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GIOCHI [in generale] - Centro di Documentazione e Informazione ...

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<strong>Centro</strong> <strong>di</strong> <strong>Documentazione</strong> e <strong>Informazione</strong> sul Gioco [CeDIG] — Catalogo bibliografico<br />

paradosso dell'hotel <strong>in</strong>f<strong>in</strong>ito | 11. Il paradosso dell'avvocato<br />

| 12. Il paradosso del mentitore | 13. Paradossi<br />

della prospettiva | 14. Il paradosso della pre<strong>di</strong>zione |<br />

15. Il <strong>di</strong>lemma del prigioniero | 16. Paradossi della<br />

probabilità | 17. Il paradosso del corvo | 18. Il paradosso<br />

del negoziante | 19. Paradossi dell'<strong>in</strong>versione<br />

statistica | 20. Paradossi del tempo | 21. Paradossi<br />

topologici | 22. Il paradosso dell'esame imprevisto |<br />

23. llusioni ottiche | 24. Il paradosso del voto | 25. I<br />

paradossi <strong>di</strong> Zenone | Bibliografia | Referenze<br />

F<strong>in</strong>eman M.<br />

NATURE OF VISUAL ILLUSION, THE<br />

Dover, M<strong>in</strong>eola, USA, 1996, VI-171p.<br />

Preface | 1. A light and color primer | 2. The m<strong>in</strong>imum<br />

case for vision | 3. Completion: phantoms of the visual<br />

system | 4. Motion receptors | 5. The illusion of movement<br />

| 6. The wagon wheel effect | 7. Motion perception:<br />

learned or <strong>in</strong>nate? | 8. K<strong>in</strong>etic art | 9. More<br />

k<strong>in</strong>etic depth | 10. Leonardo's w<strong>in</strong>dow | 11. The size<br />

problem | 12. Two eyes are better than one | 13.<br />

Pulfrich's amaz<strong>in</strong>g pendulum | 14. The anamorphic<br />

puzzle | 15. The probability of form | 16. The restless<br />

eye | 17. Bands, grids, and grat<strong>in</strong>gs | 18. Color curiosities<br />

| 19. Poggendorf's illusion | Annotated bibliography<br />

| Index<br />

Precedentemente pubblicato col titolo "The Inquisitive Eye".<br />

Luckiesh M.<br />

VISUAL ILLUSIONS. THEIR CAUSES, CHARACTERIS-<br />

TICS AND APPLICATIONS<br />

Dover, M<strong>in</strong>eola, USA, 1965, XXII-252p.<br />

Introduction to the Dover e<strong>di</strong>tion (W.H. Ittelson) |<br />

Preface | List of illustrations | 1. Introduction | 2. The<br />

eye | 3. Vision | 4. Some types of geometrical illusions<br />

| 5. Equivocal figures | 6. The <strong>in</strong>fluence of angles | 7.<br />

Illusions of depth and of <strong>di</strong>stance | 8. Irra<strong>di</strong>ation and<br />

brightness-contrast | 9. Color | 10. Light<strong>in</strong>g | 11. Nature<br />

| 12. Pa<strong>in</strong>t<strong>in</strong>g and decoration | 13. Architecture |<br />

14. Mirror magic | 15. Camouflage | Index<br />

ROMPICAPO<br />

REPERTORI<br />

ENIGMI [PUZZLES 1]<br />

Vallar<strong>di</strong>, Milano, 1996, ca.255p.<br />

Introduzione | [Giochi] | Soluzioni<br />

Botermans J./Slocum J.<br />

GEDULDSPIELE DER WELT [TRAD.]<br />

Hugendubel, München, 1987, 160s.<br />

— 95 —<br />

E<strong>in</strong>leitung (M. Gardner) | Vorwort | Legespiele |<br />

"Take-Apart" Puzzles | Verb<strong>in</strong>dungspuzzles | Vexiere |<br />

Bewegungspuzzles | Puzzlegefässe | Geschicklichkeitsspiele<br />

| Verschw<strong>in</strong>despiele | Unmögliche Objekte |<br />

Faltpuzzles | Lösungen | Danksagung | Literatur<br />

van Delft P./Botermans J.<br />

DENKSPIELE DER WELT [CREATIVE PUZZLES OF THE<br />

WORLD]<br />

Heyne, München, 1977, 256s.<br />

E<strong>in</strong>leitung (W.L. van der Poel) | Legespiele | Teilungsprobleme<br />

| Polyformen | Streichholz Puzzles | Dom<strong>in</strong>o<br />

Probleme | Zusammensetzspiele | Pack-Probleme |<br />

Magische Quadrate | R<strong>in</strong>g - Kordel - Kugel - Vexiere |<br />

Schnur- und Seiltricks | Drahtvexiere | Zahlen- und<br />

Logikprobleme | Positionspuzzles | Lösungen<br />

ROMPICAPO A SCORRIMENTO<br />

Hodern E.<br />

SLIDING PIECE PUZZLES<br />

Oxford University Press, Oxford, UK, 1986, XIV-<br />

249p.<br />

Foreword (D. S<strong>in</strong>gmaster) | Preface | Acknowledgements<br />

| 1. About the puzzles | 2. History of the slid<strong>in</strong>g<br />

block puzzles | 3. Random arrangement slid<strong>in</strong>g block<br />

puzzles | 4. Slid<strong>in</strong>g block puzzles with uniform pieces |<br />

5. Slid<strong>in</strong>g block puzzles with rectangular pieces | 6.<br />

Slid<strong>in</strong>g block puzzles with non-convex pieces | 7.<br />

Restricted route slid<strong>in</strong>g block puzzles | 8. Slid<strong>in</strong>g block<br />

puzzles with special shaped pieces or where rotation is<br />

allowed | 9. Three-<strong>di</strong>mensional slid<strong>in</strong>g block puzzles |<br />

10. Soko (warehouse) puzzles | 11. Railway shunt<strong>in</strong>g<br />

puzzles | Solutions | Appen<strong>di</strong>x A. A mathematical note<br />

(D. S<strong>in</strong>gmaster) | B. List of patents | C. References and<br />

bibliography | Index<br />

LABIRINTI<br />

WO GEHT’S HIER LANG? 70 KNIFFLIGE LABYRINTHE<br />

[TRAD.]<br />

Knaur, München, 1985, ca.126s.<br />

[Spiele] | Die Auflösungen<br />

Sambo M.M.<br />

LABIRINTI. DA CNOSSO AI VIDEOGAMES<br />

Castelvecchi, Roma, 2004, 431p.<br />

In lim<strong>in</strong>e labyr<strong>in</strong>thi | I. | I misteri <strong>di</strong> Cnosso | Mito<br />

delirio f<strong>in</strong>zione | II. | Roma nel labir<strong>in</strong>to | Cattedrali e<br />

giard<strong>in</strong>i, l'onirico, la prospettiva, il mito | Chimere,<br />

carceri e labir<strong>in</strong>ti | III. Arte, fumetti e film nel labir<strong>in</strong>to<br />

moderno | Delirio, metropoli, supermarket | Aspetti

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