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GM-TTT - Alpermann+Velte

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Installation & Operation Manual <strong>GM</strong>-<strong>TTT</strong><br />

Page 27<br />

MOD, for example the date (different formats) or the time and date of the LTC(MTD)<br />

format for use in the MTD system.<br />

Time code information: time address<br />

• The time addresses depends on the mode selected at menu LTC IN - MODE: if no transfer<br />

of time data is selected (only binary groups data transfer), the time addresses will be<br />

counted as a free-running counter, just counting on from the values present before<br />

switching on the tc operating mode.<br />

• If at menu LTC IN - MODE a transfer of time data is selected, the following features are<br />

available:<br />

• Without the offset feature: Using a frame compensation mechanism the time<br />

addresses of the LTC output correspond exactly to the time addresses of the LTC<br />

input. A break in the LTC input time will appear at the LTC output with three<br />

frames delay.<br />

• Offset feature: select a hours:minutes:seconds:frames offset to compensate or<br />

create a delay between LTC input and LTC output time addresses. This feature can<br />

be switched on or off.<br />

Time code information: binary groups<br />

• The binary groups of the LTC output depends on the mode selected at menu LTC IN -<br />

MODE: if no transfer of binary groups data is selected (only time data transfer), the binary<br />

groups contain data as selected at menu SET - ... - USER MOD.<br />

• If at menu LTC IN - MODE a transfer of binary groups data is selected, the following<br />

features are available:<br />

• Direct binary groups data transfer, with a delay of one frame.<br />

• Cross Jam-Sync: transfer the time addresses of the LTC input to the binary groups<br />

of the LTC output. The features Offset and Stop (with drop-out compensation) then<br />

operates on the binary groups of the LTC output. The time addresses of the LTC<br />

input will exactly appear in the binary groups of the LTC output (using a frame<br />

compensation mechanism).

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