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Promoting Grit, Tenacity, and Perseverance - U.S. Department of ...

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Draft<br />

There is still much important work to be done. We are just beginning to explore the potential <strong>of</strong><br />

technologies that are already available, <strong>and</strong> many new technologies are on the horizon. There is a<br />

need for strong interdisciplinary research that integrates <strong>and</strong> iteratively improves empirically<br />

based best practices in promoting <strong>and</strong>/or teaching grit with the development <strong>of</strong> digital <strong>and</strong><br />

blended learning environments.<br />

Conclusion 10: There are important opportunities to leverage new <strong>and</strong> emerging advances in<br />

technology (e.g., educational data mining, affective computing, online resources, tools for<br />

teachers) to develop unprecedented approaches for a wide range <strong>of</strong> students.<br />

Recommendation 10: Researchers should work closely with technology developers to continue<br />

to explore how to integrate best practices into new <strong>and</strong> emerging digital learning environments<br />

that are well positioned to promote grit, tenacity, <strong>and</strong> perseverance, <strong>and</strong> key psychological<br />

resources (mindsets, learning strategies, <strong>and</strong> effortful control) for a range <strong>of</strong> purposes.<br />

Need to Exp<strong>and</strong> Assessment Capabilities <strong>and</strong> Methods<br />

Similarly, the field needs to continue to exp<strong>and</strong> assessment capabilities <strong>and</strong> methods. As<br />

discussed in Chapter 3, assessments <strong>of</strong> grit, tenacity, perseverance, <strong>and</strong> associated psychological<br />

resources are necessary for a range <strong>of</strong> purposes—as practical tools for educators <strong>and</strong> technology<br />

developers, as tools for researchers to refine concepts <strong>and</strong> theory, as tools for program<br />

refinement <strong>and</strong> evaluation, <strong>and</strong> as diagnostic indicators identifying vulnerable students. There<br />

already exists a range <strong>of</strong> methods—self-report, informant report, school records, <strong>and</strong> behavioral<br />

task performance—to capture these constructs as dispositional tendencies or sets <strong>of</strong> processes<br />

unfolding over the course <strong>of</strong> learning. Each <strong>of</strong> these methods has important benefits <strong>and</strong> also<br />

drawbacks to consider.<br />

Within the larger theme <strong>of</strong> assessment, four subthemes emerged.<br />

• The advancement <strong>of</strong> measurement methods is highly integral to the field’s movement toward<br />

conceptual clarity. As discussed above, the field will benefit from research to clarify the<br />

many constructs <strong>and</strong> definitions in the literature, underst<strong>and</strong> perseverance across different<br />

types <strong>of</strong> goals <strong>and</strong> academic disciplines, in different types <strong>of</strong> contexts, <strong>and</strong> longitudinally<br />

across developmental stages. Such research will require evolving measurement methods that<br />

can detect <strong>and</strong> discriminate important constructs.<br />

• As discussed in the Exp<strong>and</strong>ing Evidence report <strong>and</strong> throughout this report, the advancement<br />

<strong>of</strong> digital learning environments provides new opportunities for mining the data produced<br />

when students work in digital learning environments, <strong>and</strong> the emerging field <strong>of</strong> affective<br />

computing allows for multiple channels <strong>of</strong> data integrating behavioral performances, selfreport,<br />

physiological responses, <strong>and</strong> eye tracking. Video games also provide an “exhaust<br />

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