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Trains students to think critically, to work collaboratively, to use<br />

new technologies and to develop a portfolio of their own work.<br />

Required Units<br />

Credit Points<br />

Eight units selected from the following list:<br />

FAV1101 Introduction to Digital Video 15<br />

FAV2101 Introduction to Video Production 15<br />

FAV2201 Video Production: Drama and Documentary 15<br />

FAV3301 Advanced Video Production 1 15<br />

FAV3401 Advanced Video Production 2 15<br />

FAV1111 Film and Cinema Studies 15<br />

SCR2116 Australian Screen Studies 15<br />

CMM2107 Documentary, Film and Television 15<br />

FAV3116 Animation and Filmosophy 15<br />

FAV3205 Screen Evolution* 15<br />

FAV2102 Scriptwriting: Short Films 15<br />

FAV2203 Scriptwriting: Television Drama 15<br />

FAV3202 Scriptwriting: Feature Films, Documentary<br />

and Radio 15<br />

FAV3204 Scriptwriting: Adaptation, Editing and<br />

Commissioned Content 15<br />

Students may also undertake an intensive 16 unit program of<br />

study in Film and Video by completing 10 units selected from<br />

the list above, 4 units from the Specialist Elective Areas below<br />

and SCR3150 Screen Academy Advanced Production Project<br />

(30 credit points). Students who select this option will substitute<br />

it for their supplementary program of study.<br />

Performance and Direction<br />

PER1106 Performance Skills 15<br />

PAM2103 Theory of Directing 15<br />

PAM3104 Stage Combat 15<br />

Factual Programming, Current Affairs and Documentary<br />

CMM1104 Writing for the Media 15<br />

BRO1020 Broadcasting and the New Media Landscape 15<br />

BRO2025 Broadcasting Skills 15<br />

Cinematography and Lighting<br />

PHO1105 Photo Work 15<br />

IMM1121 Digital Photomedia 15<br />

PHO2103 Studio Work 15<br />

Film Business and Producing<br />

MAN1100 Management I 15<br />

CMM2103 Media Law and Ethics 15<br />

PAD3102 Event Management 15<br />

Animation, Motion Graphics and Special Effects<br />

PHO2221 Advanced Digital Photomedia 15<br />

GDT2102 3D Visualisation 15<br />

IMM3205 3D Animation 15<br />

FAV3231 Digital Video 2 15<br />

Sound Design<br />

MTQ1110 Desktop Music Production 15<br />

MTQ1118 Digital Audio and Sampling Techniques 15<br />

MTQ2112 Sound Mixing 15<br />

Production Design and Art Direction<br />

PAM1002 Technical Theatre 1 15<br />

DEF1101 Design Foundations: Design Principles 15<br />

DES2204 Design Practices: Filmic Design 15<br />

Film Theory<br />

MST3151 Media and Identity 15<br />

IAS3106 Indigenous Histories in Film 15<br />

CMM3119 Case Studies in Communications 15<br />

Game Design and Culture<br />

Prepares students for the emerging growth industries of<br />

information and entertainment afforded by ubiquitous digital<br />

technologies.<br />

Explores creative gaming technologies through a critical and<br />

cultural perspective, and with a focus on the creative visual<br />

design of digital media experiences for end users.<br />

Students will study the social and cultural impact of games,<br />

the psychological and social principles of game design, and the<br />

development of digital and analogue visual media for games.<br />

Required Units<br />

Credit Points<br />

GDT2103 Visual and Conceptual Game Design 15<br />

GDT2102 3D Visualisation 15<br />

GDT3101 Game Culture 15<br />

GDT3103 Serious Gaming 15<br />

GDT3106 Game Level Design 15<br />

Three units selected from the following list:<br />

VIS1303 Introduction to Drawing 15<br />

GDT2105 Writing for Games 15<br />

IMM2123 Interactive Multimedia Authoring 1 15<br />

IMM3205 3D Animation 15<br />

GDT3104 Game Studies 15<br />

GDT3204 Games Project 15<br />

Recommended Electives<br />

FAV1101 Introduction to Digital Video 15<br />

IMM1121 Digital Photomedia 15<br />

communications & arts<br />

Photo by: ECU student Heather Jenkins<br />

43

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