- Page 1 and 2: Well Played 2.0: Video Games, Value
- Page 3 and 4: Table of Contents Thank You. Well P
- Page 5 and 6: Introduction Well Played 2.0 More P
- Page 7 and 8: Cloudmaker Days: A Memoir of the A.
- Page 9 and 10: abbreviations from the Periodic Tab
- Page 11 and 12: that curtain was. This decision was
- Page 13 and 14: experience. The ambivalence I felt
- Page 15: special treat: in very faint text w
- Page 19 and 20: 16 It’s striking that an experien
- Page 21 and 22: 57 http://www.argn.com 58 http://ww
- Page 23 and 24: the level of interactive engagement
- Page 25 and 26: he wants the honor and glory for hi
- Page 27 and 28: cinematics are units that go beyond
- Page 29 and 30: differs from the first checkpoint).
- Page 31 and 32: oom that you just saw in the vision
- Page 33 and 34: Figure 10. Screenshot of the Castle
- Page 35 and 36: fight, the space is large enough th
- Page 37 and 38: scenes have more of a pounding elem
- Page 39 and 40: going to have a successful ending (
- Page 41 and 42: Interestingly, it doesn’t rewind
- Page 43 and 44: note, I actually let myself get kil
- Page 45 and 46: an attempt to inject it into gamepl
- Page 47 and 48: Team XBox. Prince of Persia: Sands
- Page 49 and 50: Gray discs require two adjacent bre
- Page 51 and 52: my own music,[72] or more often, I
- Page 53 and 54: allows five discs before a new row
- Page 55 and 56: Chain Factor functioned as the “t
- Page 57 and 58: I think, what well-designed virtual
- Page 59 and 60: The genius of this system is that t
- Page 61 and 62: haunting (and haunted) games I’ve
- Page 63 and 64: Compared to “Sabre Wulf” and
- Page 65 and 66: altitude) depending on the moment o
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Aside from that thread that explora
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would make anyone feel eager to pla
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learn on how to jump and take the o
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DREW DAVIDSON et al. (2008). Beyond
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her picture. When opening the locke
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The story advances with the explora
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Favorite moments Nothing would stop
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than yourself. Your character is re
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on presence, flow, and learning. Ho
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oach did not serve as a distraction
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game. However, some players felt pr
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sugary sweets from the picnic blank
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Csikszentmihalyi, M. (1997). Findin
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30 square kilometers around the Che
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Deus Ex and System Shock to set the
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the dreams,” muses this nameless
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fails to realize that the Zone is n
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leak, empty land-scape highlights t
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The storyline, characters, and even
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enough. Call of Duty 4: Modern Warf
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developers utilize environmental es
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The title of the novel is a referen
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And yet the same sun, the same moon
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(www.perimeterpartners.com), Bill H
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Actraiser Andy Jih While many other
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simple to dive into: run left and r
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the only task left is to go to the
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have ended the game simply with an
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For an adventure game to succeed, i
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cinematic, Manny despairs of his lo
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normal day-to-day life to reach new
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weren’t completed due to budget a
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mechanic Elementals that look like
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gameplay mechanics in Fallout 3. Th
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with moral dilemmas is done with th
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contained vignette will also make m
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One of the most discussed Quests in
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the grove to help the Wasteland whi
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weapons lost will change playing st
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nonexistent, and few gamers I talk
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Cyan is notorious for baffling play
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Figure 2: The Cleft in the desert,
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“writing” Ages, housed in “li
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ook, that book appears in your Relt
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visits to solve, each player needs
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them prideful and greedy. The impli
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midst and walking down the path. If
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Figure 17: Decoding the door in Ede
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As mentioned earlier, central to Ur
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Immersive Game Design: Indigo Proph
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compartmentalizes all of the conten
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immediate connection between player
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initiating a similar game-ending ev
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interactions have even greater sign
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was trying to concentrate on inputt
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Lions & Jackals: The Politics of Fa
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Banga, meaning “the all-powerful
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ealization of what he turned into.
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Maybe 80% of our players are just l
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Jeffries, L.B. “Far Cry 2: The He
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Looking beyond the moments, it is i
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prowess. There is some level of apt
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solid short-term goal, much like fi
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time or exploring the same game lev
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and seamless; the player is whisked
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Rasmus: I have an absolute love for
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feeling that there is something int
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sessions make it easy to get into t
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the game sometimes. Isn’t this a
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Jesper: I would argue that the disc
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incredibly exciting and rewarding,
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playing games — ironic, I suppose
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Sutton-Smith, Brian. 2008. Play The
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dilemma itself. Should I, the playe
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Pool of Radiance Sam Roberts Pool o
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play experience of Pool of Radiance
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probably at what might be called th
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containing a moment of choice, is a
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interpreted, without remaining hide
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Making and Unmaking Place in The Da
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technical accomplishments, the play
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understanding.”[160] Time of day
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ears).[167] Videogames take advanta
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the orphanage, church, warehouses,
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Golden Arm and His Girl Friday, tel
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directions except toward the goal.
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This dynamic is played out in a sho
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169 Celia Pearce, “Narrative Envi
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ilovebees: Playing and Designing in
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Curious parties falling through the
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Columns of paired numbers appear, l
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may be, they may still need to be n
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strength of its developers and its
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Resident Evil 4: The Mercenaries Mi
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skills at RE4 have earned you the p
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Another important factor that adds
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The strongest pressure on the playe
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• Do I have enough health left to
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New Section Francisco Souki It was
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the game stayed true throughout the
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a reflective Mamma mia! You only ne
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point it all took shape in my head.
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neutral planet, the attacking ships
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want to attempt to play at an exper
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abusive language. Most importantly,
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Stephen Jacobs is an Associate Prof
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granted by the EPSON Ibérica’s
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and Second Person. He is cited in m
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of Gaming and Computer-Mediated Sim
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designing and developing cross-medi