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Character animation crash course

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ACTING IN ANIMATION -PART 1: GETTING STARTED<br />

ll<br />

It's a perfect visual indication of the rhythms and different timings you can have in<br />

a scene before you even start drawing.<br />

• Believability vs. Realism<br />

The most important attribute your character can possess is that he exists on his own<br />

terms: that his actions are a result of his thought processes, and that he has a consistent<br />

weight and volume in space (and that these things are accepted by an audience<br />

without question so that they can concentrate more on his expressions and performance).<br />

His lip-sync and accents come from his personality and are believable for<br />

his character. (Chuck Jones: "Bugs' walk isn't realistic, but it's believable.") It's not<br />

about aping realism - it's about observation and caricature, utilized in such a way<br />

that it convinces an audience of your character's existence. It could be nobody else<br />

but that character.<br />

• Think in pantomime.<br />

A pantomime scene is automatically more difficult than a dialogue scene: A good<br />

soundtrack can very often carry lukewarm <strong>animation</strong>, and still convey humor or<br />

emotional content. ("Rocky and Bullwinkle" never had the time or budget for lavish<br />

<strong>animation</strong>; in fact, they cheaped it out. However, they spent their dollars wisely on<br />

great scripts and great voice talent.) Pantomime has no crutches- it is the animator,<br />

center stage, alone! If the scene works without sound in conveying emotions and<br />

physical properties, that's the acid test. (Jones: If the scene works without sound, it's<br />

<strong>animation</strong>. If you can tell what's going on without picture, it's radio.) Moreover, the<br />

types of things included in a good pantomime scene (strong attitude poses, good<br />

timing, establishing and breaking rhythms, change of attitude) are also the same<br />

types of things that shou ld be in a good dialogue scene.

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