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TSR 9291 - DLC1 - Dr.. - Free

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The heroes make a long day’s march<br />

and are at the Sla-Mori at nightfall.<br />

Today, also, the <strong>Dr</strong>agonarmy<br />

marches out of Pax Tharkas toward<br />

Qualinesti.<br />

Dawn is just beginning to color the<br />

sky as Gilthanas leads the way<br />

through the aspenwood of<br />

Qualinesti. The trail descends<br />

gradually to the south. Soon the<br />

whisper of a rushing stream rises<br />

from nearby, as the path begins to<br />

follow a clear brook. The route<br />

grows steeper and steeper, and the<br />

water deepens and roars as it tumbles<br />

toward the sea with increasing<br />

force.<br />

The aspens of Qualinesti blend<br />

with the tall pines of the lowlands,<br />

and by the time the sun is high,<br />

there are no signs of the silvery<br />

trees of the plateau. Dark and<br />

looming, the evergreens crowd<br />

the trail, making the brightly<br />

sunny day seem closed and dusky.<br />

The stream still roars, but the<br />

sound has become threatening,<br />

like some unspeakable thing in<br />

tireless pursuit.<br />

Suddenly, the pines spread to<br />

reveal a clearing about 150 feet<br />

across. The grass has been<br />

churned into mud by a furious<br />

combat. The bodies of both men<br />

and hobgoblins lie grotesquely in<br />

the places where death claimed<br />

them.<br />

A groan sounds from the center<br />

of this carnage, and a battered human<br />

warrior rises from a pile of hobgoblins.<br />

His eyes appear glazed and<br />

unfocused as he turns his head<br />

about, finally looking at the trail<br />

where it enters the clearing. He<br />

struggles to stay on his feet, but<br />

gives up with another groan.<br />

Suddenly a look of surprise<br />

crosses his face, and he points to<br />

the dense pine forest. “Look out!<br />

<strong>Dr</strong>agon . . .” The effort proves too<br />

much, and he topples onto his<br />

back again.<br />

92. Ambush<br />

Immediately after this statement, 12<br />

Baaz draconians rush from the pines<br />

to attack the party from all sides. If<br />

the heroes heed the wounded warrior’s<br />

warning, they are not surprised<br />

by the ambush; otherwise, check<br />

normally with a 1d6.<br />

The draconians attack savagely,<br />

fighting to the death. If the battle<br />

seems to be going in the heroes’ favor,<br />

the wounded man climbs to his<br />

feet, joins the melee, and strikes a<br />

Baaz from behind after most of the<br />

draconians have been killed.<br />

The wounded man is Eben Shatterstone<br />

(see Supplementary PC<br />

cards, page 114, 115). Eben wears<br />

clothes that once were very fine, but<br />

a lot of rough wear has tattered them<br />

somewhat. He has straight, jet-black<br />

hair, cut fairly short, and his face is<br />

ruggedly handsome. A faded red<br />

cape hangs from his shoulders, and<br />

his fine chain mail is rather tarnished.<br />

He also wears a scarlet hat.<br />

Eben is completely self-serving,<br />

willing to do anything to win favor<br />

with those whom he sees as in power.<br />

Right now, this is the <strong>Dr</strong>agon<br />

Highlord Verminaard, who has sent<br />

Eben to infiltrate the party and try to<br />

direct them to Pax Tharkas, where he<br />

is to betray them. Eben is not evil,<br />

nor will he risk his life for the <strong>Dr</strong>agon<br />

Highlord, so if he does not have a<br />

chance to betray the party safely, he<br />

will not do so. If at all possible,<br />

Eben’s mission should not be discovered.<br />

If it is, however, and the PCs<br />

turn on him, see to it that Eben<br />

meets an obscure death—that his<br />

body is lost.<br />

Eben has blood upon his legs and<br />

arms. He graciously denies that he<br />

needs any magical healing and suggests<br />

that the magic should be saved<br />

for a later time. In fact, he is not<br />

wounded at all: he has staged the entire<br />

encounter so that he might join<br />

50

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