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GIOCHI [in generale] - Centro di Documentazione e Informazione ...

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<strong>Centro</strong> <strong>di</strong> <strong>Documentazione</strong> e <strong>Informazione</strong> sul Gioco [CeDIG] — Catalogo bibliografico<br />

game collection | 7. Cross-collectible themes | 8. The<br />

dat<strong>in</strong>g game | 9. Car<strong>in</strong>g for your games | 10. Sell<strong>in</strong>g<br />

games | 11. Determ<strong>in</strong><strong>in</strong>g values | III. American game<br />

companies, with list<strong>in</strong>gs and values | 12. How to use<br />

the list<strong>in</strong>gs | Appen<strong>di</strong>x A. Cultural timetable: important<br />

dates, 1843-1972 | B. Patent numbers and dates,<br />

1843-1972 | C. American companies that made games<br />

| Glossary | Suggested read<strong>in</strong>g | Resources | Index of<br />

game titles | Subject <strong>in</strong>dex<br />

Wood S. (ed.)<br />

BOARD GAMES OF THE 50'S, 60'S & 70'S<br />

L-W Book Sales, Gas City, USA, 2000, 101p.<br />

Introduction | Pric<strong>in</strong>g note | [Games A-Z]<br />

THE AVALON HILL GAME COMPANY<br />

AVALON-HILL GAME COMPANY, THE. A HISTORY<br />

OF THE WORLD’S FIRST AND LARGEST WARGAME PUB-<br />

LISHER (FIRST 25 YEARS IN REVIEW, 1958-1983)<br />

The Avalon Hill, Baltimore, 1983, 32p.<br />

[Foreword] | The found<strong>in</strong>g years (C.S. Roberts) | In<br />

limbo | R&D comes of age | The rebirth | The acquisition<br />

years | Collector's items | A new era | Truths &<br />

myths | Orig<strong>in</strong>s | Awards<br />

GENERAL. INDEX 1964-1989 (VOLUME 1-25)<br />

The Avalon Hill, Baltimore, 1989, 16p.<br />

The Avalon Hill General | The Avalon Hill philosophy |<br />

Articles | Authors | Contests<br />

PREMIO 'SPIEL DES JAHRES'<br />

Thole B./Werneck T. (eds.)<br />

AUSGEZEICHNETEN SPIELE, DIE<br />

Rowohlt, Re<strong>in</strong>bek, D, 1992, 191s.<br />

Vorwort. Spiel mal wieder | Preisgekrönte Spiele<br />

1979-1991 | Die Spiele des Jahres 1992 | Anhang<br />

COSTRUZIONE DI <strong>GIOCHI</strong><br />

Loader J./Loader J.<br />

MAKING BOARD, PEG & DICE GAMES<br />

Guild of Master Craftsman, Lewes, UK, 1993,<br />

152p.<br />

Introduction | How to use this book | Construction<br />

techniques | Board mak<strong>in</strong>g | Colour<strong>in</strong>g and f<strong>in</strong>ish<strong>in</strong>g |<br />

Projects | Glossary | Metric conversion | About the<br />

authors<br />

Sackson S.<br />

— 190 —<br />

TABLE GAMES<br />

The Family Creative Workshop, Plenary Publications<br />

[19, 1976, 2366-2377pp.]<br />

The play's the th<strong>in</strong>gs | Mancala | Mill | Jungle game |<br />

Anagrams | Lasca | Quick Tip<br />

LIBRI PER RAGAZZI<br />

Maccagni S./Paoli A.<br />

GRANDE LIBRO DEGLI SCACCHI E DELLA DAMA, IL<br />

Mursia, Milano, 1994, 223p.<br />

Gli Scacchi (A. Paoli)<br />

La Dama (S. Maccagni)<br />

Probabilmente, unione <strong>di</strong> due opere <strong>di</strong>st<strong>in</strong>te <strong>in</strong> un unico volume.<br />

PUBBLICAZIONI PERIODICHE<br />

ABSTRACT GAMES<br />

Carpe Diem Publish<strong>in</strong>g, Vancouver, 2000-2003<br />

ISSUE 1 (Spr<strong>in</strong>g 2000)<br />

Articoli pr<strong>in</strong>cipali | Bashne. An old Russian cous<strong>in</strong> of<br />

Draughts (P. Michaelsen/V.M. Pakhomov) | L<strong>in</strong>es of<br />

Action. Strategic ideas. Part 1 (K. Handscomb) | Kyoto<br />

Shogi. Part 1 (M. Sandeman) | Mentalis. A forgotten<br />

classic from the 1970's (K. Handscomb) | Altri giochi<br />

menzionati: Camelot, Trax, Gipf.<br />

ISSUE 2 (Summer 2000)<br />

Articoli pr<strong>in</strong>cipali | Kyoto Shogi. Part 2 (M. Sandeman)<br />

| An <strong>in</strong>troduction to Twixt (D. Bush) | Hex strategy.<br />

Part 1: <strong>in</strong>troduction and basic strategy (C. Browne) |<br />

L<strong>in</strong>es of Action. Strategic ideas. Part 2 (K. Handscomb)<br />

| Mem ...a game ready for a revival (D. Pritchard) |<br />

Altri giochi menzionati: Congklak, Octi, Bosworth, Pentagonia.<br />

ISSUE 3 (Autumn 2000)<br />

Articoli pr<strong>in</strong>cipali | Hex Strategy. Part 2: board<br />

analysis (C. Browne) | Philosopher's Football (J. Williams)<br />

| Bashne. Basic open<strong>in</strong>g theory and problems<br />

(A. Zbarj) | L<strong>in</strong>es of Action. Strategic ideas. Part 3 (K.<br />

Handscomb) | Epam<strong>in</strong>ondas ...a game of classical elegance<br />

(K. Handscomb) | Kyoto Shogi. Part 3 (M. Sandeman)<br />

| Altri giochi menzionati: Cathedral, Plateau,<br />

Chebache, Colors.<br />

ISSUE 4 (W<strong>in</strong>ter 2000)<br />

Articoli pr<strong>in</strong>cipali | Twixt Tactics. Part 1 (D. Bush) |<br />

Onyx. An orig<strong>in</strong>al connection game (L. Back) | Hex<br />

Strategy. Part 3: ladders (C. Browne) | Hostage Chess.<br />

Part 1: <strong>in</strong>troduc<strong>in</strong>g the game (J. Leslie) | Strategy <strong>in</strong><br />

Bao, an <strong>in</strong>troduction (A. de Voogt) | Strat. An old game<br />

re<strong>di</strong>scovered (D. Pritchard) | Altri giochi menzionati:<br />

Micro (Poppy) Shogi, Project Gipf.

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