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News, Strategy, Insight And Analysis. Updated - Engage Digital

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FUTURE OFVIRTUAL WORLDSWEDNESDAY, SEPTEMBER 3, 200811:00 - 12:00 pmTechnical Visionaries Discuss and DebateThe Future of Virtual World TechnologiesThis session will analyze the future course of virtual worldstechnologies. Join us for debate between leading industrytechnology experts on the future of the technology, where it’sheaded and what needs to be done to get there. Don’t missthis lively conversation.- John Swords, Director of Business Development, The ElectricSheep Company (moderator)- Ian Hughes/epredator, Metaverse Evangelist, IBM- Ben Goertzel, CEO, Novamente LLC- Mark Wallace, Chief Executive, Wello Horld, Inc.- Christian Renaud, CEO, Technology Intelligence Group1:00 - 2:00 pmBusiness Visionaries Panel:Where is the Business Headed Next?Innovation is coming fast and furious on multiple fronts frommultiple vendors. This one-of-a-kind session brings togetherthe business visionaries of major virtual world companies foran interactive discussion on the future of the industry. Joinus for a session you won’t want to miss.- Ginsu Yoon, VP of Business Affairs, Linden Lab- Corey Bridges, Executive Producer, Multiverse- Michael Wilson, CEO, Makena Technologies, Inc.- Raph Koster, President, Areae- Joey Seiler, Editor, VirtualWorlds<strong>News</strong>.com & VirtualWorlds Weekly (moderator)2:30 - 3:30 pmMobile Virtual Worlds:Leaving the Personal Computer BehindWe are already starting to see virtual worlds disconnectedfrom the personal computer as a handful of companies beginto demo on mobile platforms. This trend will only acceleratein the months to come as technology providers followconsumer use patterns: Millenials’ love for mobile and theadvent of new handsets with more robust graphics make fora fertile playground for mobile virtual worlds. Already companieshave announced plans to bring virtual worlds to 3Ghandsets, including the iPhone, Motorola phones and <strong>And</strong>roid,a platform for open handset development from Google.This session explores the next-generation mobile world.- Martin Dunsby, CEO, Vollee- Victoria Coleman, Vice President, Samsung Electronics- Tom Churchill, CEO, Earthscape- James Au, Writer, New World Notes and GigaOM(moderator)THURSDAY, SEPTEMBER 4, 200811:00 - 12:00 pmAugmented Reality:Virtual Interfaces to Tangible SpacesAugmented reality is an emerging platform with new applicationareas for museums, edutainment, home entertainment,research, and industry. Novel approaches have takenaugmented reality beyond traditional eye-worn or hand-helddisplays, creating links between the real and virtual worlds.Join this panel of experts as they guide you to where theaugmented world is headed next.- Marc Goodman, Director, Alcatel-Lucent- Eric Rice, Producer, Slackstreet Studios- Blair MacIntyre, Associate Professor, School of InteractiveComputing, Director, GVU Center AugmentedEnvironments Lab, Georgia Institute of Technology- David Orban, Founder & Chief Evangelist, WideTag, Inc.- <strong>And</strong>rew (Roo) Reynolds, Portfolio Executive for SocialMedia, BBC Vision (moderator)1:00 - 2:00 pmVirtual Worlds RoadmapA cross-industry team will present a framework and effortto publish virtual world case studies and descriptions of thetechnical and business barriers to future mass market adoptionof specific virtual world applications. The session willinvite the audience to contribute to virtual world industry predictions,analysis, and ideas for lowering barriers to innovation.- John Hengeveld, Senior Business Strategist, Intel- Bruce Damer, Executive Director, Contact Consortium,Virtual Worlds Roadmap SIG- Jeffrey Pope, Executive Vice President, ngi GroupVentures / 3Di- Victoria Coleman, Vice President, Samsung Electronics- Mic Bowman, Principal Engineer, Intel- Sibley Verbeck, CEO, The Electric Sheep Company2:30 - 3:30 pmVirtual Worlds Meet the Web: The Present & FutureThe discussion of Web-based worlds versus downloadworlds has changed signifi cantly over the last year with theadvent of interesting new Flash-based efforts and effective3D plug-ins. In this panel, a group of virtual world executivesdiscuss the business and technology decisions behind theirdiverse product initiatives, analyze trends in Web usage thatare driving the rising importance multi-user virtual experiences,and tackle the bigger discussion of how the Web andvirtual worlds should interoperate.- Mitch Olson, Co-Founder, SmallWorlds- Keith McCurdy, CEO, Vivaty- Daniel James, CEO, Three Rings- Sean Ryan, Founder and CEO, Meez- Giff Constable, VP of Products & <strong>Strategy</strong>, Electric SheepCompany (moderator)Page 18Virtual Worlds Conference and Expo is a production of Virtual Worlds Management

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