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USER'S GUIDE - ShipWeight

USER'S GUIDE - ShipWeight

USER'S GUIDE - ShipWeight

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Weight Monitoring<br />

Working like this is quite similar to copying items to and from Excel® or other<br />

spreadsheet tools.<br />

2.7.2 Using Worksets with the Playground Area<br />

When Worksets are used in <strong>ShipWeight</strong>, this sets up a stricter and more<br />

controlled way of transferring items between the Playground Area and the<br />

project.<br />

To start working with Worksets a custom code needs to be defined (in the<br />

Code Definition dialog) to hold the identifier of the Workset. This custom<br />

code must be of the type “Listbox” and a list selection code must be added,<br />

each one intended to group weight items to be checked in and out of the<br />

Playground Area.<br />

Picture: Custom Code defined to group weight items for Playground Area<br />

Once the custom codes have been defined, Worksets must be enabled and<br />

proper settings for the Playground Area must be defined in the Options dialog.<br />

In the tabsheet named “Worksets” in the Options dialog, Worksets are<br />

enabled by checking the checkbox “Use worksets”, followed by selecting the<br />

custom code that was set up to identify the Worksets. This is done in the<br />

droplist to the right of the checkbox. Other settings include selecting codes to<br />

be tracked for the Workset, titles for comment fields, and setting up margins to<br />

be used to carry net changes when a Workset is checked back into the<br />

project.<br />

Picture: Setting Workset options and defining margins<br />

2-39<br />

<strong>ShipWeight</strong> – User’s Guide, version 10.0, April 2011

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