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Making Better Movies with Moviestorm Vol 3: Sound and Light

Making Better Movies with Moviestorm Vol 3: Sound and Light

Making Better Movies with Moviestorm Vol 3: Sound and Light

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MOSTLY DARK SHOTS<br />

Shoot the scene again using a conventional lighting setup.<br />

Shoot the scene again, focusing all the light on no more than 20% of the screen area. The rest of the screen can be<br />

completely dark, or the audience may be able to make out faint details if you prefer.<br />

Review<br />

Does it work?<br />

Does the lighting look artificial <strong>and</strong> feel forced?<br />

How does this affect visual composition?<br />

Does having faint background details add or detract from the shot?<br />

How do you have to stage the scene to take advantage of the lighting?<br />

Followup exercises<br />

How long can you sustain this technique before it gets boring or stressful to watch?<br />

Shoot a scene <strong>with</strong> two characters. Try keeping one character in darkness throughout (not necessarily offscreen).<br />

Try it again <strong>with</strong> each character lit separately on the face so you’re simply seeing two almost disembodied heads –<br />

use either one-shot or two-shots as you prefer.<br />

Shoot a scene where the audience is focused on the light area, but you then have something emerge from the<br />

darkness.<br />

Create a tracking shot where you start <strong>with</strong> a mostly dark screen, <strong>and</strong> dolly or zoom in towards the lit section of the<br />

screen. Do the same in reverse as a closing shot.<br />

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