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Well Played 2.0: Video Games, Value and Meaning - OpenLibra

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Favorite moments<br />

Nothing would stop Gregor’s father as he drove him back, making<br />

hissing noises at him like a wild man. Gregor had never had any practice<br />

in moving backwards <strong>and</strong> was only able to go very slowly. If Gregor had<br />

only been allowed to turn round he would have been back in his room<br />

straight away, but he was afraid that if he took the time to do that his<br />

father would become impatient, <strong>and</strong> there was the threat of a lethal blow<br />

to his back or head from the stick in his father’s h<strong>and</strong> any moment. Eventually,<br />

though, Gregor realised that he had no choice as he saw, to his<br />

disgust, that he was quite incapable of going backwards in a straight<br />

line; so he began, as quickly as possible <strong>and</strong> with frequent anxious<br />

glances at his father, to turn<br />

himself round.<br />

One of my favorite activities within the game is the trip to the taproom<br />

of Eddie’s Bar. Here you get the opportunity to practice your mixology<br />

skills by inspecting <strong>and</strong> reading various recipes for tasty beverages. Obviously,<br />

this task is something beyond the realm of what normal bugs<br />

are capable of achieving. Perhaps oddly, it does not seem out of place<br />

here. The game consists of mostly realistic renderings of surfaces, realvideo<br />

intermixed with few images of “cartoony” situations, <strong>and</strong> disgusting<br />

imagery. This sense of realism is intertwined across most scenes,<br />

along with the requirements of size <strong>and</strong> capability of “realistic”<br />

tasks—such as the “pushing” of cigarette butts into position rather than<br />

“taking” or “grabbing.” At the point in the game where you are tasked<br />

with making alcohol-based concoctions, your roach is feeling somewhat<br />

empowered by doing things above-<strong>and</strong>-beyond what a normal bug<br />

might do. Mixing drinks, <strong>and</strong> remembering which amounts should go<br />

into making the penultimate Bad Mojo beverage, seems strangely within<br />

the realm of possibilities for your alter ego. The actual recipe seems lessthan-appetizing,<br />

but for the protagonist, it is just what is needed to solve<br />

the puzzling situation within this particular room.<br />

One of the more unique adventures begins in the kitchen area, where<br />

you begin by navigating your cockroach across a slippery refrigerator to<br />

a tile floor. Heading up the mop stick h<strong>and</strong>le will get you to the kitchen<br />

counter. The counter is filled with a vast array of half-prepared food<br />

items, including vegetables <strong>and</strong> raw meats. Part of the gross-out factor of<br />

Bad Mojo is the idea of how much of what we leave out may be crawled<br />

upon by various insects, <strong>and</strong> indeed, the kitchen is one of those places.<br />

Here, we are forced to experience just how much of what we prepare<br />

might be crossed <strong>and</strong> re-crossed by undesirable bugs. The animated<br />

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