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October Magazine

Horror time ... if you love horror games, comics and cosplay, you'll love this months issue of Live Magazine!

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the same disturbing-yet-funny writing<br />

that the series is known for. In<br />

this way, combining a shooter with<br />

a visual novel actually works well.<br />

Save for collectibles along the way,<br />

both genres keep you moving forward,<br />

allowing players to focus on<br />

the story/blowing up bear robots instead<br />

of getting needlessly distracted<br />

with side quests.<br />

The actual battles offer a decent<br />

amount of variety. Though you’ll<br />

spend most of your time aiming for<br />

the red-eye weak point of the various<br />

types of Monokumas, progressing<br />

through the story gifts Komaru<br />

with further Truth Bullets that mix up<br />

the action. Enemies can be halted<br />

with Dance, knocked back with the<br />

imaginatively-named Knockback,<br />

and even remote-controlled. If<br />

things ever get too hectic, a simple<br />

press of the Triangle button switches<br />

to your partner, Genocide Jack,<br />

the serial-killer alternate personality<br />

of Toko Fukawa, a survivor from the<br />

first game. (Seriously, just go with<br />

it.) While Toko cannot be killed and<br />

has brutal finisher attacks, she only<br />

lasts as long as you have batteries,<br />

making her hack-and-slash style<br />

the perfect solution to overwhelming<br />

numbers.<br />

It’s a very simple system that creates<br />

one of the few drawbacks of<br />

the game. Combat is often simply a<br />

matter of keeping your distance and<br />

aiming at the red eye. Between that<br />

and always having Genocide Jack<br />

in your back pocket, it can’t be said<br />

that the fighting provides any real<br />

challenge. In the same way, many<br />

of the game’s puzzles fall over<br />

themselves to give you extremely<br />

obvious hints, spoiling the pleasure<br />

of working it out for yourself. Dangan<br />

Ronpa has always been about<br />

the story rather than the puzzle, but<br />

the variety on show here ends up<br />

being diluted by refusing to trust the<br />

player’s intellect for longer than one<br />

personality-switching sneeze.<br />

Thankfully, it’s not all bad. For the<br />

fans, everything great about the<br />

previous Danganronpas is back<br />

in full force. The despair-inducing<br />

horror of the post-Tragedy world<br />

glows even more vividly outside of<br />

the closed arenas of Hope’s Peak<br />

Academy and Jabberwock Island.<br />

Blood is rendered in pop-art pink,<br />

seeping from blue and purple bodies,<br />

creating stark contrasts against<br />

gloomy streets and blinding right<br />

into insane cartoon boardwalks. On<br />

the musical side, Masafumi Takada<br />

returns to deliver another wonderful<br />

soundtrack, echoing the spirit of the<br />

previous iterations. It all melds together<br />

into a powerful experience,<br />

as engaging as any good novel or<br />

movie.<br />

That said, there is one important<br />

caveat: this game is definitely not<br />

for kids. As one might expect from<br />

a game dealing with children killing<br />

adults and the savagery of a<br />

ruined society, there are some extremely<br />

confronting and upsetting<br />

themes on display. Danganronpa<br />

as a series has never shied away<br />

from really making the player feel<br />

the horror and despair it takes as its<br />

main theme, but Ultra Despair Girls<br />

shows no hesitating in plunging into<br />

ever more horrifying scenarios. If<br />

you have any kind of queasiness<br />

about discomforting themes at all,<br />

be sure to prepare yourself before<br />

giving the game a go.<br />

That just leaves one question, the<br />

scourge of every gamer in this sequel-heavy<br />

world: do you have to<br />

have played the others to get this<br />

one? In short, no. All relevant details<br />

of the other games are skilfully relayed<br />

through Komaru’s ignorance<br />

of her situation and Toko’s reticent<br />

explanations. Like always, playing<br />

the others will help to catch little<br />

hints and nods – there’s a lot there<br />

for returning players – but never is it<br />

necessary to stop and do research<br />

to understand what’s going on.<br />

Ultra Despair Girls is, understandably,<br />

not for everyone. There are a<br />

lot of roadblocks to stop prospective<br />

players: the Vita exclusivity, the<br />

deeply strange dialogue and characters,<br />

the tackling of very upsetting<br />

taboo topics. Despite these things,<br />

fans will find another incredible entry<br />

into the Danganronpa mythos,<br />

faithful to the spirit and attitude of<br />

its visual-novel brethren. For a newcomer,<br />

there’s a deep, rewarding<br />

story to be had and plenty of fun<br />

shooting maniacal bear robots in<br />

between.<br />

Really, isn’t that all you can ask for?

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