Downloading - iLounge
Downloading - iLounge
Downloading - iLounge
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IPAD 2 BUYERS’ GUIDE<br />
IDESIGN<br />
1 2 6 7 8<br />
3 4 5<br />
tricks along the way. No virtual<br />
joypad was needed; intuitive gestures<br />
controlled all the cube’s movement,<br />
even as the levels began to demand<br />
new skills, a brilliant touch interface<br />
that demanded no visual overlays.<br />
Edge quickly became a top pick of<br />
iPhone and iPod touch users before<br />
abruptly disappearing from the App<br />
Store due to a claim from a trademark<br />
troll, sparking a successful industrywide<br />
movement to invalidate the<br />
mark. The game saw multiple releases,<br />
removals, and award nominations,<br />
finally re-emerging permanently<br />
with Retina Display and iPad support.<br />
Mobigame followed Edge up with the<br />
finger-twisting puzzle game Cross<br />
Fingers, a heavily multi-touch title<br />
that could not have been done on<br />
any other platform, and an oddball<br />
title called Truckers Delight: Episode<br />
1. Based upon a deliberately crude<br />
music video that quickly became an<br />
Internet sensation, Truckers Delight<br />
took inspiration from Sega’s OutRun<br />
series of driving games; it’s the only<br />
Mobigame title that doesn’t have<br />
a special iPad mode, and then only<br />
because its art is deliberately blocky -<br />
an ode to the 16-bit generation of<br />
driving games. But as jagged as<br />
the pixels were in Truckers Delight,<br />
Mobigame shifted to more realistic<br />
art for its next two games. First was<br />
the gritty and violent puzzle/action<br />
hybrid Perfect Cell, which has players<br />
control dangerous, flying octopus-like<br />
creatures making their escape from<br />
a secure military base; a swipe-based<br />
control interface becomes more<br />
challenging as players manage three<br />
creatures at once. Then Mobigame<br />
joined with human rights organization<br />
Amnesty International to release the<br />
thought-provoking Bulletproof, in<br />
which gamers are expected to save<br />
a man from a firing squad, presented<br />
from a first-person perspective. Every<br />
title’s control scheme is invisible - and<br />
obvious. While Mobigame remains a<br />
small developer, its ideas are anything<br />
but; already its game designs have<br />
inspired multiple play-alike titles, and<br />
have inspired smaller studios looking<br />
to enter the iOS space. The lesson:<br />
edgy concepts with intuitive but tricky<br />
controls can make great games.<br />
1 Edge on iPad<br />
2 Perfect Cell<br />
3 Edge on iPad<br />
4 Edge on iPad<br />
5 Bulletproof<br />
6 Truckers Delight:<br />
Episode 1<br />
7 Cross Fingers<br />
8 Cross Fingers<br />
1 4 6 8<br />
2<br />
3 5 7 9<br />
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