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Intel ® Visual

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india’s animation industry<br />

Clockwise from top left: Scene from The Incredible Hulk<br />

(2008, Marvel) was created in part by Rhythm & Hues<br />

Studio; HOP; The Chronicles of Narnia: Prince Caspian;<br />

and The Golden Compass.<br />

learned by falling down and getting back up. In those days, we didn’t know<br />

how to build a storage system, so we used the workstation hard disks to do our<br />

renders. We soon realized that wasn’t enough. When faced with a bottleneck in<br />

terms of a networking issue or storage, we solved the problem and moved on.<br />

It gives me great pride to say that we didn’t miss a single air date.”<br />

Today, Crest boasts state-of-the-art systems that rival any global studio, another<br />

source of pride for Madhavan. “On the floor today we have about 400 graphic<br />

seats, using Hewlett-Packard and IBM workstations. About a year ago we added<br />

30 or 40 Dell workstations. Our storage servers and render farms are largely HP.<br />

We use <strong>Intel</strong> processors—multi-core, quad-core—and all kinds of configurations.”<br />

Setting the Stage for a Bright Future<br />

Madhavan is enthusiastic about the future of India’s animation industry.<br />

“When it comes to technology and the creative competence, we’re far ahead of<br />

China, Philippines, Korea, Malaysia, and even Singapore. A lot of Indian<br />

production facilities are delivering great animation quality for the television<br />

and the DVD market space. We are a long way from doing feature films, but<br />

we’re far ahead of many Asian countries in the long format space.”<br />

After nearly a decade of growth, Madhavan believes India has an edge in<br />

terms of developed talent. “It’s not only because we are an English-speaking<br />

country, but we’ve also adapted to the cartoons and humor. If you see Alpha<br />

and Omega, you will find in the credit list 260 names—all Indian talent—who<br />

worked on the movie.”<br />

Summary<br />

Thanks to big investments in technology and infrastructure, India’s animators<br />

and VFX artists are taking on more complex projects and pushing their skills<br />

to the limit. It’s only a matter of time before full-length animated feature films<br />

are the norm. Until then, expect many more glowing reports from industry<br />

boosters, and hang on for the ride. •<br />

intel visual adrenaline no. 10, 2011 38

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