<br />

meme have become incredibly<br />

popular on the blogging platform<br />

Tumblr. In an AU meme,<br />

viewers build elaborate screenshots<br />

and animations depicting<br />

what could have been in<br />

an episode or series. Recent<br />

AU memes have explored the<br />

push-pull relationship between<br />

Richard Castle and his boss,<br />

Beckett. These creations are<br />

due, in part, to the longing that<br />

fans have to witness a specific<br />

outcome.<br />

We are excited by the rise of<br />

new self-expression tools and<br />

the ongoing interplay between<br />

content creators and fans, and<br />

the fans themselves. Some say<br />

that consumption is the new<br />

production, or more precisely,<br />

the act of watching a show<br />

has become engaged activity,<br />

empowering fans to play a role.<br />

Why bother to become actors<br />

when we can take part in TV<br />

shows, right from the comfort<br />

of our own couches?

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