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Rendering for Compositing (in Maya 2011) - Molecular Movies

Rendering for Compositing (in Maya 2011) - Molecular Movies

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5. Drag the layer <strong>in</strong> the timel<strong>in</strong>e so that it’s<br />

above the BG layer.<br />

6. Use the circular mask tool to create a<br />

mask object.<br />

7. Expand the mask controls <strong>in</strong> the new<br />

layer, set the mask’s mode to subtract to<br />

<strong>in</strong>vert the mask.<br />

8. Set mask feather to 170.<br />

9. Lower the opacity of the new layer to<br />

59% so that it darkens the area around<br />

the mask.<br />

10. Position the circular mask over the<br />

prote<strong>in</strong>s <strong>in</strong> the comp.<br />

11. Select the BG layer and add a fast blur<br />

(Effect>Blur and Sharpen>Fast Blur),<br />

set the blurr<strong>in</strong>ess to 8. This will add just<br />

a little bit more blur to the backdrop to<br />

help separate the <strong>for</strong>eground elements.<br />

12. Save the scene.<br />

13. To see how the scene looks create a<br />

RAM preview.<br />

14. The f<strong>in</strong>al composite can be seen <strong>in</strong> the<br />

composit<strong>in</strong>g.mov file <strong>in</strong>cluded with the<br />

project files.<br />

A circular mask is created <strong>for</strong> a new layer above<br />

the BG layer. The mask is feathered and the<br />

opacity is lowered.<br />

Additional Techniques<br />

Beyond experimentation with the many effects<br />

that come with After Effects (as well as the many<br />

others that can be purchased from various<br />

companies), the follow<strong>in</strong>g section provides a few<br />

tips and ideas not necessarily tied to the<br />

example shown <strong>in</strong> this tutorial.<br />

The masked layer creates a spotlight effect on<br />

the background, this helps to focus attention on<br />

the prote<strong>in</strong>s and m<strong>in</strong>imize the distraction of the<br />

background animation.<br />

Group<strong>in</strong>g Layers<br />

To create a group of layers you can precompose<br />

the layers. Simply shift select the layers you<br />

want to group <strong>in</strong> the timel<strong>in</strong>e and choose<br />

Layer>Precompose. The precomposed layers<br />

are a nested composition with<strong>in</strong> the ma<strong>in</strong><br />

composition. You can apply effects to the entire<br />

group just by select<strong>in</strong>g the precomposition and<br />

add<strong>in</strong>g an effect the same way you add an effect<br />

to a layer. To edit the contents of the<br />

precompostion you can locate it <strong>in</strong> the project<br />

w<strong>in</strong>dow and double click it. It’s a good idea to<br />

give your precompositions a descriptive title so<br />

that you can keep track of what they conta<strong>in</strong>.<br />

Ambient Glow<br />

You can create the look of ambient glow by<br />

duplicat<strong>in</strong>g (select and press ctrl/cmd + d) a<br />

layer or a nested precomposition and plac<strong>in</strong>g<br />

A close up of the prote<strong>in</strong>s <strong>in</strong> the f<strong>in</strong>al composite.<br />

The ribbons with<strong>in</strong> the prote<strong>in</strong> mesh are darkened<br />

and blurred giv<strong>in</strong>g the prote<strong>in</strong>s a translucent look.<br />

advTutorial 8: <strong>Render<strong>in</strong>g</strong> <strong>for</strong> <strong>Composit<strong>in</strong>g</strong> (<strong>Maya</strong> <strong>2011</strong>) Spr<strong>in</strong>g ‘11<br />

11

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