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KRONOS/KRONOS X Operation Guide - Korg

KRONOS/KRONOS X Operation Guide - Korg

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Introduction to <strong>KRONOS</strong><br />

About the <strong>KRONOS</strong>’ PCM memory<br />

“PCM” is another way of saying “samples.” The<br />

<strong>KRONOS</strong> has several types of PCM banks, as<br />

described below: ROM, EXs, User Sample Banks, and<br />

Sampling Mode data<br />

For more information on the contents of the included<br />

ROM and EXs sample data, see the Voice Name List<br />

(VNL).<br />

ROM<br />

The <strong>KRONOS</strong> ROM contains the basic multisamples<br />

and samples, and is always loaded and available.<br />

EXs<br />

EXs stands for EXpansion Samples. These can be<br />

loaded or not, as you wish. The <strong>KRONOS</strong> comes with a<br />

number of EXs libraries, including multiple gigabytes<br />

of samples.<br />

User Sample Banks<br />

User Sample Banks may be sounds that you create<br />

yourself, or load from imported Akai or SoundFont 2.0<br />

libraries, or WAV or AIFF files.<br />

Sampling Mode data<br />

Sampling Mode is used to create and edit samples.<br />

When you save Sampling Mode data, it becomes<br />

available as a User Sample Bank.<br />

Using samples in your own sounds<br />

You can use any of these bank types, together or<br />

separately, when making your own sounds. Simply set<br />

the Bank as desired in the Program or Wave Sequence<br />

Step’s Multisample Select fields, or the Drum Kit<br />

Drum Sample Select fields. For more information, see:<br />

• Program: “Bank (Multisample),” on page 58 of the<br />

Parameter <strong>Guide</strong><br />

• Wave Sequence: “Bank (Multisample),” on page 793<br />

of the Parameter <strong>Guide</strong><br />

• Drum Kit: “Bank,” on page 798 of the Parameter<br />

<strong>Guide</strong><br />

Lossless compression<br />

When EXs data is loaded into RAM, the <strong>KRONOS</strong> uses<br />

a lossless compression technique. This yields a modest<br />

reduction in size; for instance, EXs1 uses 284MB of<br />

RAM for 313MB of data.<br />

You’ll notice that this is much milder than the dramatic<br />

size reductions of mp3, or the PCM compression<br />

sometimes found in other synthesizers. There is a<br />

strong advantage over these other methods, however:<br />

the <strong>KRONOS</strong> compression is completely lossless, and<br />

causes absolutely no degradation in audio quality.<br />

Loading samples at startup<br />

The <strong>KRONOS</strong> can load your favorite samples<br />

automatically at startup. For more information, see<br />

“Automatically loading sample data” on page 164.<br />

User sampling RAM capacity<br />

The <strong>KRONOS</strong> comes with 2 GB of RAM pre‐installed;<br />

the <strong>KRONOS</strong> X comes with 3 GB of RAM.<br />

Approximately 1 GB of this RAM is used by the<br />

operating system and ROM sample data. The<br />

remainder is shared between the samples in EXs, User<br />

Sample Banks, and Sampling Mode.<br />

This means that the size of the currently loaded EXs<br />

and User Sample Banks trades off against the memory<br />

available for Sampling Mode. The more space used by<br />

EXs and User Sample Banks, the less is available for<br />

Sampling Mode.<br />

Using Virtual Memory for EXs and User Sample Banks<br />

generally lets you load more samples at once, but may<br />

still use a substantial amount of RAM.<br />

Note: To check the amount of sample RAM available,<br />

see “0–1f: Free Sample Memory/Locations” on<br />

page 684 of the Parameter <strong>Guide</strong>.<br />

For more information, see “Free RAM and<br />

approximate sampling times” on page 123.<br />

About polyphony<br />

Most hardware synthesizers offer a single, fixed<br />

method of synthesis, a predetermined number of<br />

voices, and a fixed amount of effects processing power<br />

for a specific number of effects. <strong>KRONOS</strong> is different; it<br />

has no fixed synthesis method, its polyphony varies<br />

depending on which synth engines are being used,<br />

some synth engines provide additional effects<br />

(augmenting the 16 normal effects slots), and there are<br />

sometimes trade‐offs of processing power between<br />

voices and effects.<br />

This flexibility means that the system can deliver<br />

power where you need it the most. As you play<br />

different sounds from different synth engines, the<br />

<strong>KRONOS</strong> automatically divides its processing power<br />

appropriately.<br />

Unlike most computer‐based systems, <strong>KRONOS</strong> also<br />

monitors the overall processing power, reducing the<br />

overall number of voices if necessary, to make sure that<br />

there are never problems with the audio.<br />

Normally, you shouldn’t need to think about this at all;<br />

it will just happen automatically. Sometimes, however,<br />

it can be convenient to know how the system is<br />

allocating its resources. The Performance Meters page<br />

shows this information; you can find it on the Perf<br />

Meters tab of P0 in Program, Combination, and<br />

Sequencer modes. For more information, see “0–2:<br />

Performance Meters” on page 7 of the Parameter<br />

<strong>Guide</strong>.<br />

16

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