Encounter 4 – <strong>The</strong> Storm Ri<strong>de</strong>rsKaram Djel & Mehemet Balam: Male Human (Bakluni)Ftr5; Medium Humanoid; CR 5; HD 5d10+10; hp 44; Init+2; Spd 20 ft/x3; AC 21 (+8 armor, +2 shield, +1 <strong>de</strong>x),touch 11, flat-footed 20; Base Atk +5; Grp +8; FullAtk/Atk +9 melee (1d6+4, +1 scimitar) or +10 melee(1d8+6, masterwork lance); AL LN; SV Fort +8, Ref +5,Will +4; Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 10;Skills and Feats: Handle Animal +8, Intimidate +8,Ri<strong>de</strong> +12; Mounted Combat, Ri<strong>de</strong>-By Attack, PowerAttack, Weapon Focus (lance), Weapon Specialization(lance), Spirited Charge.Possessions: masterwork full plate, masterworkheavy steel shield, +1 scimitar, masterwork lanceJabelliah al-Qadi: Female Human (Bakluni) Clr5;Medium Humanoid; CR 5; HD 5d8+10; hp 38; Init +0;Spd 20 ft/x3; AC 20 (+8 armor, +2 shield), touch 10, flatfooted20; Base Atk +3; Grp +3; Full Atk/Atk +5 melee(1d6+1, +1 scimitar); SQ Spontaneous Casting, Aura ofGood; AL LG; SV Fort +6, Ref +1, Will +7; Str 10, Dex 10,Con 14, Int 12, Wis 17, Cha 12;Skills and Feats: Concentration +10, Diplomacy +6,Heal +8, Knowledge (religion) +4, Knowledge (theplanes) +4, Spellcraft +9; Combat Casting, Spell Focus(Evocation), Domain Spontaneity (Good)**Possessions: masterwork full plate, +1 scimitar,masterwork heavy woo<strong>de</strong>n shield, silver holy symbolSpells prepared (5/4+1/3+1/2+1; base DC = 13+Spell<strong>Le</strong>vel); 0 th- create water, <strong>de</strong>tect magic, light, purify food,read magic; 1 st -bless, enthropic shield, cure lightwounds*, protection from evil, shield of faith; 2 nd -curemo<strong>de</strong>rate wounds*, silence, spiritual weapon (x2); 3 rd -dispel magic, magic circle vs evil*, wind wall;* Domain Spells; ** See Appendix 2: New Rules ItemsEncounter 5 – A Dark, Dark WoodElf Sniper: Male Wood Elf Ftr2/Rgr2; MediumHumanoid; CR 4; HD 2d8+2d10; hp 28; Init +5; Spd 30ft/x4; AC 18, touch 14, flat-footed 14; Base Atk +4; Grp+7; Atk +11 ranged (1d8+4, +1 Composite Longbow (+3Str)) or +7 melee (1d8+3; longsword); Full Atk +9/+9ranged (1d8+4, +1 Composite Longbow (+3 Str)) or +7melee (1d8+3; longsword); SA combat style (archery); SQelven racial, favored enemy (human), wild empathy; ALCG; SV Fort +6, Ref +8, Will +0; Str 16, Dex 21, Con 10,Int 6, Wis 10, Cha 8.APL 4Skills and feats: Climb +4, Hi<strong>de</strong> +9, Listen +7, MoveSilently +9, Spot +7; Point Blank Shot, Precise Shot,Toughness, Weapon Focus (Composite Longbow), RapidShot, TrackPossessions: chain shirt, +1 mighty compositelongbow, longswordEncounter 7 – By or<strong>de</strong>r of the CaliphKaram Djel: Male Human (Bakluni) Pal5; MediumHumanoid; CR 5; HD 5d10+10; hp 44; Init +1; Spd 20ft/x3; AC 21 (+8 armor, +2 shield, +1 <strong>de</strong>x), touch 11, flatfooted20; Base Atk +5; Grp +7; Full Atk/Atk +8 melee(1d6+3, +1 scimitar) or +8 melee (1d8+3, masterworklance); SA Smite Evil; SQ Co<strong>de</strong> of conduct, Aura of Good,<strong>de</strong>tect evil, Divine Grace, <strong>La</strong>y on hands (10pts), Aura ofCourage, Divine health, Special Mount; AL LG; SV Fort+8, Ref +4, Will +4; Str 15, Dex 12, Con 14, Int 10, Wis 12,Cha 14;Skills and Feats: Handle Animal +8, Heal +3,Knowledge (religion) +8, Ri<strong>de</strong> +11; Mounted Combat,Ri<strong>de</strong>-By Attack, Power AttackPossessions: masterwork full plate, masterworkheavy steel shield, +1 scimitar, masterwork lanceSpells prepared: (1; base DC = 11 + Spell <strong>Le</strong>vel Casterlevel 2); 1 st -divine sacrifice**** See Appendix 2: New Rules ItemsJabelliah al-Qadi: Female Human (Bakluni) Clr5;Medium Humanoid; CR 5; HD 5d8+10; hp 38; Init +0;Spd 20 ft/x3; AC 20 (+8 armor, +2 shield), touch 10, flatfooted20; Base Atk +3; Grp +3; Full Atk/Atk +5 melee(1d6+1, +1 scimitar); SQ Spontaneous Casting, Aura ofGood; AL NG; SV Fort +6, Ref +1, Will +7; Str 10, Dex 10,Con 14, Int 12, Wis 17, Cha 12;Skills and Feats: Concentration +10, Diplomacy +6,Heal +8, Knowledge (religion) +4, Knowledge (theplanes) +4, Spellcraft +9; Combat Casting, Spell Focus(Evocation), Domain Spontaneity (Good)**Possessions: masterwork full plate, +1 scimitar,masterwork heavy woo<strong>de</strong>n shield, silver holy symbolSpells prepared (5/4+1/3+1/2+1; base DC = 13 + Spell<strong>Le</strong>vel); 0 th- create water, <strong>de</strong>tect magic, light, purify food,read magic; 1 st -bless, enthropic shield, cure lightwounds*, protection from evil, shield of faith; 2 nd -curemo<strong>de</strong>rate wounds*, silence, spiritual weapon (x2); 3 rd -dispel magic, magic circle vs evil*, wind wall;* Domain Spells; ** See Appendix 2: New Rules ItemsEKB5-06/TUS5-07 <strong>The</strong> <strong>Ekbirrian</strong> <strong>Job</strong> Page 42
Encounter 4 – <strong>The</strong> Storm Ri<strong>de</strong>rsKaram Djel & Mehemet Balam: Male Human (Bakluni)Ftr7; Medium Humanoid; CR 7; HD 7d10+14; hp 67; Init+2; Spd 20 ft/x3; AC 23 (+9 armor, +3 shield, +1 <strong>de</strong>x),touch 11, flat-footed 22; Base Atk +7; Grp +11; Atk +13melee (1d6+6 plus 1d8 sonic and <strong>de</strong>afening, +1thun<strong>de</strong>ring scimitar) or +12 melee (1d8+8, masterworklance); Full Atk +13/+8 melee (1d6+6 plus 1d8 sonic and<strong>de</strong>afening, +1 thun<strong>de</strong>ring scimitar) or +12/+7 melee(1d8+8, masterwork lance); AL LN; SV Fort +13, Ref +6,Will +5; Str 18, Dex 14, Con 16, Int 10, Wis 12, Cha 10;Skills and Feats: Handle Animal +10, Intimidate +10,Ri<strong>de</strong> +14; Mounted Combat, Ri<strong>de</strong>-By Attack, PowerAttack, Weapon Focus (lance), Weapon specialization(lance), Spirited Charge, Weapon Focus (Scimitar),Weapon Specialization (scimitar).Possessions: +1 full plate, +1 heavy steel shield, +1thun<strong>de</strong>ring scimitar, masterwork lance, gauntlets of ogrepower +2, amulet of health +2Jabelliah al-Qadi: Female Human (Bakluni) Clr7;Medium Humanoid; CR 7; HD 7d8+14; hp 52; Init +0;Spd 20 ft/x3; AC 21 (+9 armor, +2 shield), touch 10, flatfooted21; Base Atk +5; Grp +5; Full Atk/Atk +7 melee(1d6+1, +1 scimitar); SQ Spontaneous Casting, Aura ofGood; AL LG; SV Fort +7, Ref +2, Will +8; Str 10, Dex 10,Con 14, Int 12, Wis 17, Cha 12;Skills and Feats: Concentration +12, Diplomacy +8,Heal +8, Knowledge (religion) +6, Knowledge (theplanes) +4, Spellcraft +11; Combat Casting, Spell Focus(Evocation), Augment Healing**, Domain Spontaneity(Good)**Possessions: +1 full plate, +1 scimitar, masterworkheavy woo<strong>de</strong>n shield, silver holy symbolSpells prepared (6/6+1/4+1/3+1/2+1; base DC = 13 +Spell <strong>Le</strong>vel); 0 th- create water, <strong>de</strong>tect magic (x2), light,purify food, read magic; 1 st -bless, enthropic shield, curelight wounds*, obscuring mist, protection from evil,sanctuary, shield of faith; 2 nd -bull’s strength, curemo<strong>de</strong>rate wounds*, silence, spiritual weapon (x2); 3 rd -dispel magic, prayer, magic circle vs evil*, wind wall;4 th -dimensional anchor, divine power, holy smite** Domain Spells** See Appendix 2: New Rules ItemsAPL 6Encounter 5 – A Dark, Dark WoodElf Sniper: Male Wood Elf Ftr2/Rgr2; MediumHumanoid; CR 4; HD 2d8+2d10; hp 28; Init +5; Spd 30ft/x4; AC 18, touch 14, flat-footed 14; Base Atk +4; Grp+7; Atk +11 ranged (1d8+4, +1 composite longbow (+3Str)) or +7 melee (1d8+3, longsword); Full Atk +9/+9ranged (1d8+4, +1 composite longbow (+3 Str)) or +7melee (1d8+3, longsword); SA combat style (archery); SQelven racial, favored enemy (human), wild empathy; ALCG; SV Fort +6, Ref +8, Will +0; Str 16, Dex 21, Con 10,Int 6, Wis 10, Cha 8.Skills and feats: Climb +4, Hi<strong>de</strong> +9, Listen +7, MoveSilently +9, Spot +7; Point Blank Shot, Precise Shot,Toughness, Weapon Focus (Composite Longbow), RapidShot, TrackPossessions: chain shirt, +1 mighty compositelongbow, longswordEncounter 7 – By or<strong>de</strong>r of the CaliphKaram Djel: Male Human (Bakluni) Pal5/Hosp2;Medium Humanoid; CR 7; HD 2d8+5d10+14; hp 58; Init+1; Spd 20 ft/x3; AC 23 (+9 armor, +3 shield, +1 <strong>de</strong>x),touch 11, flat-footed 22; Base Atk +7; Grp +10; Atk +12melee (1d6+3 plus 1d6 fire, +1 flaming scimitar) or +11melee (1d8+4, masterwork lance); Full Atk +12/+7 melee(1d6+3 plus 1d6 fire, +1 flaming scimitar) or +11/+6melee (1d8+4, masterwork lance); SA Smite Evil; SQCo<strong>de</strong> of conduct, Aura of Good, <strong>de</strong>tect evil, Divine Grace,<strong>La</strong>y on hands (21pts), Aura of Courage, Divine health; ALLG; SV Fort +12, Ref +5, Will +5; Str 17, Dex 12, Con 14,Int 10, Wis 12, Cha 16;Skills and Feats: Handle Animal +9, Heal +5,Knowledge (religion) +10, Ri<strong>de</strong> +13; Mounted Combat,Ri<strong>de</strong>-By Attack, Power Attack, Cleave, Weapon Focus(Scimitar)Possessions: +1 full plate, +1 heavy steel shield, +1flaming scimitar, masterwork lance, gauntlets of ogrepower +2, cloak of charisma +2Spells prepared (2; base DC = 11 + Spell <strong>Le</strong>vel Casterlevel 3); 1 st -divine sacrifice**, gol<strong>de</strong>n barding**<strong>La</strong>y on Hands (Su): A hospitaler with a Charisma scoreof 12 or higher can heal wounds by touch. Each day shecan heal a total number of hit points of damage equal toher hospitaler level times her Charisma modifier. Ahospitaler may choose to divi<strong>de</strong> her healing amongEKB5-06/TUS5-07 <strong>The</strong> <strong>Ekbirrian</strong> <strong>Job</strong> Page 43
- Page 1 and 2: EKB5-06 & TUS5-07The Ekbirrian Job/
- Page 3 and 4: numbered increments. If the APL of
- Page 5: make him appear as a veiled Ekbirri
- Page 8 and 9: The city of Blashikdur is throbbing
- Page 10 and 11: in Tusmit, apparently without anyth
- Page 12 and 13: (Local/VTF) check [DC 20] can confi
- Page 14 and 15: Professor Golinar AssadIt is possib
- Page 16 and 17: The docks are pretty much empty exc
- Page 18 and 19: “Lower your weapons.” The Qadis
- Page 20 and 21: If the PCs try to force answers fro
- Page 22 and 23: of Dihn, you can see a group of mou
- Page 24 and 25: If the PCs fail to find the landing
- Page 26 and 27: their business here is done, howeve
- Page 28 and 29: Keeping an eye on the PrincessWary
- Page 30 and 31: something from them when he speaks
- Page 32 and 33: “Tusmit, it is I, Jadhim-Orem, Pa
- Page 34 and 35: Caliphate of Ekbir. The question of
- Page 36 and 37: items immediately after the adventu
- Page 38 and 39: IntroductionJadhim-Orem: Male Human
- Page 40 and 41: also protect againt ranged precisio
- Page 44 and 45: multiple recipients, and she doesn
- Page 46 and 47: Possessions: quarterstaff, Toad fam
- Page 48 and 49: AC 15, touch 11, flat-footed 10; Ba
- Page 50 and 51: Encounter 4 - The Storm RidersFores
- Page 52 and 53: Possessions: +1 full plate, +1 scim
- Page 54 and 55: 8 th -9 th half-plate barding (+7 a
- Page 56 and 57: Appendix Three: The Gold CoastEKB5-
- Page 58 and 59: • Other: Death.TheftPossession, s
- Page 60 and 61: IntroductionNow we beginLa cite de
- Page 62 and 63: forme sensiblement carrée, la bari
- Page 64 and 65: Encounter 7 - By order of theCaliph
- Page 66 and 67: Malimar et Farhini discutent des ci
- Page 68 and 69: Annexe 7 − Méta−Orgs d’Ekbir
- Page 70 and 71: HistoriqueTusmit a été fondé par
- Page 72 and 73: Worldburners: Culte du Feu qui a é
- Page 74 and 75: Player’s Handout #2A: Le Conseil