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Isadora Manual v1.3 - TroikaTronix

Isadora Manual v1.3 - TroikaTronix

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Output Properties<br />

• video out: The exploded image.<br />

Eyes<br />

Tracks the position of an object in a video stream based on its brightness.<br />

The Eyes actor will report the location of the brightest object in the video stream,<br />

based on its location in a grid superimposed upon that video stream. It will also<br />

report the size of the object, and its velocity (i.e. speed of movement.)<br />

The rows and columns inputs determine the size of a grid. As each frame arrives,<br />

Eyes analyzes the image looking for the grid coordinate that is brighter than all the<br />

others. It then reports the position of that object.<br />

To help you configure the Eyes inputs, turn on the monitor input. When you do, a<br />

miniature monitor window will appear in the center of the actor. The red crosshairs<br />

show the center of the object, and the yellow rectangle shows the “bounding box”<br />

of the object as it is tracked.<br />

Because displaying the monitor consumes some of your CPU speed, you should<br />

turn it off once you have configured eyes to your satisfaction.<br />

You may optionally set a grid location to be watched using the watch col and watch<br />

row properties. When an object enters this grid location, the enter output will send a<br />

trigger; when the object disappears, the exit output sends a trigger.<br />

Generally speaking, the higher contrast the incoming video image, the easier it will<br />

be for Eyes to track – placing a performer in a light colored costume on a black<br />

background is ideal. You can also improve tracking by filtering the video before<br />

you attempt to track it. The two actors that can be quite useful in this respect are<br />

Difference and Chroma Key.<br />

<strong>Isadora</strong> <strong>Manual</strong><br />

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