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The Ekbirrian Job/ La Mission ekbirienne - Le Monde de Greyhawk

The Ekbirrian Job/ La Mission ekbirienne - Le Monde de Greyhawk

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Augment Healing [General] as presented inComplete DivinePrerequisite: Heal 4 ranks.Benefit: Add +2 points per spell level to theamount of damage healed by any Conjuration[Healing] spell that you cast.Domain Spontaneity [Divine] as presented inComplete DivineYou are so familiar with one of your domains that youcan convert other prepared spells into spells from thatdomain.Prerequisite: Ability to turn or rebuke un<strong>de</strong>ad.Benefit: Each time you take this feat, choose adomain that you have access to. You may now convertprepared divine spells of equal or higher level, as wellas expanding one of your daily turn un<strong>de</strong>ad attempts.This works just as clerics spontaneously cast preparedspells as cure spells.Special: You may take this feat multiple times,each time, you take the feat, it applies to a new domain.Improved Toughness [General] as presented inComplete WarriorYou are significantly tougher than normalPrerequisite: Base Fortitu<strong>de</strong> save bonus +2.Benefit: You gain a number of hit points equal toyour current Hit Dice. Each time you gain a HD (suchas by gaining a level), you gain 1 additional hit point. Ifyou lose a HD (such as by losing a level), you lose 1 hitpoint permanently.Special: A fighter may select Improved Toughnessas one of his fighter bonus feats.Improved Toughness [General] as presented inComplete WarriorPrerequisite: Point Blank Shot, Precise Shot, baseattack bonus +3Benefit: Your targets only receive +2 bonus toArmor Class due to cover. This feat has no effectagainst foes with no cover or total cover.Normal: Cover normally provi<strong>de</strong>s +4 bonus to AC.Special: A fighter may select Sharp-Shooting asone of his fighter bonus feats.Appendix Two: New Rules ItemsDivine Sacrifice as presented in CompleteDivineEvocation<strong>Le</strong>vel: Blackguard 1, paladin 1Components: V, SCasting Time: 1 standard actionRange: PersonalTarget: YouDuration: 1 round / levelYou can sacrifice your life force to increase damage you<strong>de</strong>al. Once each round, as a free action, you ca sacrificeup to 10 of you hit points (this does not provokeAoOs). For every 2 hit points you sacrifice, on yournext successful attack you <strong>de</strong>al +1d6 damage, to amaximum of +5d6 on that attack. Your ability to <strong>de</strong>althis additional damage ends when you successfullyattack or when the spell duration ends. You can makeas many sacrifices as the spell duration allows.Sacrificed hit points count as normal damage.Gol<strong>de</strong>n barding as presented in CompleteDivineConjuration (Creation)[Force]<strong>Le</strong>vel: Blackguard 1, paladin 1Components: V, DFCasting Time: 1 standard actionRange: TouchTarget: Special mount touchedDuration: 1 hour / levelSaving Throw: Will negates (harmless)Spell Resistance: Yes (harmless)You conjure forth a glowing, gol<strong>de</strong>n suit of barding foryour special mount.<strong>The</strong> gol<strong>de</strong>n barding you create has no armor checkpenalty and has no effect on the mounts’ speed. <strong>The</strong>exact nature of the barding <strong>de</strong>pends on your casterlevel.2 nd -3 rd scale mail barding (+4 armor bonus)4 th -5 th chain mail barding (+5 armor bonus)6 th -7 th splint mail barding (+6 armor bonus)EKB5-06/TUS5-07 <strong>The</strong> <strong>Ekbirrian</strong> <strong>Job</strong> Page 53

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