Making Better Movies with Moviestorm Vol 3: Sound and Light
Making Better Movies with Moviestorm Vol 3: Sound and Light
Making Better Movies with Moviestorm Vol 3: Sound and Light
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MOSTLY DARK SHOTS<br />
Technique<br />
Shoot a scene where much of the screen is dark, allowing the audience to focus on one small<br />
part of the shot.<br />
Most of the time, you want to use the full area of the screen. However, for atmospheric shots, you may want to have<br />
the majority of the screen dark <strong>with</strong> just a small lit area. This could be a foreground character, or a lit doorway, or an<br />
area of the set such as an interrogation table. This is often found in film noir or horror, but certainly has applications<br />
outside that; for example a character in a dark room working computer late at night, or a character may simply be<br />
against a dark background.<br />
This is not the same as shooting a scene in low light or at night, where the entire set is dark. This is an exercise in<br />
visual composition where you choose which area of the screen will be lit.<br />
Left: it's hard to make out what's happening in this shot, but the viewer's eye will be attracted to the<br />
movement of the character at bottom left by the phone box. Right: this shot shows more detail, but the viewer<br />
is unsure where to look.<br />
Left: there is a lot to see in this shot, but the viewer naturally focuses on the man seated at the desk, even<br />
though he's in long shot. Right: closing down the visible area by shooting through a window compresses the<br />
action into a small space <strong>and</strong> intensifies it.<br />
Take a scene in a single location – either interior or exterior. A scene <strong>with</strong> a<br />
single character is sufficient. This works well <strong>with</strong> silent scenes as well as dialog<br />
scenes.<br />
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