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STANDARD SERIAL COMMUNICATION INTERFACE and ...

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St<strong>and</strong>ard Serial Interface Protocol Description<br />

removed from right to left. The right-most character is the last character removed from<br />

the image area.<br />

= “Open-OFF” image removal method. This removal method is the opposite of the<br />

“Close-ON” presentation method, with the characters being removed from center towards<br />

the top <strong>and</strong> bottom edges of the image area. The middle-most rows of the image are the<br />

last portions removed from the image area.<br />

= “Close-OFF” image removal method. This removal method is the opposite of the<br />

“Open-ON” presentation method, with the characters being removed from the top <strong>and</strong><br />

bottom edges towards the center of the image area. The top <strong>and</strong> bottom rows of the<br />

image are the last portions removed from the image area.<br />

= “No OFF” image presentation method. This number will inform the respective<br />

controller to NOT remove the respective partial image after the respective pause duration<br />

has expired.<br />

10. - This single byte of data is bit-mapped to indicate the following<br />

features:<br />

• Bit 7 through 3 – Reserved for future use.<br />

• Bit 0 – Bit 2 - Implement a 1x to 8x Image height feature. For instance, a 10 row partial<br />

image would be output on 80 rows of the respective display if all 3 bits are set high. The<br />

same 10 row image can be output on 40 rows of the display if bits 0 <strong>and</strong> 1 are set high.<br />

Clearing all bits will output the image to the normal, 1x mode where the 10 row image will<br />

be output on 10 rows of the display. If more than a 1x is selected for the full screen text<br />

image (“0” or “1” comm<strong>and</strong>), the same number of characters/line indicated in section<br />

5.7.1 is maintained, however the number of text lines / image is 1/x (for instance, if the 2x<br />

mode is selected, the number of text lines /image is ½ the 1x values specified below in<br />

the next section.<br />

5.7.1 Special “0”, “1”, “4”, “6” <strong>and</strong> “8” Comm<strong>and</strong> Text Control Characters<br />

As indicated in the referenced comm<strong>and</strong> descriptions, the resident sign firmware has the capability to<br />

output text messages requested by the host computer. The host does not need to inform the display<br />

module which pixel to turn on or off to create a text character image. The sign modules also have the<br />

capability to output selected fonts <strong>and</strong> respond to font control characters. When the following special<br />

control characters (described in hexadecimal format within the "") are added within field 6 of the<br />

respective application layer messages, the following actions will occur (the following control characters<br />

must be the 1 st data elements entered in field #6):<br />

16x30 Pixel Characters: Each of the following described font controls will occupy a 16x30 (columns x<br />

rows) pixel space/character. Up to 40 characters/text line <strong>and</strong> up to 16 (if “1x”, 8 if “2x” selected) text<br />

lines/display image can be output using these font controls.<br />

a) (DC1) = Turn ON Letter Gothic 22 Font Control character. All characters entered in field 6<br />

after the reception of this control character will be output with the modified Letter<br />

Gothic 22 point font format. A carriage return (0D in hexadecimal without a line feed)<br />

will need to be entered between the consecutive lines of text if used with a full-screen<br />

text comm<strong>and</strong>.<br />

10x15 Pixel Characters: The font control below will occupy a 10x15 (columns x rows) pixel<br />

space/character. Up to 64 characters/text line <strong>and</strong> up to 32 (if “1x”, 16 if “2x” selected) text<br />

lines/display image can be output using this font control.<br />

b) (DC2) = Turn ON Fixed Distance 11 point Font Control character. All characters entered in<br />

field 6 will be output in the Fixed distance 11 point font format. A carriage return (0D<br />

in hexadecimal without a line feed) will need to be entered between the consecutive<br />

lines of text if used for the full screen text comm<strong>and</strong>.<br />

St<strong>and</strong>ard Serial Communication Interface Description, © 1998-2002 Kent Displays Inc., doc. # 25016 Revision T, Page 42 of 52

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