GIOCHI [in generale] - Centro di Documentazione e Informazione ...
GIOCHI [in generale] - Centro di Documentazione e Informazione ...
GIOCHI [in generale] - Centro di Documentazione e Informazione ...
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<strong>Centro</strong> <strong>di</strong> <strong>Documentazione</strong> e <strong>Informazione</strong> sul Gioco [CeDIG] — Catalogo bibliografico<br />
paradosso dell'hotel <strong>in</strong>f<strong>in</strong>ito | 11. Il paradosso dell'avvocato<br />
| 12. Il paradosso del mentitore | 13. Paradossi<br />
della prospettiva | 14. Il paradosso della pre<strong>di</strong>zione |<br />
15. Il <strong>di</strong>lemma del prigioniero | 16. Paradossi della<br />
probabilità | 17. Il paradosso del corvo | 18. Il paradosso<br />
del negoziante | 19. Paradossi dell'<strong>in</strong>versione<br />
statistica | 20. Paradossi del tempo | 21. Paradossi<br />
topologici | 22. Il paradosso dell'esame imprevisto |<br />
23. llusioni ottiche | 24. Il paradosso del voto | 25. I<br />
paradossi <strong>di</strong> Zenone | Bibliografia | Referenze<br />
F<strong>in</strong>eman M.<br />
NATURE OF VISUAL ILLUSION, THE<br />
Dover, M<strong>in</strong>eola, USA, 1996, VI-171p.<br />
Preface | 1. A light and color primer | 2. The m<strong>in</strong>imum<br />
case for vision | 3. Completion: phantoms of the visual<br />
system | 4. Motion receptors | 5. The illusion of movement<br />
| 6. The wagon wheel effect | 7. Motion perception:<br />
learned or <strong>in</strong>nate? | 8. K<strong>in</strong>etic art | 9. More<br />
k<strong>in</strong>etic depth | 10. Leonardo's w<strong>in</strong>dow | 11. The size<br />
problem | 12. Two eyes are better than one | 13.<br />
Pulfrich's amaz<strong>in</strong>g pendulum | 14. The anamorphic<br />
puzzle | 15. The probability of form | 16. The restless<br />
eye | 17. Bands, grids, and grat<strong>in</strong>gs | 18. Color curiosities<br />
| 19. Poggendorf's illusion | Annotated bibliography<br />
| Index<br />
Precedentemente pubblicato col titolo "The Inquisitive Eye".<br />
Luckiesh M.<br />
VISUAL ILLUSIONS. THEIR CAUSES, CHARACTERIS-<br />
TICS AND APPLICATIONS<br />
Dover, M<strong>in</strong>eola, USA, 1965, XXII-252p.<br />
Introduction to the Dover e<strong>di</strong>tion (W.H. Ittelson) |<br />
Preface | List of illustrations | 1. Introduction | 2. The<br />
eye | 3. Vision | 4. Some types of geometrical illusions<br />
| 5. Equivocal figures | 6. The <strong>in</strong>fluence of angles | 7.<br />
Illusions of depth and of <strong>di</strong>stance | 8. Irra<strong>di</strong>ation and<br />
brightness-contrast | 9. Color | 10. Light<strong>in</strong>g | 11. Nature<br />
| 12. Pa<strong>in</strong>t<strong>in</strong>g and decoration | 13. Architecture |<br />
14. Mirror magic | 15. Camouflage | Index<br />
ROMPICAPO<br />
REPERTORI<br />
ENIGMI [PUZZLES 1]<br />
Vallar<strong>di</strong>, Milano, 1996, ca.255p.<br />
Introduzione | [Giochi] | Soluzioni<br />
Botermans J./Slocum J.<br />
GEDULDSPIELE DER WELT [TRAD.]<br />
Hugendubel, München, 1987, 160s.<br />
— 95 —<br />
E<strong>in</strong>leitung (M. Gardner) | Vorwort | Legespiele |<br />
"Take-Apart" Puzzles | Verb<strong>in</strong>dungspuzzles | Vexiere |<br />
Bewegungspuzzles | Puzzlegefässe | Geschicklichkeitsspiele<br />
| Verschw<strong>in</strong>despiele | Unmögliche Objekte |<br />
Faltpuzzles | Lösungen | Danksagung | Literatur<br />
van Delft P./Botermans J.<br />
DENKSPIELE DER WELT [CREATIVE PUZZLES OF THE<br />
WORLD]<br />
Heyne, München, 1977, 256s.<br />
E<strong>in</strong>leitung (W.L. van der Poel) | Legespiele | Teilungsprobleme<br />
| Polyformen | Streichholz Puzzles | Dom<strong>in</strong>o<br />
Probleme | Zusammensetzspiele | Pack-Probleme |<br />
Magische Quadrate | R<strong>in</strong>g - Kordel - Kugel - Vexiere |<br />
Schnur- und Seiltricks | Drahtvexiere | Zahlen- und<br />
Logikprobleme | Positionspuzzles | Lösungen<br />
ROMPICAPO A SCORRIMENTO<br />
Hodern E.<br />
SLIDING PIECE PUZZLES<br />
Oxford University Press, Oxford, UK, 1986, XIV-<br />
249p.<br />
Foreword (D. S<strong>in</strong>gmaster) | Preface | Acknowledgements<br />
| 1. About the puzzles | 2. History of the slid<strong>in</strong>g<br />
block puzzles | 3. Random arrangement slid<strong>in</strong>g block<br />
puzzles | 4. Slid<strong>in</strong>g block puzzles with uniform pieces |<br />
5. Slid<strong>in</strong>g block puzzles with rectangular pieces | 6.<br />
Slid<strong>in</strong>g block puzzles with non-convex pieces | 7.<br />
Restricted route slid<strong>in</strong>g block puzzles | 8. Slid<strong>in</strong>g block<br />
puzzles with special shaped pieces or where rotation is<br />
allowed | 9. Three-<strong>di</strong>mensional slid<strong>in</strong>g block puzzles |<br />
10. Soko (warehouse) puzzles | 11. Railway shunt<strong>in</strong>g<br />
puzzles | Solutions | Appen<strong>di</strong>x A. A mathematical note<br />
(D. S<strong>in</strong>gmaster) | B. List of patents | C. References and<br />
bibliography | Index<br />
LABIRINTI<br />
WO GEHT’S HIER LANG? 70 KNIFFLIGE LABYRINTHE<br />
[TRAD.]<br />
Knaur, München, 1985, ca.126s.<br />
[Spiele] | Die Auflösungen<br />
Sambo M.M.<br />
LABIRINTI. DA CNOSSO AI VIDEOGAMES<br />
Castelvecchi, Roma, 2004, 431p.<br />
In lim<strong>in</strong>e labyr<strong>in</strong>thi | I. | I misteri <strong>di</strong> Cnosso | Mito<br />
delirio f<strong>in</strong>zione | II. | Roma nel labir<strong>in</strong>to | Cattedrali e<br />
giard<strong>in</strong>i, l'onirico, la prospettiva, il mito | Chimere,<br />
carceri e labir<strong>in</strong>ti | III. Arte, fumetti e film nel labir<strong>in</strong>to<br />
moderno | Delirio, metropoli, supermarket | Aspetti