Smart Industry 1/2020
Smart Industry 1/2020 - The IoT Business Magazine - powered by Avnet Silica
Smart Industry 1/2020 - The IoT Business Magazine - powered by Avnet Silica
- No tags were found...
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
simple system. In a demonstration at<br />
Augmented World Expo 2019 in Munich,<br />
Germany, Neurable showcased<br />
a person interacting with virtual<br />
items displayed through the VR headset<br />
by thought alone. He was even<br />
able to move within the VR setting<br />
without using handheld controllers.<br />
Neurable’s clients include architects<br />
and interior designers who find it<br />
especially interesting that the headset<br />
can receive direct feedback from<br />
the user’s brain. Without the need for<br />
written surveys, they can detect how<br />
each user feels about their virtual<br />
surroundings, which helps to create<br />
places in which people will feel good<br />
and do better work.<br />
Neurable’s software tools enable<br />
integration with Unity, C++, and C#<br />
development environments, and<br />
the company also offers data export<br />
capabilities and a web portal for 3D<br />
data visualization and post-session<br />
analysis.<br />
Another example of this technology<br />
entering the mass market is a meditation<br />
headset produced by Muse.<br />
The company claims that the device,<br />
available from about €170, can<br />
translate brainwaves into sounds. It<br />
aids meditation by giving audible<br />
feedback when rising brain activity<br />
is detected. This can help users to get<br />
into a state of deep relaxation as they<br />
learn how to control the sound.<br />
Let There Be Light<br />
Increases in the brain’s oxygen levels<br />
can also reveal neuron activity,<br />
a method that is currently being investigated<br />
at the Facebook Reality<br />
Labs (FRL). Near-infrared light can be<br />
used to measure blood oxygenation<br />
in the brain from outside in a noninvasive<br />
way. Neurons consume far<br />
more oxygen from the blood when<br />
they are active. Shifts in oxygen levels<br />
within the brain can be measured by<br />
a device that works in a similar way to<br />
a pulse oximeter – the clip-like sensor<br />
attached to a patient’s finger to<br />
measure blood oxygen levels. Nearinfrared<br />
light can pass through the<br />
skull and back, allowing blood oxygenation<br />
in the brain to be measured<br />
from outside of the body in a nonin-<br />
source ©: Quora<br />
source ©: Openwater<br />
vasive way – thus giving hints on current<br />
brain activity. At Facebook’s lab<br />
they are experimenting with a portable,<br />
wearable device made from<br />
consumer-grade parts with an eye on<br />
mass production.<br />
Facebook’s researchers have an ambitious<br />
goal: to convert thought into<br />
text and achieve a real-time decoding<br />
speed of 100 words per minute with<br />
a 1,000-word vocabulary and word<br />
error rate of less than 17 percent. To<br />
make progress by comparative results,<br />
the researchers are currently<br />
engaging with a lab at the University<br />
of California, San Francisco, that<br />
is using invasive technology – a small<br />
patch of tiny recording electrodes<br />
temporarily placed on the surface of<br />
seizure patients’ brains, to map back<br />
to the origins of their attacks in preparation<br />
for neurosurgery.<br />
First results are promising, and brain<br />
activity recorded while people spoke<br />
has been converted to text on a computer<br />
screen. A small set of spoken<br />
words and phrases was decoded in<br />
real time, a first in the field of brain–<br />
computer interface (BCI) research,<br />
and the ongoing work aims to translate<br />
much larger vocabularies with<br />
dramatically lower error rates.<br />
Window to the Brain<br />
Openwater’s new<br />
headset resembles a<br />
beany hat, but contains<br />
near-infrared light emitters<br />
that measure blood<br />
flow in the brain. Originally<br />
intended to help<br />
diagnose brain damage,<br />
it could one day enable<br />
thought reading.<br />
Sooner or<br />
later, we will<br />
be able to<br />
read your<br />
thoughts.<br />
Mary Lou Jepsen<br />
Openwater<br />
There is still a lot of progress needed<br />
within the algorithms and hardware<br />
before this will lead to Facebook’s<br />
aim of producing an affordable headset<br />
that will allow people to dictate<br />
with the force of thought alone.<br />
Facebook is not the only company exploring<br />
this technology. Silicon Valley<br />
hardware engineer Mary Lou Jepsen<br />
recently founded Openwater. The<br />
company plans to build a headset<br />
that resembles a beany hat to house<br />
the near-infrared light emitters for<br />
measuring blood flow. Openwater<br />
is actually focusing on diagnosing<br />
brain injuries or neurodegenerative<br />
diseases but Jepsen believes that the<br />
technology could be used to read<br />
thoughts – sooner or later.<br />
Jepsen’s assumption is supported by<br />
experiments performed by Professor<br />
Jack Gallant at the University of California,<br />
Berkeley, eight years ago. With<br />
the help of fMRI, he scanned the brain<br />
activity of people as they watched<br />
video clips. After analyzing the patterns<br />
that occurred during watching<br />
different footage, a computer was<br />
able to process the activity patterns<br />
in the brain to generate images that<br />
bore a stunning resemblance to the<br />
original videos.<br />
Come Inside<br />
Brain experts often compare noninvasive<br />
methods of investigating<br />
brain activities to listening to the<br />
noise of a crowd from outside a stadium.<br />
You may be able to determine<br />
when goals are scored and maybe<br />
deduce which team is winning from<br />
the loudness of the reactions – but<br />
you can hardly discern any other details<br />
of the game.<br />
To find out about these it is necessary<br />
to go inside the stadium – and to<br />
place many microphones in there in<br />
different places. In regard to the brain<br />
73