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Gaz F10 The Kingdom of Kaarjala - Vaults of Pandius

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HISTORY AS THE IMMORTALS KNOW ITIlmarinen’s ReturnThroughout the ordeals <strong>of</strong> the Saamariand Vaarana, Ilmarinen remained withthe Maiden <strong>of</strong> Pojaara and was unaware<strong>of</strong> all that was transpiring beyond theborders <strong>of</strong> her semi-mythical realm. Hiseternal reverie only ended when, one day,an old man entered the Maiden’s hallpraising the young man’s skill and askinghis help to repair a wagon. Ilmarinenaccompanied the old man outside andfollowed him down a path that ledbeyond the limits <strong>of</strong> Pojaara. Repairingthe wagon reignited Ilmarinen’s passionto build and invent, and the Maiden’senchantment over him broke.Ilmarinen recalled his people andreturned to Kainuu, but he found it only adesolate land. <strong>The</strong> old man reappeared,and guided the smith to Isanmaa, nowembroiled in conflict with the humanoids.<strong>The</strong> craftsman presented himself toIsanmaa’s King Maunu, and proved hisown legendary identity by revealingdetails about Kainuu and Isanmaa’sfounder, King Mikko. A convincedMaunu welcomed the inventor, and theyoung man set himself to creatingweapons and other devices that wouldturn the tide <strong>of</strong> the war in Isanmaa’sfavor.In the halcyon days <strong>of</strong> victory,Ilmarinen found himself pining for theMaiden <strong>of</strong> Pojaara. Eager to regain thehappiness he enjoyed, yet unable to leaveIsanmaa, Ilmarinen turned his talents t<strong>of</strong>ashioning a lover to replace her. Afteryears <strong>of</strong> toil, he built the Automaton, agolem made from gold and silver shapedin the Maiden’s likeness, but no matterhow beautiful his creation was, it couldnever satisfy his emotional needs.Crestfallen, Ilmarinen presented theAutomaton to King Maunu and retreatedto his private workshop.During his long period <strong>of</strong> reflection, theold man that he had befriended yearsearlier returned and revealed himself asKagyar the Artisan, an Immortal patronto craftsmen. Kagyar showed Ilmarinenhorizons undreamt and inventionsinconceivable. Realizing that there waslittle left for him in his current life, buteager to expand his knowledge and skills,Ilmarinen gratefully accepted theImmortal’s <strong>of</strong>fer to walk a new path.<strong>The</strong> Golden Age <strong>of</strong>VainamoinenIlmarinen returned to Isanmaa in BC1070 as Prince Vainamoinen, the onlychild <strong>of</strong> the aged King Saku. <strong>The</strong> princedisplayed remarkable skill in leadershipand combat from an early age on, but hisimpulsive nature aroused concern at thecourt in Kuusamo. By the time he was20, Vainamoinen was already a famedadventurer in his own right and had ledmany victorious campaigns against theneighboring humanoids. During one <strong>of</strong>his journeys the prince encountered theMaiden <strong>of</strong> Pojaara, and like Ilmarinenbefore him, Vainamoinen was lovestruckand followed her back to her domain.Months passed without a clue as to theprince’s fate, and King Saku wasincreasingly anxious. <strong>The</strong> frontiers <strong>of</strong>Isanmaa grew unsettled – the humanoidsdisplayed increasing organization andwrought havoc in Isanmaa. <strong>The</strong> kingpleaded with the Automaton to find andsafely retrieve his son.Lacking a soul <strong>of</strong> its own, the constructwas not fooled by the magical defensesthe Maiden had erected to shield Pojaarafrom unwelcome mortal eyes. It locatedthe hall in which Vainamoinen wasstaying, but the enthralled prince wasunwilling to leave. In the confrontationthat ensued, the Automaton killed theMaiden. This broke her spell over theprince, and Vainamoinen returned toIsanmaa.By that time, the humanoid raiding hadprogressed to a concerted campaign todestroy Isanmaa. King Saku fell in battlein BC 1035, elevating Vainamoinen tothe throne. <strong>The</strong> young king personallyled his troops in a determined counter<strong>of</strong>fensivethat regained all previously lostterritory by BC 1030. He then carried thewar to his enemies’ lands. In the yearthat followed, Isanmaa’s army broke ahorde numbering more than 15,000 witha combination <strong>of</strong> strategy, the weaponsand runic magic devised by Ilmarinen,and the king’s personal charisma.Even after this victory, Vainamoinenpursued remnants <strong>of</strong> the horde for thenext 20 years. When he died in BC 998,there were no humanoids anywhere inIsanmaa, and few in the surroundingregion. His legacy survived to thepresent among many northern humanoidtribes, who use Vainamoinen as abogeyman <strong>of</strong> sorts with their young.<strong>The</strong> Expansion <strong>of</strong> IsanmaaAfter the successful campaigns <strong>of</strong> KingVainamoinen, Isanmaa became a regionalpower in northern Brun. Successive kingsmounted ever more extensive campaignsagainst the neighboring humanoid tribes,exterminating many and forcing theremainder into submission. By BC 800,Isanmaa was at its zenith, receivingtribute from many tribes and culturallyinfluencing other peoples.Figure 2 Isanmaa, BC 8004

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