Human-Computer Interaction and Presence in Virtual Reality
Human-Computer Interaction and Presence in Virtual Reality
Human-Computer Interaction and Presence in Virtual Reality
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Slater, M. (1999). Measur<strong>in</strong>g <strong>Presence</strong>: A Response to the Witmer <strong>and</strong> S<strong>in</strong>ger <strong>Presence</strong><br />
Questionnaire, <strong>Presence</strong>, Vol.8, No.5, pp 560-565<br />
References<br />
Slater, M. Pertaub, D., Steed, A. (1999). Public Speak<strong>in</strong>g <strong>in</strong> <strong>Virtual</strong> <strong>Reality</strong>: Fac<strong>in</strong>g an<br />
Audience of Avatars, IEEE <strong>Computer</strong> Graphics <strong>and</strong> Applications, Vol.19, No.2, pp.6-9<br />
Slater, M., Sagadic, A., Usoh, M., Schroeder, R. (1998a) Small Group Behaviour <strong>in</strong> a <strong>Virtual</strong><br />
<strong>and</strong> Real Environment: A Comparative Study, BT <strong>Presence</strong> Workshop, Martlesham<br />
Heath, June 11-12<br />
Slater, M., Steed, A. (2000) A <strong>Virtual</strong> <strong>Presence</strong> Counter, <strong>Presence</strong>, Vol.9, No.5, pp.412-434<br />
Slater, M., Steed, A. , McCarthy, J., Mar<strong>in</strong>gelli, F., (1998b) The <strong>in</strong>fluence of body movement<br />
on subjective presence <strong>in</strong> virtual environments, <strong>Human</strong> Factors, Vol.40, No.3, pp.469-<br />
477<br />
Slater, M., Steed, A., Usoh, M. (1993) The <strong>Virtual</strong> Treadmill: A Naturalistic Metaphor for<br />
Navigation <strong>in</strong> Immersive <strong>Virtual</strong> Environments, M. Goebel (ed.), First Eurographics<br />
Workshop on <strong>Virtual</strong> <strong>Reality</strong>, pp.71-86<br />
Slater, M., Usoh, M. (1993) Representation Systems, Perceptual Positions, <strong>and</strong> <strong>Presence</strong> <strong>in</strong><br />
Immersive <strong>Virtual</strong> Environments, <strong>Presence</strong>, Vol.2, No.3, pp.221-233<br />
Slater, M., Usoh, M., Chrysanthou, Y. (1995) The Influence of Dynamic Shadows on<br />
<strong>Presence</strong> <strong>in</strong> Immersive <strong>Virtual</strong> Environments, <strong>Virtual</strong> Environments '95, pp. 8-21<br />
Slater, M., Usoh, M., Steed, A. (1994) Depth of <strong>Presence</strong> <strong>in</strong> <strong>Virtual</strong> Environments, <strong>Presence</strong>,<br />
Vol.3, No.2, pp.130-144<br />
Slater, M. Wilbur, S. (1997) A Framework for Immersive <strong>Virtual</strong> Environments (FIVE):<br />
Speculations on the Role of <strong>Presence</strong> <strong>in</strong> <strong>Virtual</strong> Environments, <strong>Presence</strong>, Vol.6, No.6,<br />
pp.603-616<br />
Smith, S., Duke, D. (1999) Us<strong>in</strong>g CSP to Specify <strong>Interaction</strong> <strong>in</strong> <strong>Virtual</strong> Environments,<br />
Technical Report YCS 321<br />
Smith, D.C., Irby, C., Kimball, R., Verplank, B., Harslem, E. (1982) Design<strong>in</strong>g the Star user<br />
<strong>in</strong>terface, Byte, April, pp.242-28<br />
Steed, A.J. (1996) Design<strong>in</strong>g <strong>Interaction</strong> With<strong>in</strong> Immersive <strong>Virtual</strong> Environments, PhDthesis,<br />
University of London<br />
Steed, A.J., Slater, M., Sadagic, A. (1999) Leadership <strong>and</strong> Collaboration <strong>in</strong> Shared <strong>Virtual</strong><br />
Environments, Proceed<strong>in</strong>gs of the IEEE <strong>Virtual</strong> <strong>Reality</strong> 1999 conference, Houston,<br />
March 1999, pp.112-115<br />
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