05.08.2013 Views

Intel ® Visual

Intel ® Visual

Intel ® Visual

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Taking the Mystery<br />

Out of Middleware<br />

Performance<br />

AUTODESK SCALEFORM* 4.0 LETS YOU VISUALIZE<br />

PERFORMANCE STRAIGHT OUT OF THE BOX<br />

BY GARRET ROMAINE<br />

Autodesk Scaleform* tools helped create the user interface in James Cameron’s Avatar*: The Game.<br />

INTEL’S COMMITMENT TO THE GAME<br />

DEVELOPMENT WORLD CONTINUES TO<br />

PAY BIG DIVIDENDS FOR STUDIOS AND<br />

PLAYERS ALIKE. Recently, Maryland-based<br />

Autodesk Scaleform* worked with <strong>Intel</strong> engineers<br />

to tightly integrate its Scaleform* 4.0 middleware<br />

with the <strong>Intel</strong><strong>®</strong> Graphics Performance Analyzers<br />

(<strong>Intel</strong><strong>®</strong> GPA) 4.0. The result is another example of<br />

how <strong>Intel</strong> is helping to build a better ecosystem by<br />

fostering cooperation and helping game developers<br />

access the deepest parts of their code.<br />

Sleuthing out code bottlenecks and unnecessary<br />

frame activity is possible only with sophisticated<br />

tools. PC game developers rely on the <strong>Intel</strong><br />

GPA Platform Analyzer to visualize over time<br />

the execution profile of the tasks in their code<br />

on the heterogeneous (CPU+GPU) PC platform.<br />

But coverage for middleware code has been<br />

limited for the game development community,<br />

and the collaboration between <strong>Intel</strong> and<br />

Autodesk Scaleform could pay off big for many<br />

development teams.<br />

Introducing Autodesk<br />

Scaleform<br />

With about 30 employees in its home office,<br />

Autodesk Scaleform was founded in 2005 by<br />

Brendan Iribe and Michael Antonov, who met<br />

at the University of Maryland. After creating a<br />

user interface (UI) middleware company, they got<br />

busy making an engine and library. Their first big<br />

success was the UI for the huge blockbuster title<br />

Civilization* IV.<br />

intel visual adrenaline no. 10, 2011 15

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!