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Vampire: the Middle Kingdom - MrGone's Character Sheets

Vampire: the Middle Kingdom - MrGone's Character Sheets

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P'o<br />

Nature Shift: Whenever a character risks a change in soul states (for example, going into Shadow, Fire or Wave Nature), <strong>the</strong><br />

P'o Virtue is always applied as a penalty to <strong>the</strong> roll (possibly in addition to o<strong>the</strong>r applicable modifiers).<br />

Whenever a Demon Art is invoked, <strong>the</strong> vampire must check for Shadow Nature. However, <strong>the</strong> character's rating in that<br />

Demon Art may be added to that roll; such intimate familiarity with <strong>the</strong> P'o allows <strong>the</strong> vampire to use it with some less risk.<br />

Demon Chi: The vampire can store a number of Demon Chi up to his P'o rating, though can't exceed this.<br />

Demon Chi is used to power Demon Arts, but may also be used “raw”... if <strong>the</strong> vampire can access it. To unlock Demon Chi,<br />

<strong>the</strong> player rolls [Stamina + P'o - Hun]. (Note that one needn't unlock Demon Chi spent on Demon Arts, only when using that energy in<br />

its raw form.)<br />

The character may spend a number of Demon Chi equal to his Stamina per turn. A spent point of Demon Chi may be used for<br />

one of <strong>the</strong> following effects, which takes effect on <strong>the</strong> turn after <strong>the</strong> Chi is spent (<strong>the</strong> player must announce <strong>the</strong> desired benefits to <strong>the</strong><br />

Storyteller before <strong>the</strong> beginning of <strong>the</strong> next turn, after <strong>the</strong> Demon Chi is spent). If multiple Demon Chi are spent, <strong>the</strong> character can<br />

benefit from more than one effect: three Demon Chi can buy (1) six additional attack dice, (2) two extra attack dice, and add P'o to<br />

Speed twice, (3) sprout fangs and a maw and make one extra attack, or any combination <strong>the</strong> player desires.<br />

• Add two dice to a single Brawl or Weaponry attack roll; this benefit stacks with itself.<br />

• Gain an extra attack. Each attack that turn is made at a penalty equal to <strong>the</strong> total number of attacks made; Defense is<br />

retained. (For example, on Turn One <strong>the</strong> player spends two Demon Chi for extra attacks. On Turn Two, three attacks are<br />

made at -3.) This may be combined with Fighting Style Merits that allow multiple attacks, though attack penalties stack.<br />

• Add P'o rating to Speed for one turn; this benefit stacks with itself.<br />

• Sprout fangs that allow blood-drinking, and inflict lethal damage on a Strength + Brawl attack (though a grapple must be<br />

established first). For two Demon Chi, <strong>the</strong> vampire manifests a gaping maw that adds +1 to <strong>the</strong> attack roll and requires<br />

no grapple to be used. These dental augmentations last one scene.<br />

Upon waking for <strong>the</strong> night, <strong>the</strong> player may make a reflexive [Stamina + P'o] roll, with each success restoring a point of Demon<br />

Chi to <strong>the</strong> character's pool. Demon Chi, once spent, is gone for <strong>the</strong> reminder of <strong>the</strong> night. However, <strong>the</strong> Kuei-jin may fur<strong>the</strong>r “milk”<br />

<strong>the</strong> Demon for infernal energy in emergencies, though each attempt becomes more difficult and provokes an immediate check for Fire<br />

Nature; both rolls are made at a cumulative -1 penalty.<br />

Demon Arts: A vampire may have no more dots in a Demon Art than his P'o rating.<br />

Resisting Influence: Any attempt to exert mental or emotional control over a Kuei-jin allows <strong>the</strong> character to defend with his<br />

P'o as a reflexive action, though he risks falling to Shadow Nature. He may elect to add P'o to his resisted roll (or roll only P'o when<br />

normally no roll is allowed), but must immediately make a roll to avoid Shadow Nature.<br />

Provoking Fire Nature: If his player succeeds on a [Resolve + P'o - Hun] roll, a vampire can work himself into a frenzy and<br />

willingly enter Fire Nature; this is a reflexive action. See Soul States, pg. 29.<br />

P'o Imbalance: A vampire with three or more dots in P'o than Hun is imbalanced. Such a debased vampire is in danger of<br />

losing his Dharma forever, and likely spends much of his time under <strong>the</strong> control of <strong>the</strong> Demon. The P'o can force a check for Shadow<br />

Nature once per night at a time of its choosing, regardless of <strong>the</strong> Kuei-jin's actions.

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