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New Aesthetic New Anxieties - Institute for the Unstable Media

New Aesthetic New Anxieties - Institute for the Unstable Media

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Similarly, per<strong>for</strong>mative projects that (by definition) belong to <strong>the</strong> realm of <strong>the</strong> <strong>New</strong><strong>Aes<strong>the</strong>tic</strong> suffer this 'representation problem'. Topshot Helmet (2006/2007) by Juliusvon Bismarck <strong>for</strong> instance, recreates <strong>the</strong> bird's eye (or 'topshot') perspective that iscommon in <strong>the</strong> digital realm, <strong>for</strong> instance in video games or online navigationapplications such as Google Maps. It recreates this perspective by means of a headmounteddisplay that depicts live video from a camera floating above <strong>the</strong> user's headpointing downward. The artwork comments on <strong>the</strong> unnatural perspective that thisbird's eye view is to humans - it's even hard to navigate an empty room with<strong>the</strong> Topshot Helmet on. More important, it conveys this reflection on <strong>the</strong> bird's eyeperspective common in <strong>the</strong> digital realm through <strong>the</strong> physical experience of thisperspective. Topshot Helmet, <strong>the</strong> artwork, is <strong>the</strong> embodied experience of <strong>the</strong> 'topshot'.Any <strong>for</strong>m of online documentation of <strong>the</strong> artwork is mere representation of <strong>the</strong> actualwork; something that might convey <strong>the</strong> idea behind <strong>the</strong> artwork but not do justice to<strong>the</strong> artwork itself.For many posts on <strong>the</strong> <strong>New</strong> <strong>Aes<strong>the</strong>tic</strong> Tumblr, <strong>the</strong> fact that Tumblr only allows <strong>for</strong>representations of projects in <strong>the</strong> physical world is not at all problematic. A glitchdesign is a glitch design when captured in <strong>the</strong> photograph of a billboard or flyer.Similarly, a military vehicle with pixel-like camouflage does not trans<strong>for</strong>m its meaningso much in <strong>the</strong> documentation of <strong>the</strong> vehicle; it is already a surface print afterall. Manyartworks that represent digital artefacts and behaviours in <strong>the</strong> offline world (andhence thus by definition belong to <strong>the</strong> '<strong>New</strong> <strong>Aes<strong>the</strong>tic</strong>'), however do reference stronglydifferentiated experienced in <strong>the</strong> physical world. For this reason, artworks such asDead Drops and Topshot Helmet sit uncom<strong>for</strong>tably under <strong>the</strong> <strong>New</strong> <strong>Aes<strong>the</strong>tic</strong> meme.The meme lives online, while <strong>the</strong>se artworks live in <strong>the</strong> world, are conceptuallygrounded in <strong>the</strong>ir materiality, and convey <strong>the</strong>ir concepts and material-semioticnegotiations through embodied experiences.BEYOND THE PIXEL SCULPTUREMany of <strong>the</strong> posts on <strong>the</strong> <strong>New</strong> <strong>Aes<strong>the</strong>tic</strong> Tumblr are relatively straight<strong>for</strong>ward physicalrenditions of a digital aes<strong>the</strong>tic. Take <strong>the</strong> many pixel sculptures <strong>for</strong> example thatfeature on <strong>the</strong> <strong>New</strong> <strong>Aes<strong>the</strong>tic</strong> Tumblr and those that appear in <strong>the</strong> lectures thatfollowed it. They seem to say not much more than something in <strong>the</strong> vein of "We lookperfectly normal on a computer screen, so what are you looking at?!" Besides perhapsprovoking awareness regarding <strong>the</strong> low resolution of <strong>the</strong> digital realm in comparison to<strong>the</strong> world offline, <strong>the</strong>se sculptures do not really affect our view on pixels, and it's safeto say that pixel sculptures do not influence our behaviour when we engage withpixels. Many artworks that by definition would qualify as belonging to <strong>the</strong> <strong>New</strong><strong>Aes<strong>the</strong>tic</strong> however do much more than that. We might ask why it is exactly thoseworks, that aim to affect our views and influence our behaviour, that seem to bemissing in <strong>the</strong> <strong>New</strong> <strong>Aes<strong>the</strong>tic</strong> discourse. Take Domestic Tension (2007) by Wafaa Bilal<strong>for</strong> instance, a perfect exemplar of a 'native product of modern networkculture' (Sterling 2012), but never discussed in <strong>the</strong> light of <strong>the</strong> <strong>New</strong> <strong>Aes<strong>the</strong>tic</strong>.In DOMESTIC TENSION, viewers can log onto <strong>the</strong> internet to contact or "shoot"Bilal with paintball guns. Bilal's objective is to raise awareness of virtual war and36

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