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VEHICLES<br />

Mortus Medium AFV<br />

Overview:<br />

The Mortus is a new TOG medium grav APC currently under<br />

study by TOGSOG. Designed around two infantry bays, the<br />

Mortus borrows a page from the Commonwealth’s Trojan<br />

Horse APC in mounting more than one platoon per vehicle.<br />

Designed by the Crixxus-V Military Equipment Consortium,<br />

the Mortus is not being marketed as a replacement for the<br />

Horatius or Reumus, but rather as a new breed of combat<br />

vehicle for the changing times. Using this strategy, the board of<br />

directors at Crixxus-V hope to avoid any political maneuvering<br />

that might force their new tank into the wastebasket.<br />

Capabilities:<br />

The main element of the Mortus is, of course, its infantry, of<br />

which it carries two squads. It is intended that legions assigned<br />

the Mortus do not reduce the number of vehicles they have,<br />

but instead increase the amount of infantry to fill the hulls of<br />

the new APCs. This will bring more flexible firepower to the<br />

front, a tactic that will work very well against the Renegade<br />

forces, who, due to frequent shortages of vehicles, depend<br />

very heavily on their own infantry. The Crixxus-V MEC<br />

team considered several variants of the Mortus, to try and<br />

discover the optimum carrying capacity. The squad capacity<br />

ranged from 2 to 5 squads, with differing weapon mixes on<br />

each. In the end, two squads was determined to strike the best<br />

balance between the advantage of more squads verses the<br />

disadvantage of having them all killed off if the vehicle was<br />

destroyed. Furthermore, above two squads, the Mortus lost too<br />

much of its weaponry and armour to be considered a viable<br />

combat machine.<br />

As a fighting vehicle, the Mortus is not a spectacular machine,<br />

but an APC, it is quite well armed. With a single hull mounted<br />

Rapper-Inc GMDC 5 and a turret mounted Ave! 1.5/6 laser<br />

as its primary weapons, the Mortus does not pack much of a<br />

direct-fire punch, enough really only to engage softer targets.<br />

It’s support weapons, however, help to make up for this<br />

difference. With two turret mounted TVLG 4 systems and one<br />

hull mounted TVLG 6 rack, all manufactured by BlazingTrails<br />

Ordinance, the Mortus can bombard an enemy target for a<br />

respectable amount of time. As well, coupled with the new<br />

Anti- Infantry TVLG munitions, the Mortus has the capability<br />

to support it’s two infantry squads against other units. Further<br />

aiding this role, the Mortus carries two Piercing-Hell Anti-<br />

Personnel Laser systems, one on the hull and the other turret<br />

mounted. Together with the missiles and the GMDC-5, the<br />

infantry carried by the Mortus has perhaps one of the best anti-infantry vehicles to back<br />

it up.<br />

The two squads are also well defended while riding into battle. Realising the criticism that<br />

would arise from placing two infantry units in the same chariot, the engineers at Crixxus-<br />

V MEC were determined not to let their<br />

new vehicle, and the troops inside, be<br />

easily destroyed in combat. 50 tons of<br />

Durri-Steel Interlokk armour cover the<br />

Mortus, making it even better armoured<br />

than the Romulus. Shield ratings are<br />

also high, with 70s all-round, save the<br />

front with an 80 rating, and of course<br />

the bottom, with it’s standard 50 rating.<br />

Five Crixxus-V MEC-SHLD-VSTRs<br />

shield generators provide the shielding,<br />

and despite the occasional erratic unit,<br />

have a reputation as rugged units.<br />

Capping off the defensive component<br />

is a Vulcan III antimissile system, the<br />

same tried and true model as used on<br />

the Romulus. Overall, the Mortus is far<br />

better protected than the Horatius and<br />

many other medium tanks.<br />

Deployment:<br />

Weighing in at 198 tons, and costing<br />

1,157,100 credits, the Mortus is but a<br />

little heavier and more expensive than<br />

the Romulus, and far less so than the<br />

Horatius. This is proving to be a good<br />

selling point, and TOGSOG is currently<br />

leaning in favour of its acceptance. The<br />

design is still, however, in testing, and it<br />

will be a couple of years before combat<br />

units begin to see this APC in any<br />

number, assuming it is accepted. The<br />

chance of rejection is slim, however,<br />

and it may not be long before the<br />

Commonwealth itself is “Trojaned” into<br />

a defeat.<br />

Class: Md Grv Armoured Personnel Carrier Dig Cannons: Yes<br />

Mass: 198 tons<br />

Infantry Squad: Yes(2)<br />

Cost: 1,157,100 Scenario Pts: 12<br />

Rating Power Mass Cost<br />

Engine 1800 1800 40 450000<br />

Thrust: 7<br />

Shields<br />

Rating<br />

Front 80 96 2 40000<br />

Right 70 48 2 35000<br />

Left 70 48 2 35000<br />

Stern 70 48 2 35000<br />

Bottom 50 12 2 25000<br />

Armour<br />

Points<br />

Front 90 0 9 450<br />

Right 80 0 8 400<br />

Left 80 0 8 400<br />

Stern 90 0 9 450<br />

Bottom 50 0 5 250<br />

Turret 90 0 9 450<br />

Hull Weapons Hull #<br />

GMDC 5 1 2 6 75000<br />

AP Laser 1 5 5 60000<br />

TVLG 6 2 0 9 30000<br />

Turret Weapons<br />

TVLG 4 0 6 20000<br />

TVLG 4 0 6 20000<br />

1.5/6 10 10 120000<br />

Vulcan III 12 12 46000<br />

AP Laser 5 5 60000<br />

Turret 1 2 2000<br />

Crew and Targeting<br />

Crew 3 3 300<br />

Infantry 2 16 16 1600<br />

Digging Cannons<br />

# Of Charges 4 9 18 1800<br />

Anti-Grav Drive 196 2 98000<br />

Power Mass Cost<br />

Totals: 511 198 $1,157,100<br />

Excess Power: 1289------------------------<br />

V E H I C L E S TAT I S T I C S<br />

LXVI

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