Making Better Movies with Moviestorm Vol 3: Sound and Light
Making Better Movies with Moviestorm Vol 3: Sound and Light
Making Better Movies with Moviestorm Vol 3: Sound and Light
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
FOLEY OR NOT?<br />
Film the scene, <strong>and</strong> remove all the sound except the dialog.<br />
Now add in sounds for everything that happens in the scene, including things that happen off-camera. (For example,<br />
if a character sets a glass down on the table, add a “clink” even if you don’t see it happen.)<br />
When you’ve done this, play the scene back, close your eyes, <strong>and</strong> just listen to it.<br />
Review<br />
What does the foley add to the scene? Does the scene work <strong>with</strong>out it?<br />
Did you end up <strong>with</strong> a sound mix that was too messy? Did the foley obscure the<br />
dialog? Was that intentional?<br />
How useful is it to have the foley depicting things the audience can’t see? Does it<br />
help, or is it confusing?<br />
How loud did the foley need to be to be effective?<br />
Where did you have to put the foley in the stereo mix, <strong>and</strong> how was this affected<br />
when you cut to different shots?<br />
Make a list of everything a foley artist would need to do for that scene.<br />
Followup exercises<br />
Work out which sounds are extraneous, <strong>and</strong> come up <strong>with</strong> a better mix of sounds.<br />
Redo the scene, but leave out any unnecessary or confusing foley, <strong>and</strong> reshoot any shots that call for a sound you<br />
don’t want. (For example, have the actor stay still while seated if you don’t want a “chair creaking” noise, <strong>and</strong><br />
compare that <strong>with</strong> simply not having the foley.)<br />
Add in music <strong>and</strong> see what effect that has on which sounds are necessary.<br />
What sort of films or styles don't require foley?<br />
10