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21<br />

Rm. Macon<br />

ID:2012-SB06<br />

Clinton Lowe (m)<br />

Speaking to Money: How to Program Your Investor<br />

You can dramatically improve your success rate with investors by learning to speak their language. Or,<br />

you can simply program them to do your bidding. Clinton Lowe shares his experience working with<br />

angels, venture capitalists, investment bankers, and CFO's.<br />

Session Block 7<br />

11:30am, SUNDAY, OCTOBER 7th<br />

Rm. Albany<br />

ID:2012-AR02<br />

Nick Dolce (m)<br />

Flash Graphics Optimization<br />

Flash games have not only not been rendered obsolete, there are whole new ways to make Flash even<br />

more powerful and modern. Tools like Stage3D can vastly improve game performance, and<br />

understanding AGAL can help you get the most out of your shading technology. Learn what to do and<br />

what not to do before you ever start your next Flash project. Benefit from the experience of others, and<br />

plan your objectives and features accordingly. You will soon be creating games you didn't know were<br />

possible in a "2D" environment.<br />

Rm. Albany<br />

ID:2012-AR08<br />

CHUK Vinson (m)<br />

Andrew Quintiliani<br />

How NOT to Get Hired as an Artist<br />

That presentation that went so wrong you never got a call back. Those words that slipped out before<br />

you could bite your tongue. And, perhaps most important, the works in your portfolio that mean you<br />

are still looking for work. Learn from the pros which stumbling blocks will cause you to stumble,<br />

which judgement calls will be held against you, and what finishing moves will cause your ultimate<br />

fatality.<br />

Rm. Marietta<br />

ID:2012-SAu07<br />

Chris Rickwood (m),<br />

Chris Groegler,<br />

Chris Nicholson<br />

Sonic Deconstruction<br />

In this panel we take a close look at exactly how a sound is built from concept to reality. Where to find<br />

the best source and fitting them together into a dynamic sound is a balance of art and science.<br />

Rm. Salon D<br />

ID:2012-SD09<br />

Teemu Vilen (m)<br />

Rm. Salon E<br />

ID:2012-SP08<br />

Chris DeLeon (m),<br />

Adam Gensler,<br />

Walter Luh<br />

Design Philosophy, Sandbox Style<br />

This lecture discusses our philosophy of design at CCP Games for sandbox MMORPGs from<br />

foundation theory to design principles and practical examples. Some topics include social networking,<br />

meaning of life, emergence, fallacy of fun and the importance of painful loss.<br />

Flash vs HTML5<br />

In-browser gaming is big and only getting bigger. Traditionally this has been done via plugins, and<br />

Flash is the 800-lbs gorilla in that arena. HTML has been improving, and now includes a canvas.<br />

JavaScript now includes websockets. In short, the browser is becoming more and more a virtual<br />

machine in its own right (and one supported on iOS devices). Is the future now Come learn why you<br />

may want to make the switch, and why you may not want to yet.

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