The Temple Between.pdf
The Temple Between.pdf
The Temple Between.pdf
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<strong>The</strong> <strong>Temple</strong> <strong>Between</strong><br />
on a larger board; schemes far more devious than a<br />
simple githyanki invasion are afoot. But this is a discovery,<br />
and a challenge, for a future adventure. For<br />
now, the PCs have more than enough on their plates<br />
as it is.<br />
<strong>The</strong> Mountainroot <strong>Temple</strong><br />
A subterranean structure built by the same order that<br />
would later go on to construct the Monastery of the<br />
Sundered Chain, the Mountainroot <strong>Temple</strong> stands<br />
deep beneath the Stonehome Mountains. Built when<br />
the dwarves were still celebrating their freedom<br />
from the giants, it was not a dwarven structure, but a<br />
temple built for anyone who wanted to pay tribute to<br />
Moradin, of any race. It held great reliquaries of holy<br />
icons, enormous cathedrals where hundreds could<br />
worship at once, and even a doorway to the Astral<br />
Plane whence angels and exarchs of Moradin would<br />
appear to discourse with the god’s most favored<br />
priests and champions. To facilitate a grand community<br />
of Moradin worshipers, the Mountainroot <strong>Temple</strong><br />
had, in addition to its astral doors and its main<br />
entryway into the mountains, four mystical doorways<br />
constructed. Each linked to another temple of<br />
Moradin elsewhere in the world, so the faithful could<br />
come and go with ease.<br />
And for decades, even centuries, the temple<br />
thrived. Slowly, however, relations between<br />
Moradin’s faithful grew strained. Priests assigned<br />
to other, “lesser” temples grew envious of those at<br />
Mountainroot. Many of the dwarf faithful grew<br />
haughty, considering themselves Moradin’s “true”<br />
children, and sought to oust all others, or at least put<br />
them in lesser places, denying them access to the<br />
temple’s wonders.<br />
Was it Moradin’s wrath A curse brought upon<br />
them by the giants they’d so long ago escaped Or<br />
simply a natural catastrophe without greater meaning<br />
None can say. Whatever the case, some centuries<br />
ago, the mountain was struck by an earthquake.<br />
Portions of the inner tunnels collapsed, damaging<br />
several chambers of the Mountainroot <strong>Temple</strong>,<br />
destroying others entirely. Panicked, the priests and<br />
the faithful grabbed up their treasures and holy<br />
icons—at least most of them—and fled using the surviving<br />
magical portals.<br />
Once they’d settled elsewhere, the bulk of<br />
Moradin’s priests decided that this way was better.<br />
By scattering from the temple, they would allow the<br />
dwarves to build their own shrines, without feeling<br />
constrained by the other races, and the jealousy<br />
that marred the priesthood would fade. Although<br />
they mourned the loss of the great cathedral, and<br />
those few treasures they’d been unable to save, they<br />
declared the quake to have been Moradin’s will and<br />
left the temple abandoned. In time, most faithful,<br />
even most priests save those most thoroughly learned<br />
in their history, forgot it had ever been.<br />
Most, but not all. After a few decades, a small<br />
group of Moradin worshipers—mostly dwarves, but<br />
with members of other races as well—returned to the<br />
Mountainroot <strong>Temple</strong>. <strong>The</strong>y cleaned it up as best they<br />
could and vowed to maintain it until it should some<br />
day become important once again. <strong>The</strong> most powerful<br />
of their number took on the title of Caretaker and<br />
lived within the temple, in a small structure built<br />
inside the larger reliquary. <strong>The</strong> Caretaker carefully<br />
attuned himself to the temple’s surviving magic,<br />
allowing him to control the constructs and divine<br />
defenses and traps that protected the structure from<br />
outside invasion.<br />
Zithiruun’s Plan<br />
And so it remained, until the githyanki learned of<br />
the temple and decided controlling it would better<br />
enable them to control Overlook, and by extension,<br />
Elsir Vale.<br />
Zithiruun’s plan is to take Overlook by simultaneously<br />
attacking from without and from within.<br />
Already he has a force of mercenary soldiers hiding<br />
in the wilds, ready to march on the city. Now, he’s<br />
working to gain full control of the Mountainroot<br />
<strong>Temple</strong>—and the Stone Anvil, its anchor in Overlook—<br />
through which he can move a second force from the<br />
Astral Sea into the city’s undefended heart.<br />
To that end, Zithiruun has suborned a number<br />
of Overlook’s priests and military officers. Most of<br />
them, including several priests and Watch Captain<br />
Aerun, were kidnapped and subject to a difficult<br />
psychic ritual cast by incredibly powerful githyanki.<br />
<strong>The</strong> result is that these poor people’s minds were<br />
destroyed, and they have been possessed by several<br />
githyanki, who are even capable of manifesting some<br />
of their normal powers (albeit in weakened form).<br />
Unfortunately, the possessing githyanki cannot<br />
access anything more than the victim’s base personality;<br />
they have no access to specific memories. So High<br />
Priest Durkik of the Stone Anvil has not been possessed.<br />
Rather, he is being held captive and tortured<br />
for information, while a hired doppelganger takes his<br />
place in public, holding the Stone Anvil in readiness<br />
for Zithiruun’s forces.<br />
All of which would have gone undetected, if not for<br />
the alertness and curiosity of an old woman named<br />
Haelyn . . .<br />
December 2008 | DUNGEON 161<br />
6