- Page 1: Human-Computer Interaction and Pres
- Page 5 and 6: Contents CONTENTS .................
- Page 7 and 8: 5 PATIENT'S USER INTERFACE ........
- Page 9: Acknowledgements The research as de
- Page 12 and 13: Chapter 1 time 3D computer generate
- Page 14 and 15: Chapter 1 computer interaction and
- Page 16 and 17: Chapter 1 Propose and validate guid
- Page 18 and 19: Chapter 2 interaction with the syst
- Page 20 and 21: Chapter 2 In a similar vein, the ge
- Page 22 and 23: Chapter 2 ISO 9241 Nielsen Efficien
- Page 24 and 25: Chapter 2 keep in mind that subject
- Page 26 and 27: Chapter 2 The designs for the patie
- Page 28 and 29: Chapter 3 situations in real life d
- Page 30 and 31: Chapter 3 and the ceiling and the f
- Page 32 and 33: Chapter 3 object could be a text do
- Page 34 and 35: Chapter 3 CTA is resource intensive
- Page 36 and 37: Chapter 3 interactions and whether
- Page 38 and 39: Chapter 3 3.3.1 Interaction cycle F
- Page 40 and 41: Chapter 3 described using the Langu
- Page 42 and 43: Chapter 3 as part of ongoing invest
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- Page 46 and 47: Chapter 3 announcements in the nati
- Page 48 and 49: Chapter 3 3.5.5 Identifying sequenc
- Page 50 and 51: Chapter 3 When the therapist choose
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Chapter 3 Therapy process The first
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Chapter 3 44 Computer system therap
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Chapter 3 46 Cure Cure patient pati
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Chapter 3 Figure 3.22 shows the dec
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Chapter 3 However, several tasks ar
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Chapter 3 52 with the real railing.
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Chapter 3 Several problems encounte
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Chapter 4 • medium as social acto
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Chapter 4 of selective attention wh
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Chapter 4 definitions of presence.
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Chapter 4 4.2.5 Conclusions on resu
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Chapter 4 • • 64 Natural, the n
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Chapter 4 collected. They found tha
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Chapter 4 point at the radio when t
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Chapter 4 4.4.1 VR characteristics
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Chapter 4 (Schubert et al., 2000) f
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Chapter 4 bodies in order to see th
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Chapter 4 causes of presence have t
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Chapter 4 Furthermore, most theorie
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5 Patient's user interface For the
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Patient’s user interface If this
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Direction / target selection Veloci
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Patient’s user interface Spatial
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Patient’s user interface he or sh
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5.3.2 Results Patient’s user inte
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Patient’s user interface Medium T
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Measures The first world that subje
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Patient’s user interface than two
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Estimated marginal means of SUD 6 5
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Patient’s user interface Subjects
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Patient’s user interface During t
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Patient’s user interface whether
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Patient’s user interface General
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Patient’s user interface Should h
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Chapter 6 Because the therapist doe
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Chapter 6 To change this external v
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Chapter 6 6.3.2 Results In all, thr
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Chapter 6 Measures Therapists were
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Chapter 6 On the questions regardin
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Chapter 6 line with the therapist
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Chapter 6 Question Mean (SD) F p Th
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Chapter 6 therapist can have better
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Chapter 7 therapist’s direct cont
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Chapter 7 the outcomes that were pr
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Chapter 7 7.3 User Interface design
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Chapter 7 better make use of the ad
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Beyer, H., Holtzblatt, K. (1998) Co
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Gabbard, J.L, Hix, D. (1997) A Taxo
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Kaur, K. (1998) Designing virtual e
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Mine, M. (1995) Virtual Environment
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Schubert, T.W., Friedman, F., Regen
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Steuer, J., (1992) Defining Virtual
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Abbreviations ACTA Applied Cognitiv
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Appendix A: Questionnaires A.1 Task
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Questionnaires b. System with Head-
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Questionnaires A.5 Experiment 4 Usa
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4. 'I found the world controls to b
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Appendix B: Information needs Eleme
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Element: Press button Description:
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Element: Report fear level Descript
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Samenvatting Mens-Machine-Interacti
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Samenvatting worden voorzien van ee
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SIKS dissertations 1998-1 Johan van
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2001-5 Jacco van Ossenbruggen (VU)
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Index Affective computing .........