E-learning Instructional Design Guidelines - Human Factors ...
E-learning Instructional Design Guidelines - Human Factors ...
E-learning Instructional Design Guidelines - Human Factors ...
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HFIDTC/WP2.1.5/2<br />
Version 2/ 30 April 2006<br />
6 Principle e-<strong>learning</strong> disciplines<br />
<strong>Instructional</strong> design is one of the principal disciplines within e-<strong>learning</strong> design and<br />
development (the other disciplines being Subject Matter Expertise, Digital Media <strong>Design</strong>,<br />
Programming and Project Management):<br />
Project Management<br />
<strong>Instructional</strong> <strong>Design</strong><br />
Subject Matter Expertise<br />
Programming and<br />
Technical Expertise<br />
Digital Media <strong>Design</strong><br />
Figure 5 - Principal disciplines within e-<strong>learning</strong><br />
While Figure 5 shows these components as separate disciplines there is a high degree of<br />
interaction between them. All of these core disciplines interact to some extent, and all<br />
must be present for the best possible <strong>learning</strong> experience to be delivered to the user. A<br />
defect in one area can easily affect another area, such as a technical bug or problem<br />
impacting on the instructional experience.<br />
The components and interactions between these areas are described below:<br />
<strong>Instructional</strong> <strong>Design</strong> (instructional design) is defined as “the systematic and reflective<br />
process of translating principles of <strong>learning</strong> and instruction into plans and products for<br />
instructional materials, activities, information resources and evaluation.” (Smith and<br />
Ragan, 2005). <strong>Instructional</strong> design is concerned with the design of the instruction that<br />
facilitates the students’ <strong>learning</strong> process.<br />
6.1 <strong>Instructional</strong> <strong>Design</strong><br />
<strong>Instructional</strong> design defines the objectives and the application (<strong>learning</strong> transfer)<br />
environment, selects the appropriate subject matter for the course, contextualises it to the<br />
audience and situation, sequences it appropriately and ensures congruence between<br />
objectives, <strong>learning</strong> content and interactions and assessment.<br />
<strong>Instructional</strong> design impacts on the efficacy of the final instructional project from every<br />
perspective; structural, cognitive, contextual, motivational, and from an overall quality<br />
perspective.<br />
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