Face Detection and Modeling for Recognition - Biometrics Research ...
Face Detection and Modeling for Recognition - Biometrics Research ...
Face Detection and Modeling for Recognition - Biometrics Research ...
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tw(i, j, k) = emw(i, j, k) · ow(i, j, k) · q(i, j, k); (3.15)<br />
emw(i, j, k) = 1 (ew(i, j) + mw(k));<br />
2<br />
(3.16)<br />
ew(i, j) = EyeMap(x i, y i ) + EyeMap(x j , y j )<br />
;<br />
2 · EyeMap(x m , y m )<br />
i > j; i, j ∈ [1, N eye ]; (3.17)<br />
mw(k) = MouthMap(x k, y k )<br />
MouthMap(x m , y m ) ; k ∈ [1, N mth]; (3.18)<br />
ow(i, j, k) =<br />
2∏<br />
e −3(1−cos2 (θ r (i,j,k))) ;<br />
r=1<br />
cos(θ r (i, j, k)) = ⃗u r · ⃗v r<br />
‖⃗v r ‖ ;<br />
‖⃗v r ‖ = 1. (3.19)<br />
Eq. (3.17) describes the eye-pair weight which is the normalized average of the eye<br />
map value around the two eyes, where EyeMap(x i , y i ) is the eye map value <strong>for</strong> the<br />
i-th eye c<strong>and</strong>idate (associated with an eye blob <strong>and</strong> a corresponding pixel in the<br />
lowest level of the image pyramid). EyeMap(x m , y m ) is the eye map value <strong>for</strong> the<br />
most significant eye c<strong>and</strong>idate (having the highest response within the eye map). The<br />
mouth weight, mw(k) in Eq. (3.18), is obtained by normalizing the mouth map value<br />
at the k-th mouth c<strong>and</strong>idate (i.e., a mouth blob), MouthMap(x k , y k ), by the mouth<br />
map value at the most significant mouth c<strong>and</strong>idate, MouthMap(x m , y m ). The faceorientation<br />
weight, described in Eq. (3.19), is the product of two attenuation terms,<br />
each of which is an exponential function of a projection (cosθ r ) of a vector (⃗v r ) along a<br />
particular direction ( ⃗u r ), where r = 1, 2. As can be seen in Fig. 3.13, one term favors<br />
a symmetric face, <strong>and</strong> it is a projection (cosθ 1 ) of the vector ⃗v 1 (from the midpoint of<br />
the two eyes to the mouth) along a vector ( ⃗u 1 ) that is perpendicular to the interocular<br />
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