20.04.2014 Views

The growing business handbook : inspiration and advice ... - Sparkler

The growing business handbook : inspiration and advice ... - Sparkler

The growing business handbook : inspiration and advice ... - Sparkler

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

42 Ideas <strong>and</strong> innovation<br />

creative environment, so too does the innovation industry. <strong>The</strong> products may differ<br />

but the techniques are very similar.<br />

A virtual knowledge environment<br />

<strong>The</strong> collective knowledge inherent in any commercial context contains a wealth of<br />

information. Such a database exists physically, virtually <strong>and</strong> socially, both within our<br />

heads <strong>and</strong> within groups or teams. Paying attention to the knowledge environment in<br />

which a group is innovating enables more powerful decision-making. A support crew<br />

captures all the information generated by participants, in every format; documentation,<br />

video, sound, h<strong>and</strong>written, photographic <strong>and</strong> the web. Making this generative<br />

knowledge-base available to participants seconds after its creation allows them to be<br />

used as powerful reflexive resources. <strong>The</strong> capture <strong>and</strong> display of information in<br />

multiple formats provides instantaneous feedback to large groups. Through ever-more<br />

increasing cycles of feedback, a group is able to navigate its way through labyrinths<br />

of information. Providing documentation <strong>and</strong> knowledge bases for large groups as<br />

they move through cycles of creativity, design <strong>and</strong> production creates a narrative of<br />

the journey of their development, as well as cataloguing both the end goal <strong>and</strong> the<br />

iterations that were needed to achieve it. Beyond a single project, these virtual records<br />

become powerful learning tools for the next set of programmes coming after. <strong>The</strong>y<br />

also provide context-rich records, which enable those joining the teams later in the<br />

cycles to underst<strong>and</strong> what has been going on.<br />

Online tools exist that enable asynchronous development of ideas across<br />

geographies <strong>and</strong> time boundaries. Collaborative authoring tools, participatory media,<br />

project management tools <strong>and</strong> other social software are enabling very large groups to<br />

exchange information. Online ‘jams’ are being held as events across a number of<br />

days, to specifically generate vast numbers of employees focusing their ideas on a<br />

particular topic or set of prototypes. Video conferencing allows people to exchange<br />

ideas at their desktops.<br />

However, despite the sophistication of online tools, nothing can substitute for the<br />

assiduous sequencing of events <strong>and</strong> information that leads to the successful<br />

development of an idea from conception through the launch in the market. This is a<br />

process that will always require careful design <strong>and</strong> nurturing.<br />

Prototyping, simulation <strong>and</strong> play<br />

When a large group is engaged in collaborative decision-making, it may be useful to<br />

construct all manner of models of conceptual ideas, <strong>and</strong> to test them. Simulation, the<br />

playing of games, the construction of small worlds, testing of hypotheses, questioning,<br />

the reordering of information, scenario testing are all tools used for innovation. A<br />

collaborative learning environment provides all the resources required to do so.<br />

<strong>The</strong>se may include construction materials for modelling, spreadsheets for financial<br />

modelling, large surfaces to write on <strong>and</strong> iterate ideas, surfaces for moving information<br />

around the space, screens for running simulations between groups, areas for role<br />

play, break-out spaces for groups to work in parallel, video facilities for groups to

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!