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How do you know when you have a good story?<br />

A good Geiger counter is what I call the “pillow of air.” For instance, I call Ira Glass’s radio<br />

program, This American Life, “pillow-of-air radio.” I use the term to describe that experience of<br />

turning on the show and sitting down to balance your checkbook while you listen, and forty-five<br />

minutes later you realize that you haven’t moved your pen. And what you also notice is that your<br />

mouth has been open and the air in it has become completely still. There is a pillow of air lodged in<br />

your mouth that hasn’t moved for two or three minutes. You simply forget to breathe ! You lose<br />

yourself to the experience. It is better than anything else in the world. It is intuitive, but it is literally<br />

physical.<br />

If I find myself in a “pillow of air” relationship to a story, that’s a pretty good indication it is a<br />

good story.<br />

Once you’ve had a “pillow of air” experience, how do you tell the story?<br />

Triangulation is the key. I generally don’t try to hit something head-on. I hit it from as many<br />

different sides as possible. For example, to get at the question of why we believe in money, I hit it<br />

from the side of art, from the side of this guy Boggs, etc. And I try to keep all these different angles<br />

going throughout the piece. I’m not particularly interested in interviewing Milosevic when I write<br />

about Serbia, or Walesa when I write about Poland. I’m much more interested in taking the<br />

temperature of the whole scene, in the bubbling that is crossing over borders.<br />

In addition to approaching subjects from varied angles, your pieces often have a moment where<br />

you suddenly stop and take the reader in an entirely different direction.<br />

I call that the “trapdoor.” I like to build up the velocity of the story, and at the climactic moment,<br />

the moment when I really begin to hot things up, I take the reader through a trapdoor. He isn’t<br />

expecting it, and I use the occasion to introduce him to some new material— other characters, a bit of<br />

history, some philosophy. At the moment when the piece has really gotten going, I’m liable to tell the<br />

reader, “Now, to understand what is going to happen next, let’s step back for a second and take a look<br />

at this . . .”<br />

How are “triangulation” and “trapdoors” related?<br />

Well, because I’ve taken the reader through the trapdoor at the height of the piece, he is just dying<br />

to get back to the main story. The trapdoor may, for example, introduce the reader to a more<br />

conventional history at that point. But because this information is being imparted in the context of the<br />

skewed, highly interpretive— although not inaccurate—pedestal I’ve put it on, via triangulation, it<br />

will itself be skewed. It isn’t straight explication, and the reader may not even realize that it is, so to<br />

say, “good for him.” All I’m saying to the reader at the point I take him through the trapdoor is, “This<br />

story I’m telling you is really cool and fun. And in order to make it even more fun, you need to know<br />

the following things . . .”<br />

Do you prefer pursuing stories you’ve come up with, or stories that come from an editor?

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