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Downloading - iLounge

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IPAD 2 BUYERS’ GUIDE<br />

IDESIGN<br />

1 2 6 7 8<br />

3 4 5<br />

tricks along the way. No virtual<br />

joypad was needed; intuitive gestures<br />

controlled all the cube’s movement,<br />

even as the levels began to demand<br />

new skills, a brilliant touch interface<br />

that demanded no visual overlays.<br />

Edge quickly became a top pick of<br />

iPhone and iPod touch users before<br />

abruptly disappearing from the App<br />

Store due to a claim from a trademark<br />

troll, sparking a successful industrywide<br />

movement to invalidate the<br />

mark. The game saw multiple releases,<br />

removals, and award nominations,<br />

finally re-emerging permanently<br />

with Retina Display and iPad support.<br />

Mobigame followed Edge up with the<br />

finger-twisting puzzle game Cross<br />

Fingers, a heavily multi-touch title<br />

that could not have been done on<br />

any other platform, and an oddball<br />

title called Truckers Delight: Episode<br />

1. Based upon a deliberately crude<br />

music video that quickly became an<br />

Internet sensation, Truckers Delight<br />

took inspiration from Sega’s OutRun<br />

series of driving games; it’s the only<br />

Mobigame title that doesn’t have<br />

a special iPad mode, and then only<br />

because its art is deliberately blocky -<br />

an ode to the 16-bit generation of<br />

driving games. But as jagged as<br />

the pixels were in Truckers Delight,<br />

Mobigame shifted to more realistic<br />

art for its next two games. First was<br />

the gritty and violent puzzle/action<br />

hybrid Perfect Cell, which has players<br />

control dangerous, flying octopus-like<br />

creatures making their escape from<br />

a secure military base; a swipe-based<br />

control interface becomes more<br />

challenging as players manage three<br />

creatures at once. Then Mobigame<br />

joined with human rights organization<br />

Amnesty International to release the<br />

thought-provoking Bulletproof, in<br />

which gamers are expected to save<br />

a man from a firing squad, presented<br />

from a first-person perspective. Every<br />

title’s control scheme is invisible - and<br />

obvious. While Mobigame remains a<br />

small developer, its ideas are anything<br />

but; already its game designs have<br />

inspired multiple play-alike titles, and<br />

have inspired smaller studios looking<br />

to enter the iOS space. The lesson:<br />

edgy concepts with intuitive but tricky<br />

controls can make great games.<br />

1 Edge on iPad<br />

2 Perfect Cell<br />

3 Edge on iPad<br />

4 Edge on iPad<br />

5 Bulletproof<br />

6 Truckers Delight:<br />

Episode 1<br />

7 Cross Fingers<br />

8 Cross Fingers<br />

1 4 6 8<br />

2<br />

3 5 7 9<br />

77

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