300The Electric Sheep CompanyESC is a leading provider of virtual world technology, strategyand design. Since 2005, ESC has worked with the world’s largestbrands, media companies, and agencies to design and implementgreat virtual experiences. ESC works with multiple virtualworld technologies, including its proprietary WebFlock platform.WebFlock is a new Flash- based product that enables the creationof private-labeled virtual spaces for social interaction, media consumptionand game play. Our client roster includes MTV, CBS,Showtime, NBC, Warner Bros, NBA, MLB, WWE, AOL, IBM, Intel,Reuters, Pepsi, Geek Squad, Procter & Gamble, Nissan, BantamDell and many more. For more information, visit http://www.electricsheepcompany.com212TurboSquidTurboSquid is the world’s leading seller of 3D models and 3D softwareplug-ins. With over 200,000 assets in our library, you arebound to fi nd the 3D model, software, or tool that is perfect for yourproject. TurboSquid has a great selection of everyday items andaccessories that are ideal for your Virtual World, too! TurboSquidoffers premium 3ds Max plug-ins and training content from creativedevelopers around the globe. More information about TurboSquidcan be found at TurboSquid.com.315WeblinWeblin (www.weblin.com) is a tool that allows Web surfers to makethemselves visible to other users by assigning an avatar, or “weblin,”to depict a user at the bottom of a Web site. With the application,weblins who are on the same site at the same time will seeeach other and be able to communicate in real-time. A browserbasedversion of the tool, weblin lite (http://lite.weblin.com), is alsoavailable and requires no download or registration. Weblin wasfounded in 2006, and is funded by T-Venture Holding, one of Germany’sleading venture capital fi rms. The company has receivedmultiple Web 2.0 innovation prizes including Red Herring Europe100, and Business 2.0. AlwaysOn recently included weblin in itsAO Global 250 List. Companies such as Microsoft, IBM, and Italiancar maker Lancia are already using Weblin to expand the reach oftheir community, create stickiness, and provide a revolutionary immersiveWeb experiences. http://www.weblin.com.126YogurtYogurtistan : A new massively online marketplace (MOM) in AdobeFlash! Developed by Yogurt Inc., Yogurtistan is a 3D avatar virtualworld based on Adobe Flash, where users can create shops, playmultiplayer games, sell and buy goods and services with animatedavatars. Users earn virtual credits upon registering and can startdoing business once they open up their stores. Yogurtistan will rewardits active members by giving them back part of the value createdinside the world. Yogurt, a start-up from Istanbul, has beendeveloping Yogurtistan since mid-2007. Backed by Golden HornVentures. The company offi cials said they will go to open betaphase by the end of this year and currently looking for Series Binvestment. The company plans to develop cities in Yogurtistan forevery major world language, with local stores and content.317VastParkVastPark is virtual worlds technology done right. • Open framework.• Open eco-system – Own your own! Commercialise as youwish. • Free platform download – Free to use toolset for indie,SME & personal uses. • New: Leverage our powerful portable 3Dwidget and plug-in solution • Coming soon: Enable your users tocreate, share, run and join up their own unique microworlds built inseconds from your community content. Latest: Platform v0.94 nowavailable Join our VastPark Developer Program – opening soon!VastPark is not a single virtual world. Instead, it is a series of tools,APIs and libraries that you can use to make and deploy (and evenmonetize) your own virtual worlds and 3D widgets for corporate,educational and commercial purposes. It can run online or behind afi rewall. You can view examples and download the latest toolset forfree (no registration required) from www.vastpark.com. The frameworkis simple, distributed and extensible. Some call it elegant.112Virtual Job CandyVirtual Job Candy is a job board dedicated to Virtual World Jobsand Virtual World Employers. We deal exclusively with jobs in the3D Animation, Multimedia and Virtual World production and developmentspace. We ensure our client’s jobs get exposure on sitessuch as Simply Hired, Facebook, MySpace, LinkedIn, Twitter andIndeed. Virtual Job Candy also offers virtual world services such asvirtual interviews, job fairs and training.Page 48SPONSORSAria SystemsAria Systems is the leading provider of subscription billing solutionsand offers the only “monetization platform” encompassingthe full spectrum of Billing and Customer Lifecycle Managementservices. The “monetization platform” offers clients the on-demandbilling industry’s most fl exible tool for accelerating revenue capture,optimizing cash fl ow, and enabling actionable market intelligencewhile significantly reducing operating costs throughout each phaseof the customer lifecycle. Acknowledged as the SaaS billing leaderin terms of experience and execution, Aria manages and maintainsmore than 1 million accounts and has processed more than 1 billiontransactions since it began operations in 2003. With HummerWinblad and software billing icon Dave Labuda as investors, thecompany is based in Media, Pa. (metropolitan Philadelphia), withoffi ces in the San Francisco bay area as well. For more information,visit www.ariasystems.com.Fatfoogoofatfoogoo provides the leading game commerce ecosystem for themonetization of online games and virtual worlds via micro transactions.Our plug-n-play system supports publisher-to-player andplayer-to-player transactions as well as the traditional subscriptionmodels. fatfoogoo enables the implementation of highly successfulbusiness models into games quickly and reliably through its comprehensiveservices platform and open architecture. The fatfoogoooffering includes a comprehensive set of building blocks designedto process millions of daily transactions. It is designed to be embeddedin online games and virtual worlds and is ready for globaldeployment and operation. Operationally, commercially and legally,fatfoogoo has vast experience through beta-testing the system with170.000+ users. Our specialized team allows game operators tofocus on their core competencies and outsource the complexity ofthe in-game commercial ecosystem to the experts.Virtual Worlds Conference and Expo is a production of Virtual Worlds Management
TMWednesday, September 3, 20085:00pm to 6:00pmOn Stage in the Exhibit HallJoin your industry colleagues for the First Annual VirtualWorlds Innovation Awards.There has been a huge amount of innovation in virtualworlds over the past year. To celebrate and recognizethis, Virtual Worlds Management is kicking off a newawards program to recognize top innovators.Virtual Worlds Innovation Award winners will beannounced at the Virtual Worlds Expo on Wednesday,September 3, 2008, 5:00 to 6:00pm, on the stage in theExpo Hall. The reception kicks off at 5pm with free beer forattendees, celebration, and a good time for everyone.Joey Seiler - Awards ChairmanEditorVirtual Worlds <strong>News</strong>Robert BloomfieldFounder and HostMetanomicsErica DriverCo-Founder and PrincipalThinkBalm2008 JudgesNic MithamManaging DirectorK ZeroSteve PrenticeVP and FellowGartnerDetails on the winners can be foundonline after the show atwww.VirtualWorldsAward.comChristian RenaudCEOTechnology Intelligence GroupISN Virtual WorldsISN Virtual Worlds is the leading Italian provider of online virtualworlds and web 2.0 consultancy. ISN Virtual Worlds provides consultancy,development, and management for projects within onlinevirtual worlds and communities, in particular within LindenLab’s‘SL Grid’ platform. With a number of ongoing services in operationwithin Second Life, ISN Virtual World’s projects range acrossthe sectors of telecommunications, airlines, cinematography, thehealth industry, business consultancy, and the arts, incorporatingelements of project management, development, event organization,vLearning, ‘machinima’ (video productions shot from within avirtual platform), gaming, and music and arts. ISN Virtual Worldsis at the forefront of the Italian community in Second Life, havingdeveloped the leading gateway to SL for Italian users and havingset up a coalition of Italian lands and services in Second Life. Thisconglomerate is now being extended to form an archipelago ofEuropean islands in SL, with participating partners located acrossEurope.Latham & WatkinsWith more than 2,100 attorneys in 26 offi ces in the US, Europeand Asia, including more than 150 lawyers specializing in intellectualproperty, Latham & Watkins’ Intellectual Property, Media andTechnology Group consistently achieves outstanding results for ourclients in many complex, precedent-setting intellectual propertyrelateddisputes and cutting-edge transactions. Latham providesstrategic IP counsel to companies at all stages of growth, helpingour clients to acquire, manage, license, develop, defend and assertintellectual property in all forms. Our new media attorneys specializein many entertainment industry sectors such as video andmassively multi-player online games, television and movies, musicpublishing and professional sports teams. Select representativeclients include: New Horizon Interactive and Club Penguin, SonyOnline Entertainment, AOL and Time Warner, Ganz and Webkinz,Nintendo, Perfect World, Vivendi Games, GigaMedia and The WaltDisney Company.MetaversatilityMetaversatility is a virtual world development company that fosterscommunity, entertainment, education and commerce in on-linespaces. From transnational corporations and broadcast media tononprofi t agencies and educational institutions, we have put ourcommunication and technology skills to work on behalf of a diverserange of visionary organizations.Nixon Peabody LLPNixon Peabody LLP is a large international law fi rm with offi cesin 18 cities and more than 700 attorneys collaborating across 25major practice areas. Based in our Los Angeles Offi ce, our lawyerson the Interactive Entertainment & Media Team have workedat the cutting edge of media, technology, and fi nancial issues fordecades. We combine industry experience, skill & knowledge withrespect to digital media and technology deals with full service supportfor clients from one of the top international law fi rms. Our teamincludes some of the leading lawyers for dealing with Hollywoodentertainment content for new technologies and new consumerapplications. We are regularly representing buyers and sellers ofentertainment and media properties and have done thousands ofdeals with respect to the licensing, developing, selling and distributingof entertainment content (movies, television, music and literaryworks) for video game, internet, wireless, and new hardware andsoftware applications.RocketOnRocketOn transforms the web into a virtual world. You can takeyour avatar everywhere. Meet up with friends on YouTube andwatch videos together, or hop over to Coca-Cola.com and graba soft drink. You can even go shopping online with friends, leavenotes on websites, or take your virtual pet for a walk across theInternet. Every website becomes a parallel virtual world fi lled withgames, interactive objects and virtual spaces to explore.<strong>News</strong>, <strong>Strategy</strong>, <strong>Insight</strong> and <strong>Analysis</strong>. <strong>Updated</strong> Daily. www.VirtualWorlds<strong>News</strong>.comPage 49
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