04.03.2013 Views

spectrum graphics - OpenLibra

spectrum graphics - OpenLibra

spectrum graphics - OpenLibra

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Harwood's<br />

Hypothesis<br />

This month we have only four<br />

books appearing on this page.<br />

This could be due to the fact that<br />

publishers aren't letting us<br />

reviewers get our hands on the<br />

books and then beating them into<br />

pulp, or more likely it is<br />

because the computer book<br />

market is starting to falter. Will ii<br />

eventually collapse?<br />

The problem lies at the hands<br />

of two parties. The publishing<br />

industry and the computer<br />

owner. The former because<br />

they knew too early what a good<br />

thing was and rushed out and<br />

produced books to do this and<br />

that on all types of computer,<br />

completely flooding the market,<br />

which then slackens as<br />

everyone who wants one. has<br />

got one.<br />

Another reason for the fall in<br />

the market is that all readers<br />

who wanted a book with lists of<br />

arcade games have by now got<br />

them. Then to produce a book<br />

on the Spectrum with lists of<br />

games after games is just<br />

pointless. Who would buy a new<br />

book when there have been<br />

thousands on the market for<br />

ages already?<br />

That is why generally the<br />

books this month are starting to<br />

move away from the idea that<br />

people just want to program<br />

their machine to play space invaders.<br />

Spectrum wargaming<br />

Collins<br />

£9.95<br />

The first book of the four is call<br />

ed Spectrum Wargaming, by<br />

Owen and Audrey Bishop and is<br />

published by Collins.<br />

Wargames concentrate on<br />

tactics and the disposal and control<br />

of forces. Wargaming can be<br />

played either on a board, as in<br />

the usual board games, or more<br />

often a table, with models<br />

representing houses, soldiers,<br />

guns etc. You can achieve a high<br />

level of realism and accuracy in<br />

setting up the wargaming table.<br />

and this I am told, is half the fun<br />

of wargaming to its dedicated<br />

followers.<br />

With a computer, it is possible,<br />

if you are not interested that<br />

much in converting the dining<br />

room into a battle field, to play<br />

the complete war game on the<br />

TV screen, although this<br />

method does lack the realism<br />

that most wargamers enjoy.<br />

The book explains the principles<br />

of wargaming, from the<br />

setting of the scene, to the complex<br />

rules system. The book in<br />

itially introduces wargaming,<br />

and then delves into the 'com<br />

puter wargame', with a number<br />

of wargames listings.<br />

It is possible, using the book<br />

to get the wargames up and run<br />

ning without any prior<br />

knowledge of computing. Four<br />

wargames are included in the<br />

book, so without any delay,<br />

apart from the laborious keying<br />

in, you can turn your Spectrum<br />

immediately into a war machine.<br />

If you want a little bit more<br />

than just to play a war game,<br />

then this book is definitely for<br />

you. The authors have written<br />

routines that allow wargames to<br />

be tailor made, depending on the<br />

data that is entered for the<br />

game. Basically, the wargame<br />

program is very short, and is<br />

used as the controller of all the<br />

computer data. This data is the<br />

bulk of the game.<br />

The wargame is moulded<br />

together by using various<br />

utilities, ie TABLEMAKER,<br />

ARMYMAKER and MAP<br />

MAKER. These utiliiies set upall<br />

the necessary wargaming data.<br />

The TABLEMAKER utility is<br />

used to set up the CRT's (not<br />

Cathode Ray Tubes but Combat<br />

Resolution tables), which are<br />

basically the standard rules of<br />

the game, eg number of turns<br />

per side, weapon usage, etc.<br />

ARMYMAKER is used to detail<br />

information about each side and<br />

MAPM AKER todescribe the terrain<br />

in all areas of the battlefield.<br />

All these details amount to a<br />

vast amount of data, and<br />

because of this, the information<br />

is directly compressed into the<br />

bytes of the RAM instead of us<br />

ing BASIC variables. Variables<br />

take up on average 6 bytes,<br />

where we need use only one or<br />

less, by directly accessing the<br />

RAM. DATASTORER is used to<br />

compress all the data entered<br />

from the various utilities into the<br />

RAM, so it is easily accessed by<br />

a wargaming controller module.<br />

The remainder of the book<br />

consists of the wargames. The<br />

first game is used only for example<br />

and does not make use of the<br />

ARMYMAKER utility, but only<br />

the TABLEMAKER. This is to<br />

give the reader a feel for<br />

wargaming, before jumping into<br />

it straight away. After doing<br />

this, the reader may enter the<br />

fully computerised version of<br />

the same battle, including maps<br />

of the terrain and German and<br />

French armies fighting against<br />

each other.<br />

The other games included are<br />

a Napoleonic Campaign, a<br />

medieval battle and a conflict in<br />

outer space.<br />

The authors have taken great<br />

lengths so that this book isadap<br />

table to all aspects of wargaming,<br />

as well as using the full<br />

potential Of the computer.<br />

Wargaming can be played bet<br />

ween two Spectrums on an Interface<br />

connection, and details<br />

on how to achieve this are in<br />

eluded.<br />

The book is an excellent<br />

opener foranyone whowants to<br />

get into wargaming or even for<br />

the experienced 'manual'<br />

wargamer. The book is well<br />

written and takes the reader<br />

carefully through each section,<br />

so that by the end of the book,<br />

he or she will be writing their<br />

own war games, or at least<br />

adapting the ones in the book.<br />

A very intelligent book, well<br />

thought out and enough to keep<br />

anyone occupied over the<br />

74 ZX COMPUTING DECEMBER JANUARY 1985

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!