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Rendering for Compositing (in Maya 2011) - Molecular Movies

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this duplicate above the orig<strong>in</strong>al. Set the transfer<br />

mode of the duplicate to screen and add a fast<br />

blur to it. Increase the blur amount and try<br />

lower<strong>in</strong>g the opacity of the duplicate layer.<br />

Track Mattes<br />

A track matte can be used to create an animated<br />

cut away mask to reveal parts of one layer<br />

hidden by another. For <strong>in</strong>stance if you wanted to<br />

create a w<strong>in</strong>dow that allowed a viewer to see the<br />

nucleus beh<strong>in</strong>d an otherwise opaque cell<br />

membrane, you can render the cell membrane<br />

layer and the nucleus layer separately. In After<br />

Effects place the membrane image sequence<br />

above the cell membrane sequence. Create a<br />

third layer above the membrane and add a<br />

circular mask to this layer. In the membrane<br />

layer sett<strong>in</strong>gs set the TrkMat menu to alpha<br />

<strong>in</strong>verted matte of the layer above. The Mask on<br />

the top layer will now mask out the alpha of the<br />

membrane layer creat<strong>in</strong>g a w<strong>in</strong>dow to the layer<br />

below. This can be animated by sett<strong>in</strong>g<br />

keyframes on the mask at the top layer. The<br />

track matte source layer is automatically turned<br />

off. The track matte source layer must always be<br />

one layer above the layer us<strong>in</strong>g the track matte.<br />

The ambient glow <strong>in</strong> this animation was created<br />

by duplicat<strong>in</strong>g the layers, sett<strong>in</strong>g the duplicates<br />

above the orig<strong>in</strong>als, blurr<strong>in</strong>g the duplicates and<br />

sett<strong>in</strong>g their blend<strong>in</strong>g mode to screen.<br />

The sett<strong>in</strong>gs and arrangement of the track matte layer<br />

Track mattes can be comb<strong>in</strong>ed with masks to selectively reveal parts of a<br />

layer hidden beneath another layer. The masks can be animated as well.<br />

advTutorial 8: <strong>Render<strong>in</strong>g</strong> <strong>for</strong> <strong>Composit<strong>in</strong>g</strong> (<strong>Maya</strong> <strong>2011</strong>) Spr<strong>in</strong>g ‘11<br />

12

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