PDF File - SIEGE!
PDF File - SIEGE!
PDF File - SIEGE!
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47<br />
Sorensen, Blake (Patent Attorney, Merchant & Gould)<br />
Blake Sorensen is a registered patent attorney in the Atlanta office of Merchant & Gould with experience in intellectual<br />
property licensing, drafting and prosecuting patent applications, writing patent opinions, and trademark registration.<br />
Prior to joining the firm's electronics and computer law practice group, Mr. Sorensen amassed seven years of industry<br />
experience in user interface design, statistical analysis software development, online computer game development and<br />
management, and embedded systems development. He is a member of the Intellectual Property and Science and<br />
Technology Sections of the American Bar Association and serves on the Virtual Worlds and Multi-User Online Games,<br />
Open Source Software, and Information Security committees.<br />
Stanley, Michael (Game Designer/Artist, Addo Games)<br />
I am a graduate from the Savannah College of Art and Design with a bachelors degree in Interactive Design and Game<br />
Development. I am well versed in many aspects of game design and am fluent with a number of 3D and 2D design<br />
programs. I know the game design pipeline very well and have seen past projects all the way from start to finish. In the<br />
past I have worked on both 2D and 3D game projects for Mattel, Qualcomm, Hi-Rez Studios and many of my own<br />
where I have played the role of artist and/or game designer. I enjoy both art and game design and take a technical and<br />
creative approach to each. I believe that these qualities led to one of my most significant achievements when, in 2011, I<br />
was awarded "Best in Show" for the Game Design department at the Savannah College of Art and Design's Out to<br />
Launch event. I am currently an employee of Addo Games where I work as a game designer and artist for Robots Love<br />
Ice Cream - a super awesome, SHMUP inspired game coming out for the iPad. I am a very enthusiastic, zealous<br />
individual whose puns will cause involuntary laughter on many occasions. Also, I have a weakness for vintage video<br />
games.<br />
Thomas, Deborah (Founder/President, SillyMonkey LLC)<br />
Deborah Thomas has wanted to be a game designer for as long as she can remember. At every stage of her life, it<br />
seems she has either studied games or worked with people who created games. Now, she is living her dream. Deborah<br />
is the founder, owner and operator of SillyMonkey, LLC, a game-based learning business that works with corporate<br />
clients to help their employees learn difficult concepts in a fun and memorable way through the playful but effective<br />
use of board games, video games, flash games and virtual worlds that she creates. Deborah’s motto for SillyMonkey<br />
sets three goals: “Learn fast, remember more and have fun doing it.” Deborah achieves these goals for her clients by<br />
first taking the time to understand the needs and goals of the client and the employees. She then designs experiential<br />
games and simulations that teach employees how to simplify workflow systems, understand the perspectives of their<br />
co-workers and solve problems from the inside out. Her system provides the full spectrum of learning services from<br />
analysis to implementation, including classroom-based and e-learning solutions as well as innovative training<br />
programs. Deborah worked closely with Indigo and Stanford University researcher to design a debriefing feedback<br />
concept, spatial learning and how to embed technologies to improve conceptual and spatial knowledge. Deborah’s faith<br />
in games as an effective teaching tool is so strong that she would sneak innovative techniques and games into her<br />
courses at different stages of her career. As a public education teacher at one of the worst performing middle schools in<br />
the country, she drove her students’ SAT scores up 30 percent by using innovative educational techniques she created.<br />
She applied that same passion for helping people retain learning objectives as a trainer for Fortune 500 companies by<br />
facilitating and earning trainer of the year multiple times throughout her career. She also served as an operations<br />
manager of technical classrooms. And as a course development manager at The Coca-Cola Company, she designed and<br />
implemented Idea Central and Idea Bank. Now, as the founder of SillyMonkey, she uses the full spectrum of learning<br />
services she has created through the years to develop high-visibility training initiatives in a playful but results-oriented<br />
environment to benefit a global clientele of beverage,sales, manufacturing, safety, energy, pharmaceutical and finance<br />
companies. Deborah is current president of the Atlanta Chapter of the Georgia Game Developers Association, a past<br />
president of the North American Simulation and Gaming Association. She is vice president of Professional<br />
Development for the Greater Atlanta American Society of Training and Development. She is a board member of the<br />
Atlanta chapter of the Technology Association of Georgia Workplace Learning Society. And she is a board member of<br />
the Georgia Game Developers Association and helping to design the Serious Games SIG. She is also a much soughtafter<br />
speaker at gaming and training conferences. As hobbies, she enjoys reading, movies, rouge et blanc vino tastings,<br />
studying improv and swimming.