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Aircraft 57<br />

forward<br />

axes for description of<br />

aircraft geometry<br />

(arbitrary reference)<br />

WL<br />

BL<br />

SL<br />

port<br />

starboard<br />

Figure 7-1. Aircraft geometry.<br />

x<br />

aircraft coordinate<br />

system<br />

(origin at CG)<br />

right), and waterline (WL, positive up), measured relative to some arbitrary origin (fig. 7-1). The x-y-z<br />

axes are parallel to the SL-BL-WL directions. One or more locations are defined for each component<br />

of the aircraft. Each component will at least have a location that is the point where component forces<br />

and moments act on the aircraft. Each location is input in fixed or scaled form. The fixed-form input<br />

is SL/BL/WL (dimensional). The scaled-form input is x/L (positive aft), y/L (positive right), and<br />

z/L (positive up), based on a reference length L, from a reference point. The reference length is the<br />

rotor radius or wing span of a designated component, or the fuselage length. The reference point can<br />

optionally be input, or the location (hub) of a designated rotor, or the location (center of action) of a<br />

designated wing component, or the location (center of action) of the fuselage, or the location of the<br />

center of gravity. Fixed input can be used for the entire aircraft, or just for certain components.<br />

From this fixed or scaled input and the current aircraft size, the actual geometry (x, y, z) can be<br />

calculated for each location. There are also options to calculate geometry from other parameters (such<br />

as tiltrotor span from rotor radius and clearance). This calculated geometry has the sign convention of<br />

the aircraft axes (x positive forward, y positive right, z positive down), but has the origin at the reference<br />

point (which may or may not be the center of gravity). All input uses the same sign convention; all<br />

internal calculations use the same sign conventions. Table 7-1 summarizes the conventions.<br />

Table 7-1. Geometry conventions.<br />

layout scaled input calculated motion and loads<br />

origin arbitrary reference point reference point center of gravity<br />

x SL (+ aft) x/L (+ aft) x (+ forward) x (+ forward)<br />

y BL (+ right) y/L (+ right) y (+ right) y (+ right)<br />

z WL (+ up) z/L (+ up) z (+ down) z (+ down)<br />

z<br />

y<br />

aft

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