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Isadora Manual v1.3 - TroikaTronix

Isadora Manual v1.3 - TroikaTronix

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Eyes++ (<strong>v1.3</strong>)<br />

Tracks the position, velocity, size and other characteristics of up to sixteen<br />

objects within a video stream.<br />

Eyes++ uses the standard computer vision technique of tracking blobs – with a blob<br />

being defined as any group of contiguous pixels of a similar color. Because Eyes++<br />

typically tracks the brightness object in the frame, you could say that the similar<br />

color is anything that isn’t black – e.g., the bright objects in the frame. (You can<br />

invert this behavior by turning on the inverse input, in which case Eyes++ tracks the<br />

dark objects in the frame.)<br />

As each new frame of video arrives at the video input, Eyes++ looks for every blob<br />

it can find. Only the largest blobs of those found are tracked. You can use the<br />

objects input to determine how many objects will be tracked simultaneously – this<br />

can be set to as few as one, and as many as sixteen. So, if Eyes++ finds 15 blobs,<br />

and the objects input is set to 5, the smallest ten will be ignored.<br />

Information about the blobs being tracked is routed to Eyes++’s sixteen blob<br />

outputs. These will be connected to a Blob Decoder actor (see page 230) to access<br />

the various characteristics of the blobs being tracked.<br />

To help you configure the Eyes inputs, turn on the monitor input. When you do, a<br />

miniature monitor window will appear in the center of the actor. Each object being<br />

tracked will be surrounded by a colored rectangle – the color indicates which blob<br />

output will be used to report the characteristics of the blob. The table below shows<br />

the relationship between the bounding box color and the blob number.<br />

<strong>Isadora</strong> <strong>Manual</strong><br />

Blob Color Table<br />

275

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