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nordiclarpyearbook2015

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But it was when we got word that we could<br />

borrow a real 1950ish airplane to use as<br />

some sort of bomber the FX plan really<br />

came together. We flew in a larper from<br />

Oslo who also knows how to (and is allowed<br />

to) blow things up. And that is how the first<br />

use of an aeroplane attack with bombs in a<br />

Norwegian larp came to be. For many participants<br />

this part really made the larp.<br />

The point of this larp from the start was<br />

that the crystal had to get stolen from the<br />

player playing its custodian. That was really<br />

all we had in the beginning, and some of the<br />

players had roles that were there undercover<br />

specifically to steal it. It got stolen a couple<br />

of times amidst the air raids, British soldiers<br />

and scary scenes in the basement, but always<br />

seemed to be returned. In the end one<br />

of the players managed to snatch it, jump<br />

out a window and run his ass of with it.<br />

The past becomes a problem for the nazis. (Photo: Tim Esborn)<br />

Would you do anything different<br />

today?<br />

Lots of little things. Overall I think this<br />

one is the best of the three. There are a<br />

couple of big things I would change now<br />

if I could, though. One: The idea that the<br />

crystal HAD to get stolen. We could have<br />

easily written around it if it did not naturally<br />

happen, but at the time it seemed very<br />

important. Two: Some of the characters<br />

were paper thin (and not just when printed<br />

out, hehe). We would get a bit better for 3,<br />

but if we ever make something of the same<br />

size again, we need to spend a lot more time<br />

fleshing out the characters and making sure<br />

people have stuff to play on.<br />

t<br />

“The bomber attack really made this larp for me. Rarely have I felt so tough as when I was running around,<br />

shouting “Feuer Frei !” while shots slammed up towards the plane. A big thanks to Olav that reinforced it<br />

all by lying in a fetal position on the ground, muttering the Lord’s prayer.”<br />

- The player of Oberst Wolfram Hartwig Adlersflugel, loyal officer of the Wehrmacht.<br />

(Photo: Tim Esborn)<br />

Consequesting Omens - third<br />

and last larp<br />

And so, we arrive at the last chapter: The<br />

original idea. From the start we wanted this<br />

to be a city larp type of thing, where players<br />

would travel freely around the city and beyond<br />

collecting clues, talking to NPCs and<br />

being in character most of the time until the<br />

end goal was achieved. From the start we<br />

aimed high. We wanted this to be something<br />

big and, do I dare say it, immersive… “We<br />

knew we wanted to blow up a car”; one of<br />

the early ideas that stuck on. We knew we<br />

needed a lot of help from a lot of people to<br />

meet our vision, and we knew that we wanted<br />

the players to feel like they were part of<br />

an action- adventure style movie. With vampires.<br />

And gods. And magic. And trolls…<br />

We had no idea what we were getting ourselves<br />

into.<br />

We started with 22 players, one of them<br />

being a plant who was found dead the first<br />

evening, so ending on 21. The players were<br />

working for Vali as part of one large group<br />

with a common goal: Get the crystal; destroy<br />

the crystal. Easy and straightforward.<br />

Within the larger group there were smaller<br />

groups with their own goals and motivations,<br />

but most everyone started the larp<br />

believing Vali to be a good guy. Scary as<br />

fuck, but good.<br />

A small number of players had their doubts<br />

and had to use the next four days to find<br />

out more about him and about whom they<br />

could trust, while at the same time trying to<br />

find the crystal.<br />

å<br />

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