GIOCHI [in generale] - Centro di Documentazione e Informazione ...
GIOCHI [in generale] - Centro di Documentazione e Informazione ...
GIOCHI [in generale] - Centro di Documentazione e Informazione ...
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<strong>Centro</strong> <strong>di</strong> <strong>Documentazione</strong> e <strong>Informazione</strong> sul Gioco [CeDIG] — Catalogo bibliografico<br />
ISSUE 5 (Spr<strong>in</strong>g 2001)<br />
Articoli pr<strong>in</strong>cipali | Anchor. Redef<strong>in</strong><strong>in</strong>g life and death<br />
(K. Handscomb) | Lightn<strong>in</strong>g. A connection game from<br />
the 1890's (J. Polczynski) | A Beautiful Move <strong>in</strong> Renju<br />
(A. Soosyrv) | L<strong>in</strong>es of Action. Strategic ideas. Part 4 (C.<br />
Chaunier/K. Handscomb) | Kyoto Shogi and friends (M.<br />
Sandeman) | Hostage Chess. Part 2: more games (J.<br />
Leslie) | Strategy <strong>in</strong> Bao, notation and the house (A. de<br />
Voogt) | Three Hex variants (L. Back) | Altri giochi<br />
menzionati: Kimbo, Ricochet Robot, Hijara.<br />
ISSUE 6 (Summer 2001)<br />
Articoli pr<strong>in</strong>cipali | Jetan. Martian Chess (K.<br />
Handscomb) | Chu Shogi ...the game of lions (R.W.<br />
Schmittberger) | Zèrtz. Strategy guide. Part 1 (S. Taverner)<br />
| Gonnect. The best of Go and Hex (C. Browne/J.<br />
Neto) | Onyx. Strategy and tactics (L. Back) | 8x8 game<br />
design competition. Initial feedback (K. Handscomb) |<br />
Altri giochi menzionati: Ploy, Deflection, Dao, Chivalry.<br />
ISSUE 7 (Autumn 2001)<br />
Articoli pr<strong>in</strong>cipali | 8x8 game design competition. The<br />
w<strong>in</strong>n<strong>in</strong>g game: Breakthrough ...and two other favorites<br />
(K. Handscomb) | Latrunculi. A forgotten Roman<br />
game of strategy reconstructed (U. Schädler) | Octagons.<br />
Another perspective on this unusual connection<br />
game (K. Handscomb) | Chu Shogi ...the game of lions<br />
(R.W. Schmittberger) | A beautiful move <strong>in</strong> International<br />
Checkers (F. Kok) | Basnhe. Basic tactical methods<br />
(A. Borovikov/M. Rotch<strong>in</strong>/S. Ivanov) | First thoughts<br />
on Camelot end-play (P. Yearout) | Zèrtz. Strategy<br />
guide. Part 2 (S. Tavener) | Strategy <strong>in</strong> Bao - the<br />
beauty is <strong>in</strong> complexity (A. de Voogt) | Hostage Chess.<br />
Part 3: five last games (J. Leslie) | Altri giochi menzionati:<br />
Trippples, Gygès, Ta Yü.<br />
ISSUE 8 (W<strong>in</strong>ter 2001)<br />
Articoli pr<strong>in</strong>cipali | Alice Chess. Part 1 (P. Coast) |<br />
Reflections on Vernon Rylands Parton (P. Parton) | The<br />
game of Congo (M. Bout<strong>in</strong>) | Salta. The humanistic<br />
game (R. Ger<strong>in</strong>g) | Twixt tactics. Part 2 (D. Bush) | Hex<br />
strategy. Part 4: computer Hex (C. Browne) | Zèrtz.<br />
Strategy guide. Part 3 (S. Tavener) | Mov<strong>in</strong>g on from<br />
Fox and Geese (J. Beasley) | 8x8 game design<br />
competition. Four more games (K. Hanscomb) | Altri<br />
giochi menzionati: Dvonn, Indoch<strong>in</strong>e, Gobblet, Heaven<br />
and Hell, Hexdame, Transvaal.<br />
ISSUE 9 (Spr<strong>in</strong>g 2002)<br />
Articoli pr<strong>in</strong>cipali | International Checkers versus<br />
Croda (C. Freel<strong>in</strong>g) | 8x8 game design competition.<br />
One last game (K. Handscomb) | Take the Bra<strong>in</strong>. A silly<br />
game with serious strategy (K. Handscomb) | Realm.<br />
The <strong>di</strong>lemma: creation or destruction (W.L. Mikulas) |<br />
Chase. A 1980's yard classic (C.D. Rodeffer/J. Neto) |<br />
Zèrtz. Strategy guide. Part 4 (S. Tavener) | Alice Chess.<br />
Part 2 (P. Coast) | A beautiful move <strong>in</strong> Othello (L. Back)<br />
| A game by Andrew B. Perk<strong>in</strong>s: Miller's Thumb (K.<br />
Handscomb) | Altri giochi menzionati: Halma, Proteus.<br />
— 191 —<br />
ISSUE 10 (Summer 2002)<br />
Articoli pr<strong>in</strong>cipali | Unequal forces game design competition<br />
(K. Handscomb) | Dameo (C. Freel<strong>in</strong>g) | A<br />
beautiful move <strong>in</strong> Frisian Checkers (F. Kok) | First<br />
thoughts on Camelot open<strong>in</strong>g play (P. Yearout) | The<br />
history of 3D Chess. Part 1: Raumschach and the<br />
Unicorn (L.L. Smith) | Trax strategy. Part 1 (D. Smith) |<br />
Hex strategy. Part 6: open<strong>in</strong>g theory (C. Browne) | Altri<br />
giochi menzionati: Mahjong, Hive, Gryb, 77.<br />
ISSUE 11 (Autumn 2002)<br />
Articoli pr<strong>in</strong>cipali | Entropy. The eternal struggle of<br />
order and chaos (D. Pritchard) | Entropy tactics (E.<br />
Solomon) | Phalanx (J. Celko) | Gle'x. The game of<br />
triangles (L.L. Smith) | Trax strategy. Part 2: l<strong>in</strong>e (D.<br />
Smith) | Unequal forces game design competition (K.<br />
Handscomb) | The history of 3D Chess. Part 2: Kogbetliantz<br />
and Weaver (L.L. Smith) | Alice Chess. Part 3 (P.<br />
Coast) | Lasca. The great military game (R. Ger<strong>in</strong>g) |<br />
Omweso. Uganda's national game (M. Sandeman) |<br />
Onyx. Analysis of a game (L. Back) | Altri giochi menzionati:<br />
Feudal, Zhadu, Siesta.<br />
ISSUE 12 (W<strong>in</strong>ter 2002)<br />
Articoli pr<strong>in</strong>cipali | Janggi. The Chess of Korea (M.<br />
Maynard) | The history of 3D Chess. Part 3: Through<br />
the look<strong>in</strong>g glass (L.L. Smith) | Vai lung thlân. A game<br />
of considerable skill (R. Ger<strong>in</strong>g) | Unequal forces game<br />
design competition (K. Handscomb) | Unlur. W<strong>in</strong>ner of<br />
unequal forces game design competition (J.G. Arrausi/<br />
C.J. Ragnarsson/T.G. Seierstad) | Orbit. A new game of<br />
territory (S. Meyers) | A beautiful move <strong>in</strong> Pente (M.<br />
Mammel/G. Barnes) | Doma<strong>in</strong>. A tile game related to<br />
Othello (L. Back) | Altri giochi menzionati: Havannah,<br />
Konane, Knockabout, Mamba, Praetorian.<br />
ISSUE 13 (Spr<strong>in</strong>g 2003)<br />
Articoli pr<strong>in</strong>cipali | Pagoda. A forgotten classic of<br />
pattern form<strong>in</strong>g (D. Carver) | Layli Goobalay. The<br />
preferred game of the camels (R. Ger<strong>in</strong>g) | A family for<br />
Go (J.P. Neto/B. Taylor) | The history of 3D Chess. Part<br />
4: Star Trek 3D Chess (L.L. Smith) | N<strong>in</strong>e Men's Morris<br />
(M. Nüscheler) | Emergo. The f<strong>in</strong>al stage <strong>in</strong> the evolution<br />
of column Checkers (C. Freel<strong>in</strong>g) | Altri giochi<br />
menzionati: Quandary, Antoni Gaudì Tile Game, Guard<br />
and Towers, Surakarta.<br />
ISSUE 14 (Summer 2003)<br />
Articoli pr<strong>in</strong>cipali | Simultaneous movement game<br />
design competition (K. Handscomb) | Akron. Connections<br />
<strong>in</strong> a higher <strong>di</strong>mension (C. Browne) | Introduc<strong>in</strong>g<br />
Havannah (C. Freel<strong>in</strong>g) | Ot-tj<strong>in</strong>. Try<strong>in</strong>g to make<br />
fish (R. Ger<strong>in</strong>g) | Hi-Jack. A new k<strong>in</strong>d of territorial<br />
game (B. Evans) | The history of 3D Chess. Part 5:<br />
space Chess for the millenium (L.L. Smith) | Sleep<strong>in</strong>g<br />
beauty Draughts. The curse of the Checkers draw is<br />
vanquished (R. Ger<strong>in</strong>g) | The wager of Jetan (L.L.<br />
Smith) | Altri giochi menzionati: Tantrix, Cross Over,<br />
B<strong>in</strong> 'Fa, Thud, Skirrid.