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Human-Computer Interaction and Presence in Virtual Reality

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Chapter 3<br />

keyboard. Before the therapy session, the therapist can alter certa<strong>in</strong> parameters of the VE.<br />

Dur<strong>in</strong>g the exposure session, the therapist can alter certa<strong>in</strong> elements <strong>in</strong> the VE. We see<br />

several systems where the therapist can control the viewpo<strong>in</strong>t of the patient <strong>and</strong> several<br />

systems where the patient is <strong>in</strong> control of his or her viewpo<strong>in</strong>t.<br />

34<br />

Name system Display Viewpo<strong>in</strong>t Input devices Controls<br />

Hanyang<br />

University<br />

<strong>Virtual</strong>ly<br />

Better<br />

Different<br />

Display than<br />

patient<br />

Different<br />

Display than<br />

patient<br />

VRHealth Different<br />

Display than<br />

patient<br />

Previ Different<br />

Display than<br />

patient<br />

DriVR Different<br />

Display than<br />

patient<br />

VRT-2002 Different<br />

Display than<br />

patient<br />

CYBERmed Different<br />

Display than<br />

patient<br />

Same<br />

viewpo<strong>in</strong>t as<br />

patient<br />

Same<br />

viewpo<strong>in</strong>t as<br />

patient<br />

Same<br />

viewpo<strong>in</strong>t as<br />

patient<br />

Same<br />

viewpo<strong>in</strong>t as<br />

patient<br />

Same<br />

viewpo<strong>in</strong>t as<br />

patient<br />

Same<br />

viewpo<strong>in</strong>t as<br />

patient<br />

Same<br />

viewpo<strong>in</strong>t as<br />

patient<br />

Keyboard<br />

Joystick<br />

Tracked<br />

device<br />

Elements<br />

Pre-VE<br />

modifications<br />

Keyboard Elements<br />

Viewpo<strong>in</strong>t<br />

Pre-VE<br />

modifications<br />

Keyboard None<br />

Keyboard Elements<br />

Viewpo<strong>in</strong>t<br />

Pre-VE<br />

Keyboard<br />

Joystick<br />

Tracked<br />

device<br />

WIMP (pre-<br />

VE)<br />

Keyboard<br />

Joystick<br />

Tracked<br />

device<br />

WIMP (pre-<br />

VE)<br />

? ?<br />

modifications<br />

Pre-VE<br />

modifications<br />

Elements<br />

Viewpo<strong>in</strong>t<br />

Pre-VE<br />

modifications<br />

Table 3.3: User <strong>in</strong>terface for the therapist, with type of display, viewpo<strong>in</strong>t displayed, types<br />

of <strong>in</strong>put devices <strong>and</strong> type of control the therapist has.<br />

3.5.2 <strong>Virtual</strong> <strong>Reality</strong> testbed<br />

To <strong>in</strong>vestigate the human-computer <strong>in</strong>teraction <strong>in</strong> current VRET-systems <strong>and</strong> to evaluate<br />

modifications to the user <strong>in</strong>terfaces a testbed was created (Schuemie & van der Mast, 2001).<br />

The system was designed to meet the follow<strong>in</strong>g requirements:<br />

1. The system had to be easy to modify. It should be possible to test various types of<br />

<strong>in</strong>terfaces for both therapist <strong>and</strong> patient.<br />

2. The system must have the potential for effective therapy. Unfortunately, very little is yet<br />

known about the specific requirements needed for evok<strong>in</strong>g phobic responses <strong>in</strong> VR. We

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