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Joon-ho’s The Host (2006) was also recognized for its use of the technology. In<br />
essence, CG has grown to become a “secret weapon” that can make almost any image<br />
into reality.<br />
However, the use of CG is not some effortless, quick and simple wave of a magic<br />
wand. CG is only a part of VFX, which functions as a means to artificially portray extraordinary<br />
scenes normal cameras are unable to capture. The increasing incorporation of CG<br />
in Korean films means VFX supervisors are playing a more important role than ever. As<br />
Jeong Seong-jin of EON Digital Films (the VFX supervisor for Take Off) puts it, “For the<br />
last 30 minutes of Take Off, the whole crew had to make a huge collective effort.<br />
Creating an explosive finale, while at the same time giving viewers a sense of realism,<br />
was important to us. It was also vital that CG supported the dramatic emotions of the<br />
main characters, who were facing the risks of ski jumping in spite of bad weather, while<br />
delivering a sense of real speed.”<br />
Jeong underscores that CG is not simply a device used to buttress movies on a technical<br />
basis; it’s a catalyst that enables more effective drama, but is an addition that<br />
should not interfere with the overall flow of the film.<br />
Jang Seong-ho, president of Mofac Studio (the VFX supervisor for Haeundae), also<br />
said, “We could have achieved a better quality of CG than we did if the production company<br />
had told us to look for ways to create CG with our own technology from the beginning<br />
of the project. [Furthermore,] we could have done it for half as much as was spent<br />
in the US (when we outsourced the material). In any event, it’s a relief that we were able<br />
to bring the level of CG up to a point that viewers found acceptable, though I would not<br />
be honest if I said the project was completed with total satisfaction.” In fact, the quality<br />
of the computer-generated data in Haeundae’s water scenes bought from the American<br />
company was originally so bad, in part due to a lack of budget, that Jang completely<br />
reworked the data he was given. Mofac Studio ended up changing the texture and lighting<br />
of the CG cuts, rendering them over and over, and adding extra details. They spent<br />
roughly two months focusing on the final composition of more than 640 CG cuts.<br />
before<br />
A still from the movie<br />
Haeundae (opposite), CG<br />
works from the TV drama<br />
Legend (left, right above)<br />
and also from the TV<br />
drama Tamra, the Island<br />
(right below).<br />
after<br />
before<br />
after<br />
KOREA<br />
FEBRUARY<br />
2010<br />
07